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By reading Classroom Management: Authentic Experiences in Classroom
Teaching, teacher candidates will engage in thoughtfully
constructed scenarios and activities crafted by teachers based on
teachers’ actual experiences in the classroom. The book provides
an introduction that provides a foundation of classroom management
and engages teacher candidates in activities to have them construct
their own philosophy for establishing a learning community.
By reading Classroom Management: Authentic Experiences in Classroom
Teaching, teacher candidates will engage in thoughtfully
constructed scenarios and activities crafted by teachers based on
teachers’ actual experiences in the classroom. The book provides
an introduction that provides a foundation of classroom management
and engages teacher candidates in activities to have them construct
their own philosophy for establishing a learning community.
This book is an interdisciplinary guide to connect art lessons with
core curriculum. Social studies, language arts, math, and/or
science are supported in every unit. It is an ideal source for
elementary and middle school teachers to enrich their curriculum.
It is an invaluable tool for art teachers to provide an
interdisciplinary art curriculum that connects 21st Century Skills
and National Standards. Problem solving, cooperative learning, and
inquiry-based experiences are explored in every lesson.
Good teaching does not just happen during classroom instruction.
The instructional design practices teachers participate in outside
of instruction can have impact on potential learning opportunities
that take place during class time. Lesson planning is one of those
practices that can improve a teacher's instruction; however, it
needs to be supported. Although there are a plethora of lesson plan
models to assist teachers, there are no concrete strategies to help
principals, teacher educators and mentors give constructive
feedback on lesson plans that can impact teachers' content,
pedagogy or classroom management. This book addresses it, and
provides specific strategies that supervisors can use. The goal is
to use lesson plans as an educative tool.
Good teaching does not just happen during classroom instruction.
The instructional design practices teachers participate in outside
of instruction can have impact on potential learning opportunities
that take place during class time. Lesson planning is one of those
practices that can improve a teacher's instruction; however, it
needs to be supported. Although there are a plethora of lesson plan
models to assist teachers, there are no concrete strategies to help
principals, teacher educators and mentors give constructive
feedback on lesson plans that can impact teachers' content,
pedagogy or classroom management. This book addresses it, and
provides specific strategies that supervisors can use. The goal is
to use lesson plans as an educative tool.
This book is an interdisciplinary guide to connect art lessons with
core curriculum. Social studies, language arts, math, and/or
science are supported in every unit. It is an ideal source for
elementary and middle school teachers to enrich their curriculum.
It is an invaluable tool for art teachers to provide an
interdisciplinary art curriculum that connects 21st Century Skills
and National Standards. Problem solving, cooperative learning, and
inquiry-based experiences are explored in every lesson.
This is book one of a series of three books. The series takes
students on an interdisciplinary cross content journey entitled,
Creating Art for All Ages. Each book provides experiences in
language arts, social studies, math, and art as students
investigate ancient and modern civilizations. Industry and
Imagination in Ancient and Modern Civilizations is the third book
of the series and examines the generations of the Industrial
Revolution, society during WWI and WWII, and Modern and
Contemporary times. During the era of the Industrial Revolution,
the role of the artist transformed as the patronage changed and
advancements in photography were able to portray likenesses. The
artist sought new avenues by using art as an expressive tool. As
time progressed, artistic expression navigated the art into
innovative, imaginative, and unique styles. Art became whatever the
artist intended it to be.
This is book two of a series of three books. The series takes
students on an interdisciplinary cross content journey entitled,
Creating Art Through the Ages. Each book provides experiences in
language arts, social studies, math and art as the students
investigate ancient and modern civilizations. “Discovery and
Knowledge”, explores the ancient Roman civilization, the Middles
Ages and Renaissance. Explorers set sail to discover land,
treasures, raw materials and knowledge on behalf of their mother
country and religion. The development of the printing press enabled
the disbursement of knowledge through books. Discovery and the
pursuit of knowledge is the underlying theme during this era. In
this book, it is reimagined for students with experiences through
stories, interactive role-playing activities, and art projects.
This is book one of a series of three books. The series takes
students on an interdisciplinary cross content journey entitled,
Creating Art for All Ages. Each book provides experiences in
language arts, social studies, math, and art as students
investigate ancient and modern civilizations. Industry and
Imagination in Ancient and Modern Civilizations is the third book
of the series and examines the generations of the Industrial
Revolution, society during WWI and WWII, and Modern and
Contemporary times. During the era of the Industrial Revolution,
the role of the artist transformed as the patronage changed and
advancements in photography were able to portray likenesses. The
artist sought new avenues by using art as an expressive tool. As
time progressed, artistic expression navigated the art into
innovative, imaginative, and unique styles. Art became whatever the
artist intended it to be.
This is book two of a series of three books. The series takes
students on an interdisciplinary cross content journey entitled,
Creating Art Through the Ages. Each book provides experiences in
language arts, social studies, math and art as the students
investigate ancient and modern civilizations. “Discovery and
Knowledge”, explores the ancient Roman civilization, the Middles
Ages and Renaissance. Explorers set sail to discover land,
treasures, raw materials and knowledge on behalf of their mother
country and religion. The development of the printing press enabled
the disbursement of knowledge through books. Discovery and the
pursuit of knowledge is the underlying theme during this era. In
this book, it is reimagined for students with experiences through
stories, interactive role-playing activities, and art projects.
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