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This open access book takes a fresh look at the nature of the
digital travel experience, at a time when more and more people are
engaged in online social interaction, games, and other virtual
experiences essentially involving online visits to other places. It
examines whether these experiences can seem real to the virtual
traveller and, if so, under what conditions and on what grounds.
The book unpacks philosophical theories relevant to the feeling of
being somewhere, emphasising the importance of perception and
being-in-the-world. Notions of place are outlined, based on work in
tourism studies, human geography, and other applied social fields,
with an aim to investigate how and when different experiences of
place arise for the traveller and how these relate to telepresence
- the sense of being there in another place through digital media.
Findings from recent empirical studies of digital travel are
presented, including a survey from which the characteristics of
"digital travellers" are identified. A review of selected
interactive design trends and possibilities leads to the
conclusion, which draws these strands together and looks to the
future of this topical and expanding field.
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