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Beginning Object-Oriented Programming with C# (Paperback): Jack Purdum Beginning Object-Oriented Programming with C# (Paperback)
Jack Purdum
R994 R740 Discovery Miles 7 400 Save R254 (26%) Out of stock

The ideal beginner's guide to C# and object-oriented programming

Wrox beginners' guides have the perfect formula for getting programming newcomers up and running. This one introduces beginners to object-oriented programming using C# to demonstrate all of the core constructs of this programming framework. Using real-world situations, you'll discover how to create, test, and deliver your programs and how to work with classes, arrays, collections, and all the elements of object-oriented programming.Covers exactly what beginners, even those with no prior programming experience, need to know to understand object-oriented programming and start writing programs in C# Explains the advantages and disadvantages of C#, and tips for understanding C# syntax Explores properties, encapsulation, and classes; value data types; operands and operators; errors and debugging; variables; and reference types Shows how to use statement repetition and program loops, understand arrays and collections, and write your own classes Also covers inheritance and polymorphism

"Beginning Object-Oriented Programming with C#" uses the tried-and-true Wrox formula for making this popular programming method easy to learn.

Beginning C for Arduino, Second Edition - Learn C Programming for the Arduino (Paperback, 2nd ed.): Jack Purdum Beginning C for Arduino, Second Edition - Learn C Programming for the Arduino (Paperback, 2nd ed.)
Jack Purdum
R1,807 R1,404 Discovery Miles 14 040 Save R403 (22%) Ships in 10 - 15 working days

Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Beginning C for Arduino - Learn C Programming for the Arduino (Paperback, 1st ed.): Jack Purdum Beginning C for Arduino - Learn C Programming for the Arduino (Paperback, 1st ed.)
Jack Purdum
R1,765 R1,363 Discovery Miles 13 630 Save R402 (23%) Ships in 10 - 15 working days

Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. The book blends a narrative that introduces the reader to the C programming language, reinforcing each programming structure with a simple demonstration of how the C programming language can be used to control the Arduino family of microcontrollers as well as Arduino-compatible boards. The author uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: * The C programming language * How to use C to control a microcontroller and related hardware * How to extend C by creating your own library routines During the course of the book, you will cover the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O.Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned. What you'll learn * The syntax of the C programming language as defined for the Arduino * Tried and true coding practices (applicable to any programming language) * How to design, code, and debug programs that drive Arduino microcontrollers * How to extend the functionality of C * How to integrate low cost, off-the-shelf, hardware shields into your own projects * Just how enjoyable and satisfying it is to implement a hardware-software design of your own creation Who this book is for The book is aimed at a complete novice with no programming background. It assumes no prior programming or hardware design experience and is written for creative and curious people who would like to blend a software and hardware learning experience into a single, enjoyable endeavor.

Arduino Projects for Amateur Radio (Paperback, Ed): Jack Purdum, Dennis Kidder Arduino Projects for Amateur Radio (Paperback, Ed)
Jack Purdum, Dennis Kidder
R1,027 R864 Discovery Miles 8 640 Save R163 (16%) Ships in 10 - 15 working days

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. BOOST YOUR HAM RADIO'S CAPABILITIES USING LOW-COST ARDUINO MICROCONTROLLER BOARDS!Do you want to increase the functionality and value of your ham radio without spending a lot of money? This book will show you how! Arduino Projects for Amateur Radio is filled with step-by-step microcontroller projects you can accomplish on your own--no programming experience necessary. After getting you set up on an Arduino board, veteran ham radio operators Jack Purdum (W8TEE) and Dennis Kidder (W6DQ) start with a simple LCD display and move up to projects that can add hundreds of dollars' worth of upgrades to existing equipment. This practical guide provides detailed instructions, helpful diagrams, lists of low-cost parts and suppliers, and hardware and software tips that make building your own equipment even more enjoyable. Downloadable code for all of the projects in the book is also available. Do-it-yourself projects include: LCD shield Station timer General purpose panel meter Dummy load and watt meter CW automatic keyer Morse code decoder PS2 keyboard CW encoder Universal relay shield Flexible sequencer Rotator controller Directional watt and SWR meter Simple frequency counter DDS VFO Portable solar power source

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