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The LEGO (R) Engineer (Hardcover): Jeff Friesen The LEGO (R) Engineer (Hardcover)
Jeff Friesen
R545 R426 Discovery Miles 4 260 Save R119 (22%) In Stock

LEGO (R) bricks meet The Way Things Work in this fun, informative tour of the world of engineering, from the creative mind of expert LEGO (R) builder Jeff Friesen. In The LEGO (R) Engineer, you'll explore how some of humanity's greatest feats of engineering work, from towering skyscrapers to powerful rockets to speeding bullet trains. Then follow step-by-step instructions to build these marvels with LEGO (R) bricks as you experience the world of engineering in a fun new way. How do diesel and electric engines work together to drive massive freight trains? How does a container ship's bow shape contribute to its fuel efficiency? How do cable-stayed bridges distribute weight differently than suspension bridges? You'll learn the answers to these engineering questions and more as you build your way through over 30 models, all designed by LEGO (R) expert Jeff Friesen. Understanding the engineering principles behind these structures will not only help you better appreciate the world around you, but will also help you make your own LEGO (R) builds more realistic.

Java I/O, NIO and NIO.2 (Paperback, 1st ed.): Jeff Friesen Java I/O, NIO and NIO.2 (Paperback, 1st ed.)
Jeff Friesen
R2,048 Discovery Miles 20 480 Ships in 10 - 15 working days

Java I/O, NIO and NIO.2 is a power-packed book that is an accelerated guide and reference on buffers, files, sockets, datagrams, and pipe channels as found in the Java I/O, NIO, and NIO.2 reference implementations. In this book, you'll also learn how and when to use selectors, regular expressions, including patterns, matchers and more. You'll learn how to work with Charsets, formatters and scanners. You'll - all in all - learn how to use and apply NIO, NIO.2 and the enhancements available. After reading and using this book, you'll gain the accelerated knowledge and skill level to really build applications with efficient data access, especially for today's cloud computing streaming data needs.

Android Recipes - A Problem-Solution Approach (Paperback, 3rd ed.): Dave Smith, Jeff Friesen Android Recipes - A Problem-Solution Approach (Paperback, 3rd ed.)
Dave Smith, Jeff Friesen
R1,594 R1,307 Discovery Miles 13 070 Save R287 (18%) Ships in 10 - 15 working days

Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach, Third Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It's updated to include the KitKat Android 4.4 SDK as well as earlier releases. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs. Crammed with insightful instruction and helpful examples, this third edition of Android Recipes is your guide to writing apps for one of today's hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch!

Learn Java for Android Development (Paperback, 2nd ed.): Jeff Friesen Learn Java for Android Development (Paperback, 2nd ed.)
Jeff Friesen
R1,584 R1,297 Discovery Miles 12 970 Save R287 (18%) Ships in 10 - 15 working days

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development, Second Edition teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer's chances of succeeding as an Android app developer. Each of the book's 14 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter's material. Answers to the book's more than 500 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this book, you should be ready to dive into beginning Android app development. Maybe, start that journey with Apress' Beginning Android. What you'll learn The Java language: This book provides complete coverage of nearly every pre-Java version 7 language feature (native methods are briefly mentioned but not formally covered). Starting with basic language features (e.g., comments, types, expressions, and statements), you progress to those features related to classes and objects, followed by object-oriented features related to inheritance, polymorphism, and interfaces. You then explore the advanced language features for nested types, packages, static imports, exceptions, assertions, annotations, generics, and enums. Continuing, you investigate strictfp, synchronized, volatile, the enhanced for loop statement, autoboxing/unboxing, and transient fields. Java APIs: In addition to Object and APIs related to exceptions, you explore Math, StrictMath, BigDecimal, BigInteger, String, StringBuffer/StringBuilder, Boolean, Character, Byte, Short, Integer, Long, Float, Double, Number, the Threads API, System, Runtime, Process, the Collections Framework, the Concurrency Utilities, Date, Formatter, Random, Scanner, the ZIP and JAR APIs, File, RandomAccessFile, stream classes, and writer/reader classes, InetAddress, SocketOptions, Socket, ServerSocket, DatagramSocket, MulticastSocket, URL, URLConnection, URLEncoder, URLDecoder, NetWorkInterface, InterfaceAddress, CookieHandler, CookieManager, CookieStore, CookiePolicy, Buffer, ByteBuffer, CharBuffer, DoubleBuffer, FloatBuffer, IntBuffer, LongBuffer, ShortBuffer, MappedByteBuffer, Channel, WritableByteChannel, ReadableByteChannel, ScatteringByteChannel, GatheringByteChannel, FileChannel, the Regular Expressions API, JDBC, and more. Applying these: You will learn how to use the JDK's javac (compiler), java (application launcher), javadoc (Java documentation generator), and jar (Java archive creator, updater, and extractor) tools. You will also receive an introduction to the Eclipse integrated development environment, which is the official standard for developing Android apps. Who this book is for

