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Computational support for sketching has a long and interesting
history dating back to the early days of computing. Computational
Support for Sketching in Design: A Review takes a brief look at the
origins and history of the subject before going on to survey the
literature from a wide variety of sources on modern sketch based
design tools. It first describes the practical basis of sketching -
why people sketch, what significance it has in design and problem
solving, and the cognitive activities it supports. It goes on to
survey computational support for sketching, including methods for
performing sketch recognition and managing ambiguity, techniques
for modeling recognizable elements, and human-computer interaction
techniques for working with sketches. It concludes by proposing
challenges and opportunities for future advances in this field.
Computational Support for Sketching in Design: A Review is an ideal
reference for researchers from the many disciplines -
human-computer interaction, cognitive science, design research,
computer science, artificial intelligence, and engineering design -
that have contributed to the knowledge about sketching and
computational techniques for supporting it, or are interested in
getting up to speed on the topic.
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