|
Showing 1 - 14 of
14 matches in All Departments
The first volume of the new series "European Avant-Garde and
Modernism Studies" focuses on the relation between the avant-garde,
modernism and Europe. It combines interdisciplinary and intermedial
research on experimental aesthetics and poetics. The essays,
written by experts from more than fifteen countries, seek to bring
out the complexity of the European avant-garde and modernism by
relating it to Europe's intricate history, multiculturalism and
multilingualism. They aim to inquire into the divergent cultural
views on Europe taking shape in avant-garde and modernist practices
and to chart a composite image of the "other Europe(s)" that have
emerged from the (contemporary) avant-garde and experimental
modernism. How did the avant-garde and modernism in (and outside)
Europe give shape to local, national and pan-European forms of
identity and community? To what extent does the transnational
exchange and cross-fertilisation of aesthetic tendencies illustrate
the well-rehearsed claim that the avant-gardes form a typically
European phenomenon? Dealing with canonised as well as lesser known
exponents of modernism and the avant-garde throughout Europe, this
book will appeal to all those interested in European cultural,
literary and art history.
The Cambridge Companion to the American Graphic Novel explores the
important role of the graphic novel in reflecting American society
and in the shaping of the American imagination. Using key examples,
this volume reviews the historical development of various subgenres
within the graphic novel tradition and examines how graphic
novelists have created multiple and different accounts of the
American experience, including that of African American, Asian
American, Jewish, Latinx, and LGBTQ+ communities. Reading the
American graphic novel opens a debate on how major works have
changed the idea of America from that once found in the
quintessential action or superhero comics to show new, different,
intimate accounts of historical change as well as social and
individual, personal experience. It guides readers through the
theoretical text-image scholarship to explain the meaning of the
complex borderlines between graphic novels, comics, newspaper
strips, caricature, literature, and art.
Correspondance is the name of a Belgian Surrealist magazine
published in 1924-1925 by Paul Nouge, Camille Goemans, and Marcel
Lecomte. It is considered as seminal as Breton's "Surrealist
Manifesto" (1924). The texts were tart, obscure responses to the
arcane literary debates of the time, in particular those underway
in Andre Breton's circle in Paris. Twenty-two issues of
Correspondance were printed, in a modernist typeface on different
color papers, and were distributed by mail to selected recipients.
Unlike their Parisian associates, the Belgians made an explicit
choice against the book as a host medium for literary and other
experiments. Nouge, the chief theorist, and his colleagues remained
suspicious throughout their careers not only of commercialized
literature, but also of literature itself, which they saw as a
means to political action, never a goal in itself. Although little
recognized, Belgian Surrealists and Correspondance, their earliest
manifestation, remain anticipatory and influential in modernist
writing practice, especially for their ephemeral style of
publishing (proto-mail art) and their intentional plagiarisms
(precursor to Situationist detournement).
This book provides both students and scholars with a critical and
historical introduction to the graphic novel. Jan Baetens and Hugo
Frey explore this exciting form of visual and literary
communication, showing readers how to situate and analyse graphic
novels since their rise to prominence half a century ago. Several
key questions are addressed: what is the graphic novel? How do we
read graphic novels as narrative forms? Why is page design and
publishing format so significant? What theories are developing to
explain the genre? How is this form blurring the categories of high
and popular literature? Why are graphic novelists nostalgic for the
old comics? The authors address these and many other questions
raised by the genre. Through their analysis of the works of many
well-known graphic novelists - including Bechdel, Clowes,
Spiegelman and Ware - Baetens and Frey offer significant insights
for future teaching and research on the graphic novel.
The Cambridge History of the Graphic Novel provides the complete
history of the graphic novel from its origins in the nineteenth
century to its rise and startling success in the twentieth and
twenty-first century. It includes original discussion on the
current state of the graphic novel and analyzes how American,
European, Middle Eastern, and Japanese renditions have shaped the
field. Thirty-five leading scholars and historians unpack both
forgotten trajectories as well as the famous key episodes, and
explain how comics transitioned from being marketed as children's
entertainment. Essays address the masters of the form, including
Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on
their publishing history as well as their social and political
effects. This ambitious history offers an extensive, detailed and
expansive scholarly account of the graphic novel, and will be a key
resource for scholars and students.
