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This work presents a study of methods useful for modeling and understanding dynamical systems in the Galaxy. A natural coordinate system for the study of dynamical systems is the angle-action coordinate system. New methods for the approximation of the action-angle variables in general potentials are presented and discussed. These new tools are applied to the construction of dynamical models for two of the Galaxy's components: tidal streams and the Galactic disc. Tidal streams are remnants of tidally stripped satellites in the Milky Way that experience the effects of the large scale structure of the Galactic gravitational potential, while the Galactic disc provides insights into the nature of the Galaxy near the Sun. Appropriate action-based models are presented and discussed for these components, and extended to include further information such as the metallicity of stars.
Realistic patient cases to help sharpen clinical decision-making skills The 60 cases in Case Files Pediatrics feature realistic clinical scenarios designed to help you enhance and hone your clinical decision-making skills. Each case includes an easy-to-understand discussion correlated to key concepts, definitions of key terms, clinical pearls, and Board-style review questions to reinforce learning. The format allows you to review a patient vignette and then explore/examine the case in a contextual, application-based manner. The book is ideal for both quick-access and slow and careful study.
This work presents a study of methods useful for modeling and understanding dynamical systems in the Galaxy. A natural coordinate system for the study of dynamical systems is the angle-action coordinate system. New methods for the approximation of the action-angle variables in general potentials are presented and discussed. These new tools are applied to the construction of dynamical models for two of the Galaxy’s components: tidal streams and the Galactic disc. Tidal streams are remnants of tidally stripped satellites in the Milky Way that experience the effects of the large scale structure of the Galactic gravitational potential, while the Galactic disc provides insights into the nature of the Galaxy near the Sun. Appropriate action-based models are presented and discussed for these components, and extended to include further information such as the metallicity of stars.
"This book is required reading for anyone working with accelerator-based computing systems." -From the Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required-just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You'll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you'll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html
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