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AppleScript is an English-like, easy-to-understand scripting language built into every Mac. AppleScript can automate hundreds of AppleScript-able applications, performing tasks both large and small, complex and simple. Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition has been completely updated for Mac OS X Snow Leopard. It's all here, with an emphasis on practical information that will help you solve any automation problemfrom the most mundane repetitive tasks to highly integrated workflows of complex systems.Friendly enough for beginners, detailed enough for advanced AppleScripters Includes major contributions from expert AppleScripters: Emmanuel Levy, Harald Monihart, Ian Piper, Shane Stanley, Barry Wainwright, Craig Williams, and foreword by AppleScript inventor, William Cook What you'll learn See how AppleScript represents information as objectsincluding numbers, strings, lists, and records. Learn how to manipulate these objects using commands and operators, and how to store them in variables. Organize your code using handlers and script objects. Understand how applications describe their objects and commands in dictionaries and how to interpret that information when learning to script applications. Manipulate the Mac OS X file system. Automate iTunes, Mail, iCal, and other popular lifestyle applications in Mac OS X. Discover sophisticated text processing techniques using regular expressions. Script professional productivity applicationsApple iWork, Microsoft Office, FileMaker Pro, and Adobe InDesign. Harness the power of the Unix command line in Mac OS X. Create your own Cocoa applications with the new AppleScriptObjC bridge. Who this book is for First-time scripters who want to automate tasks on their MacsExisting AppleScripters looking to develop proficient, professional, or guru-level knowledge and skillsProfessional Mac OS X developers wishing to understand this powerful and pervasive technology Table of Contents Introducing AppleScript AppleScript in Principle AppleScript in Practice Writing Scripts in AppleScript Editor Understanding How Application Scripting Works Learning to Work with AppleScript Objects Working with Text Working with Numbers Working with Dates Working with Lists and Records Storing Objects in Variables More on Commands More on Operators and Coercions Making Decisions Using Conditionals and Loops Making Decisions When Dealing with Errors Interacting with the User Working with Files Organizing Your Code with Handlers Organizing Your Code with Script Objects Scripting the File System Scripting Apple Applications Extending AppleScript with Scripting Additions AppleScript Amenities Scripting iWork and Office Scripting Data and Databases Scripting Adobe InDesign Interacting with the Unix Command Line Using Smile: The AppleScript Integrated Production Environment Tips and Techniques for Improving Your Scripts Creating Cocoa Applications with AppleScriptObjC
This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode developer tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone.Comprehensive coverage of all the Xcode developer tools Additional coverage of useful third-party development tools Not just a survey of features, but a serious examination of the complete development process for Mac OS X and iPhone applications What you'll learn The book is holistic, providing a comprehensive sweep across the available development tools. The book is structured, taking a logical and progressive journey from the basics to a firm understanding of the purposes, benefits, and limitations of each component of Xcode's developer tools. The tone is friendly and accessiblewe wouldn't have it any other way. The book fills a nichethere is no other single book that focuses on this collection of developer tools. Who this book is for All Mac OS X and iPhone developers who want to develop applications more efficiently by taking advantage of all the tools Apple offers in its Xcode suite, as well as many indispensable third-party tools. Table of Contents Introducing Xcode Tools for Mac OS X and the iPhone Introducing the Xcode Workspace 9 Interface Builder Core iPhone Tools Frameworks in Xcode Model-View-Controller in Xcode Debugging Your Xcode Projects Xcode Documentation Developing an Application Source-Code Management with Subversion Unit Testing in Xcode Monitoring, Analysis, and Performance Tools Support Tools for the Busy Developer Usability and Accessibility Packaging and Distribution
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