This book is for any programmer - including existing Java programmers and Objective-C-based iPhone and iPad programmers - of any skill level who needs to obtain a solid understanding of the Java language and foundational Java APIs before jumping into Android app development. Table of Contents 1. Getting Started with Java 2. Learning Language Fundamentals 3. Discovering Classes and Objects 4. Discovering Inheritance, Polymorphism, and Interfaces 5. Mastering Advanced Language Features Part 1 6. Mastering Advanced Language Features Part 2 7. Exploring the Basic APIs Part 1 8. Exploring the Basic APIs Part 2 9. Exploring the Collections Framework 10. Exploring Additional Utility APIs 11. Performing Classic I/O 12. Accessing Networks 13. Migrating to New I/O 14. Accessing Databases A. Appendix A: Solutions to Exercises B. Appendix B: Four of a Kind C. Appendix C: Odds and Ends***

Android Recipes - A Problem-Solution Approach (Paperback, 2nd ed.): Dave Smith, Jeff Friesen Android Recipes - A Problem-Solution Approach (Paperback, 2nd ed.)
Dave Smith, Jeff Friesen
R1,674 R1,386 Discovery Miles 13 860 Save R288 (17%) Ships in 10 - 15 working days

Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach, Second Edition guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It's updated to include latest Jelly Bean Android SDK as well as earlier releases. In this expanded edition, * You'll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Android SDK 4.1 version or earlier release at the command line and Eclipse. * Next, you'll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself.* Finally, you'll learn how to leverage various libraries and Scripting Layer for Android (SL4A) to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch What you'll learn * Discover Android architecture and various Android-specific APIs * How to develop a unit conversion app in the context of command-line/Android SDK and Eclipse/Android SDK environments * How to accomplish various tasks related to the user interface and more * How to use external libraries to save time and effort * How to quickly develop an app using the Scripting Layer for Android (SL4A) tool * How to boost app performance by using the Android NDK * Guidelines for designing filtered apps, performant apps, responsive apps, and seamless apps Who this book is for This book is a handy reference for all Android app developers. Newcomers may also find this of interest, too.

Beginning Java 7 (Paperback, 1st ed.): Jeff Friesen Beginning Java 7 (Paperback, 1st ed.)
Jeff Friesen
R1,587 Discovery Miles 15 870 Ships in 10 - 15 working days

Beginning Java 7 guides you through this language and a huge assortment of platform APIs according to the following table of contents: Chapter 1: Getting Started with Java Chapter 2: Discovering Classes and Objects Chapter 3: Exploring Advanced Language Features Chapter 4: Touring Language APIs Chapter 5: Collecting Objects Chapter 6: Touring Additional Utility APIs Chapter 7: Creating and Enriching Graphical User Interfaces Chapter 8: Interacting with Filesystems Chapter 9: Interacting with Networks and Databases Chapter 10: Parsing, Creating, and Transforming XML Documents Chapter 11: Working with Web Services Chapter 12: Java 7 Meets Android Appendix A: Solutions to Exercises Appendix B: Scripting API and Dynamically Typed Language Support Appendix C: Odds and Ends Appendix D: Applications Gallery Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements. Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects.You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection. Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters will introduce you to the few features not covered in Chapters 1 through 3. Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter. Chapter 5 begins to explore Java's utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections. Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes.Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop. Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. New I/O is covered in Appendix C. Chapter 9 introduces you to Java's network APIs, such as sockets. It also introduces you to the JDBC API for interacting with databases. Chapter 10 dives into Java's XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers. Chapter 11 introduces you to Java's support for SOAP-based and RESTful web services.In addition to providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter. Chapter 12 helps you put to use some of the knowledge you've gathered in previous chapters by showing you how to use Java to write an Android app's source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app. Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12. Appendix B introduces you to Java's Scripting API along with Java 7's support for dynamically typed languages. Appendix C introduces you to additional APIs and architecture topics: Accessibility, ByteArrayOutputStream and ByteArrayInputStream, classloaders, Console, Desktop, Drag and Drop, Dynamic Layout, Extension Mechanism and ServiceLoader, File Partition-Space, File Permissions, Formatter, Image I/O, Internationalization, Java Native Interface, NetworkInterface and InterfaceAddress, New I/O (including NIO.2), PipedOutputStream and PipedInputStream, Preferences, Scanner, Security, Smart Card, Splash Screen, Stream Tokenizer, StringTokenizer, SwingWorker, System Tray, Timer and TimerTask, Tools and the Compiler API, Translucent and Shaped Window, and XML Digital Signature. Appendix D presents a gallery of significant applications that demonstrate various aspects of Java. Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book's pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book's associated code file at the Apress website (http: //www.apress.com). Appendixes C and D are bundled with their respective code files on my TutorTutor.ca website at http: //tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7. Appendixes C and D are living documents in that I'll occasionally add new material to them. For example, I plan to expand Appendix C by also covering Java Naming and Directory Interface, Java Sound, Remote Method Invocation and Corba, Robot, Runtime and Process, Swing Timer, and many other APIs/architecture topics (including a complete tour of Swing components). Of course, it will take time to write about these topics so don't expect all of them to appear at once -- they will slowly emerge in coming months (although smaller topics such as Robot will emerge much faster). What you'll learn * The

