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Few scholars nursed on the literary canon would dispute that
knowledge of Western literature benefits readers and writers of the
superhero genre. This analysis of superhero comics as Romance
literature shows that the reverse is true--knowledge of the
superhero romance has something to teach critics of traditional
literature. Establishing the comic genre as a cousin to Arthurian
myth, Spenser, and Shakespeare, it uses comics to inform readings
of The Faerie Queene, The Tempest, Malory's Morte and more, while
employing authors like Ben Johnson to help explain comics by Alan
Moore, Jack Kirby, and Grant Morrison and characters like Iron Man,
the Hulk, the X-Men, and the Justice League. Scholars of comics,
medieval and Renaissance literature alike will find it appealing.
A distress beacon from a desolate section of tundra sends the
heroes on a rescue mission in the biting cold. They find a lone
vesk survivor in the wreckage of a starship prowled by a menacing
insectile stowaway: a component of the dreaded Swarm! The heroes
trace the creature's origin to a frozen gas giant in the same
system, where a mutated Swarm colony has begun to awaken from a
strange hibernation. Will the heroes brave the floating organic
lair to stop the Swarm from contacting the greater hive mind?
"Icebound" is a Starfinder Roleplaying Game adventure for four
7th-level characters by Jason Tondro. This adventure continues the
Horizons of the Vast Adventure Path, a six-part, bimonthly campaign
in which the heroes are at the forefront of exploring and charting
a newly discovered world filled with mystery. This volume also
includes a dossier on the Veskarium spy agency known as
Directive-9, technology repurposed from the Swarm, and a selection
of deadly alien threats. Each bi-monthly full-color softcover
Starfinder Adventure Path volume contains a new installment of a
series of interconnected science-fantasy quests that together
create a fully developed plot of sweeping scale and epic
challenges. Each 64-page volume of the Starfinder Adventure Path
also contains in-depth articles that detail and expand the
Starfinder campaign setting and provide new rules, a host of
exciting new monsters and alien races, a new planet to explore and
starship to pilot, and more!
The Field Guide Vol. 4 continues the definitive encyclopedia of
superhero archetypes in modern comics. The final volume in the
series is also the first volume available for Print on Demand
Written by Jason "Dr. Comics" Tondro, Author of "Superheroes of the
Round Table" and professor of English Literature, the Field Guide
is a gold mine of ideas and inspiration for your next hero. With
art by ICONS Line Artist Dan Houser, the archetypes will leap off
the page and into your games Rather than break archetypes down by
power set, the Field Guide looks at the character's origin and role
in the story. This makes the archetypes much more versatile and
puts the emphasis on character, rather than power. After a
discussion of each archetype, the Field Guide then gives a fully
fleshed out hero, suitable for immediate use as a PC or important
NPC in your ICONS campaign. From the Sidekick to the Young Hero,
this final volume of the Field Guide is suitable for players from
age 14 and up
Toil and Trouble! After stopping a poisonous plot against the
living population of Graydirge, the player characters must seek out
the hag pulling the strings from behind the scenes. Yet hags
congregate in covens, and facing off against the insidious hag
coven called the Graveclaw leads to a race across the
undead-haunted nation of Geb. From shadowed forests to an undersea
temple, and from rusted-out factories to university lecture halls,
the characters must investigate the trails of misery and fear the
hags leave in their wake. The characters must vanquish the
Graveclaw to protect the residents of Geb—or end up stewing in a
hag’s cauldron! “Graveclaw” is a Pathfinder adventure for
four 4th-level characters. The adventure continues the Blood Lords
Adventure Path, a six-part monthly campaign in which the characters
rise from skilled troubleshooters to join the Blood Lords who rule
a nation of the dead. The adventure also includes an article
exposing the secrets of hag covens and plenty of new rules for
fighting against hags. New spells and new items complete the
witch’s brew in the coven’s cookpot! Each monthly full-color
softcover Pathfinder Adventure Path volume contains an in-depth
adventure scenario, stats for several new monsters, and support
articles meant to give Game Masters additional material to expand
their campaign. Pathfinder Adventure Path volumes use the Open Game
License and work with both the Pathfinder RPG and the world’s
oldest fantasy RPG.
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