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Cutting-edge historians explore ideas, communities, and
technologies around modern computing to explore how computers
mediate social relations. Computers have been framed both as a
mirror for the human mind and as an irreducible other that
humanness is defined against, depending on different historical
definitions of "humanness." They can serve both liberation and
control because some people's freedom has historically been
predicated on controlling others. Historians of computing return
again and again to these contradictions, as they often reveal
deeper structures. Using twin frameworks of abstraction and
embodiment, a reformulation of the old mind-body dichotomy, this
anthology examines how social relations are enacted in and through
computing. The authors examining "Abstraction" revisit central
concepts in computing, including "algorithm," "program," "clone,"
and "risk." In doing so, they demonstrate how the meanings of these
terms reflect power relations and social identities. The section on
"Embodiments" focuses on sensory aspects of using computers as well
as the ways in which gender, race, and other identities have shaped
the opportunities and embodied experiences of computer workers and
users. Offering a rich and diverse set of studies in new areas, the
book explores such disparate themes as disability, the influence of
the punk movement, working mothers as technical innovators, and
gaming behind the Iron Curtain. Abstractions and Embodiments
reimagines computing history by questioning canonical
interpretations, foregrounding new actors and contexts, and
highlighting neglected aspects of computing as an embodied
experience. It makes the profound case that both technology and the
body are culturally shaped and that there can be no clear
distinction between social, intellectual, and technical aspects of
computing. Contributors: Janet Abbate, Marc Aidinoff, Troy Kaighin
Astarte, Ekaterina Babinsteva, Andre Brock, Maarten Bullynck,
Jiahui Chan, Gerardo Con Diaz, Liesbeth De Mol, Stephanie Dick,
Kelcey Gibbons, Elyse Graham, Michael J. Halvorson, Mar Hicks,
Scott Kushner, Xiaochang Li, Zachary Loeb, Lisa Nakamura, Tiffany
Nichols, Laine Nooney, Elizabeth Petrick, Cierra Robson, Hallam
Stevens, Jaroslav Svelch
The untold history of women and computing: how pioneering women
succeeded in a field shaped by gender biases. Today, women earn a
relatively low percentage of computer science degrees and hold
proportionately few technical computing jobs. Meanwhile, the
stereotype of the male "computer geek" seems to be everywhere in
popular culture. Few people know that women were a significant
presence in the early decades of computing in both the United
States and Britain. Indeed, programming in postwar years was
considered woman's work (perhaps in contrast to the more manly task
of building the computers themselves). In Recoding Gender, Janet
Abbate explores the untold history of women in computer science and
programming from the Second World War to the late twentieth
century. Demonstrating how gender has shaped the culture of
computing, she offers a valuable historical perspective on today's
concerns over women's underrepresentation in the field. Abbate
describes the experiences of women who worked with the earliest
electronic digital computers: Colossus, the wartime codebreaking
computer at Bletchley Park outside London, and the American ENIAC,
developed to calculate ballistics. She examines postwar methods for
recruiting programmers, and the 1960s redefinition of programming
as the more masculine "software engineering." She describes the
social and business innovations of two early software
entrepreneurs, Elsie Shutt and Stephanie Shirley; and she examines
the career paths of women in academic computer science. Abbate's
account of the bold and creative strategies of women who loved
computing work, excelled at it, and forged successful careers will
provide inspiration for those working to change gendered computing
culture.
Janet Abbate recounts the key players and technologies that allowed
the Internet to develop; but her main focus is always on the social
and cultural factors that influenced the Internet's design and use.
Since the late 1960s the Internet has grown from a single
experimental network serving a dozen sites in the United States to
a network of networks linking millions of computers worldwide. In
Inventing the Internet, Janet Abbate recounts the key players and
technologies that allowed the Internet to develop; but her main
focus is always on the social and cultural factors that influenced
the Internets design and use. The story she unfolds is an often
twisting tale of collaboration and conflict among a remarkable
variety of players, including government and military agencies,
computer scientists in academia and industry, graduate students,
telecommunications companies, standards organizations, and network
users. The story starts with the early networking breakthroughs
formulated in Cold War think tanks and realized in the Defense
Department's creation of the ARPANET. It ends with the emergence of
the Internet and its rapid and seemingly chaotic growth. Abbate
looks at how academic and military influences and attitudes shaped
both networks; how the usual lines between producer and user of a
technology were crossed with interesting and unique results; and
how later users invented their own very successful applications,
such as electronic mail and the World Wide Web. She concludes that
such applications continue the trend of decentralized, user-driven
development that has characterized the Internet's entire history
and that the key to the Internet's success has been a commitment to
flexibility and diversity, both in technical design and in
organizational culture.
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