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Simulations, games, and real or virtual apprenticeships are the
kinds of context-rich learning environments that leverage the power
of episodic memory, boost student motivation, and create the
conditions that make learning transfer more likely. Context-rich
learning embodies the answer to the question, "Why do we need to
learn this?" Many students, especially those who have dyslexia or
otherwise neurodivergent brains, require the kind of context that
is lacking in education. Designing Context-Rich Learning by
Extending Reality is a collection of research and readings on the
context-rich learning approach that examines the aspects of design,
delivery, and assessments. The book proposes novel approaches to
designing and delivering context-rich learning across all
disciplines. Covering topics such as learning experiences,
sustainable development, and user experience design, this premier
reference source is a valuable resource of inspiration to learning
and training facilitators, instructional designers, assessment
developers, instructional technologists, psychometricians,
educators and administrators of both higher and K-12 education,
pre-service teachers, teacher educators, researchers, and
academicians.
Simulations, games, and real or virtual apprenticeships are the
kinds of context-rich learning environments that leverage the power
of episodic memory, boost student motivation, and create the
conditions that make learning transfer more likely. Context-rich
learning embodies the answer to the question, "Why do we need to
learn this?" Many students, especially those who have dyslexia or
otherwise neurodivergent brains, require the kind of context that
is lacking in education. Designing Context-Rich Learning by
Extending Reality is a collection of research and readings on the
context-rich learning approach that examines the aspects of design,
delivery, and assessments. The book proposes novel approaches to
designing and delivering context-rich learning across all
disciplines. Covering topics such as learning experiences,
sustainable development, and user experience design, this premier
reference source is a valuable resource of inspiration to learning
and training facilitators, instructional designers, assessment
developers, instructional technologists, psychometricians,
educators and administrators of both higher and K-12 education,
pre-service teachers, teacher educators, researchers, and
academicians.
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