The Cambridge Companion to the American Graphic Novel explores the
important role of the graphic novel in reflecting American society
and in the shaping of the American imagination. Using key examples,
this volume reviews the historical development of various subgenres
within the graphic novel tradition and examines how graphic
novelists have created multiple and different accounts of the
American experience, including that of African American, Asian
American, Jewish, Latinx, and LGBTQ+ communities. Reading the
American graphic novel opens a debate on how major works have
changed the idea of America from that once found in the
quintessential action or superhero comics to show new, different,
intimate accounts of historical change as well as social and
individual, personal experience. It guides readers through the
theoretical text-image scholarship to explain the meaning of the
complex borderlines between graphic novels, comics, newspaper
strips, caricature, literature, and art.
The Cambridge History of the Graphic Novel provides the complete
history of the graphic novel from its origins in the nineteenth
century to its rise and startling success in the twentieth and
twenty-first century. It includes original discussion on the
current state of the graphic novel and analyzes how American,
European, Middle Eastern, and Japanese renditions have shaped the
field. Thirty-five leading scholars and historians unpack both
forgotten trajectories as well as the famous key episodes, and
explain how comics transitioned from being marketed as children's
entertainment. Essays address the masters of the form, including
Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on
their publishing history as well as their social and political
effects. This ambitious history offers an extensive, detailed and
expansive scholarly account of the graphic novel, and will be a key
resource for scholars and students.
This book provides both students and scholars with a critical and
historical introduction to the graphic novel. Jan Baetens and Hugo
Frey explore this exciting form of visual and literary
communication, showing readers how to situate and analyse graphic
novels since their rise to prominence half a century ago. Several
key questions are addressed: what is the graphic novel? How do we
read graphic novels as narrative forms? Why is page design and
publishing format so significant? What theories are developing to
explain the genre? How is this form blurring the categories of high
and popular literature? Why are graphic novelists nostalgic for the
old comics? The authors address these and many other questions
raised by the genre. Through their analysis of the works of many
well-known graphic novelists - including Bechdel, Clowes,
Spiegelman and Ware - Baetens and Frey offer significant insights
for future teaching and research on the graphic novel.
Close Reading New Media is the first publication to apply the
method of close analysis to new media.Since the early
nineteen-nineties, electronic art and literature have continually
gained importance in artistic and academic circles. Significant
critical and theoretical attention has been paid to how new media
allow the text to break traditional power relations and boundaries.
The passive reader becomes an active participant choosing his own
path and assembling not just his own interpretation of the text
(level of the signified), but also his own text (level of the
signifier). Texts no longer have a beginning or an ending, being a
web of interlinked nodes. The decentered nature of electronic text
empowers and invites the reader to take part in the literary
process. Poststructuralist theorists predicted a total liberation
of textual restrictions imposed by the medium of print. However,
while these are culturally significant claims, little attention has
been paid to their realization. The goal of this volume is twofold.
Our aim is to shed light on how ideas and theories have been
translated into concrete works, and we want to comment on the
process of close reading and how it can be applied to electronic
literature. While all contributions deal with particular works,
their aim is always to provide insight into how electronic fiction
and new media can be read.This book proposes close readings of work
by Mark Amerika, Darren Aronofsky, M.D. Coverley, Raymond Federman,
Shelley Jackson, Rick Pryll, Geoff Ryman and Stephanie Strickland.
Discarded by archivists and disregarded by scholars despite its
cultural impact on post-World War II Europe, the film photonovel
represents a unique crossroads. This hybrid medium presented
popular films in a magazine format that joined film stills or set
pictures with captions and dialogue balloons to re-create a
cinematic story, producing a tremendously popular blend of cinema
and text that supported more than two dozen weekly or monthly
publications. Illuminating a long-overlooked 'lowbrow' medium with
a significant social impact, The Film Photonovel studies the
history of the format as a hybrid of film novelizations, drawn
novels, and nonfilm photonovels. While the field of adaptation
studies has tended to focus on literary adaptations, this book
explores how the juxtaposition of words and pictures functioned in
this format and how page layout and photo cropping could affect
reading. Finally, the book follows the film photonovel's brief
history in Latin America and the United States. Adding an important
dimension to the interactions between filmmakers and their
audiences, this work fills a gap in the study of transnational
movie culture.
|
You may like...
Stiltetyd
Marita van der Vyfer
Paperback
R297
Discovery Miles 2 970
|