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A boy who has discarded all his dreams loses his way in
'Wonderland', where he discovers that he possesses the name of
'Alice', one that is vital to the 'Kill the White Rabbit Game'. In
this mad tale, common sense is out the window, and all are bound by
both the rules of the 'game' and the commands of the Queen of
Hearts. Amidst the insanity, Alice decides to pick up a cold,
glittering gun and shoot his way to his own identity.
After the Alice Fixed Holiday, Alice is ready to return to the task
at hand: killing the White Rabbit. But Hatter, determined to break
his fealty to the Queen of Hearts and get his time moving again,
has other ideas. He leaves Alice in the hands of a courtly armed
stranger with a horse-drawn carriage ready to take Alice to the
Land Through the Looking-Glass... as its queen?! When Alice and
Hatter meet again through the looking-glass not long after, will
bodyguard and ward still be on the same page?
Setting off into Caterpillar Alley's One Hundred Stories, Alice and
the Hatter are now one step closer to killing the White Rabbit.
They just need to follow the Wimpy Book to its end, and it will
connect them to the enigmatic entity they seek-the Dormouse. But
when the story loses its plot (literally), Alice finds himself all
alone, faced with questions he can't answer. Is the sister in his
dreams the real Alice? And did he really take her life? As Alice
tries to puzzle out his own story from the few memories he has, the
Hatter and the Caterpillar try to figure out how the tale went so
horribly wrong.
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