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Showing 1 - 3 of 3 matches in All Departments
After the Alice Fixed Holiday, Alice is ready to return to the task at hand: killing the White Rabbit. But Hatter, determined to break his fealty to the Queen of Hearts and get his time moving again, has other ideas. He leaves Alice in the hands of a courtly armed stranger with a horse-drawn carriage ready to take Alice to the Land Through the Looking-Glass... as its queen?! When Alice and Hatter meet again through the looking-glass not long after, will bodyguard and ward still be on the same page?
A boy who has discarded all his dreams loses his way in 'Wonderland', where he discovers that he possesses the name of 'Alice', one that is vital to the 'Kill the White Rabbit Game'. In this mad tale, common sense is out the window, and all are bound by both the rules of the 'game' and the commands of the Queen of Hearts. Amidst the insanity, Alice decides to pick up a cold, glittering gun and shoot his way to his own identity.
Setting off into Caterpillar Alley's One Hundred Stories, Alice and the Hatter are now one step closer to killing the White Rabbit. They just need to follow the Wimpy Book to its end, and it will connect them to the enigmatic entity they seek-the Dormouse. But when the story loses its plot (literally), Alice finds himself all alone, faced with questions he can't answer. Is the sister in his dreams the real Alice? And did he really take her life? As Alice tries to puzzle out his own story from the few memories he has, the Hatter and the Caterpillar try to figure out how the tale went so horribly wrong.
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