Android Recipes - A Problem-Solution Approach (Paperback, 1st ed.): Jeff Friesen, Dave Smith Android Recipes - A Problem-Solution Approach (Paperback, 1st ed.)
Jeff Friesen, Dave Smith
R1,126 R933 Discovery Miles 9 330 Save R193 (17%) Ships in 10 - 15 working days

Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Androidappears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets Android Recipes: A Problem-Solution Approach guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. In this book, you'll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Google's Android SDK at the command line and Eclipse. Next, you'll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you'll learn how to leverage various libraries and Scripting Layer for Android (SL4A)to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch What you'll learn Discover Android architecture and various Android-specific APIs How to develop a unit conversion app in the context of command-line/Android SDK and Eclipse/Android SDK environments How to accomplish various tasks related to the user interface and more How to use external libraries to save time and effort How to quickly develop an app using the Scripting Layerfor Android (SL4A) tool How to boost app performance by using the Android NDK Guidelines for designing filtered apps, performant apps, responsive apps, and seamless apps Who this book is for

Newcomers to Android, as well as more accomplished Android developers. Table of Contents Getting Started with Android User Interface Recipes Communications and Networking Interacting with Device Hardware and Media Persisting Data Interacting with the System Working with Libraries Scripting Layer for Android Android NDK App Design Guidelines

Learn Java for Android Development (Paperback, 1st ed.): Jeff Friesen Learn Java for Android Development (Paperback, 1st ed.)
Jeff Friesen
R1,142 R949 Discovery Miles 9 490 Save R193 (17%) Ships in 10 - 15 working days

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer's s chances of succeeding as an Android app developer. Each of the book's 10 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter's s material. Answers to the book's s more than 300 exercises are provided in an appendix.Once you complete this book, you will be ready to dive into Android, and you can start that journey by obtaining a copy of Beginning Android 2. Additionally, author Jeff Friesen will provide supplementary material (such as 6 more chapters) on his javajeff.mb.ca website, available over the next few months following this book's release. What you'll learn * The Java language: This book provides complete coverage of nearly every pre-Java version 7 language feature (native methods are briefly mentioned but not formally covered). Starting with those features related to classes and objects, you progress to object-oriented features related to inheritance, polymorphism, and interfaces. You then explore the advanced language features for nested types, packages, static imports, exceptions, assertions, annotations, generics, and enums. Continuing, you investigate strictfp, class literals, synchronized, volatile, the enhanced for loop statement, autoboxing/unboxing, and transient fields. The book also briefly presents most (if not all) of Java version 7's language features, although not much is said about closures or modules (which were not finalized at the time of writing).* Java APIs: In addition to Object and APIs related to exceptions, you explore Math, StrictMath, BigDecimal, BigInteger, Package, Boolean, Character, Byte, Short, Integer, Long, Float, Double, Number, the References API, the Reflection API, String, StringBuffer, System, the Threading API, the collections framework, the concurrency utilities, the internationalization APIs, the Preferences API, Random, the Regular Expressions API, File, RandomAccessFile, stream classes, and writer/reader classes. You will also get a tiny taste of Swing in the context of internationalization. * Tools: You will learn how to use the JDK's javac (compiler), java (application launcher), javadoc (Java documentation generator), and jar (Java archive creator, updater, and extractor) tools. You will also receive an introduction to the NetBeans and Eclipse integrated development environments. Although you can develop Android apps without NetBeans or Eclipse, working with these IDEs is much more pleasant.Who this book is for This book is for any programmer (including existing Java programmers and Objective-C (iPhone/iPad) programmers) of any skill level who needs to obtain a solid understanding of the Java language and foundational Java APIs before jumping into Android app development.

Beginning Java  SE 6 Platform - From Novice to Professional (Paperback, 1st ed.): Jeff Friesen Beginning Java SE 6 Platform - From Novice to Professional (Paperback, 1st ed.)
Jeff Friesen
R1,263 R1,038 Discovery Miles 10 380 Save R225 (18%) Ships in 10 - 15 working days

Beginning Java SE 6 Platform: From Novice to Professional steers you through the maze of Java Standard Edition (SE) 6 features. The first chapter sets the stage by introducing Java SE 6 in terms of its name change, themes, an overview, and a sampling of new features. It also briefly discusses the first two Java SE 6 updates.

The remaining nine chapters organize features into the following categories: core libraries, GUI toolkits: AWT, GUI toolkits: Swing, internationalization, Java Database Connectivity, monitoring and management, networking, scripting, and security and web services. While exploring these chapters, you will encounter a variety of useful and interesting topics: introducing a new locale with its own currency, creating a new JConsole plugin, creating a scripted JEditorPane component, invoking and communicating with JavaFX Script and JRuby scripts from a Java application that interacts with the Scripting API, signing an arbitrary XML document and validating a signed document's XML signature, and accessing an existing web service are examples.

With a few exceptions, each of chapters 2 through 10 alphabetically organizes its topics for convenient access. Furthermore, all 10 chapters end with a Test Your Understanding section that provides questions and exercises to help you reinforce your understanding of what you have read.

Additional features are covered in the first three appendices. The first appendix introduces you to annotation types for annotation processors, Common Annotations 1.0, and several tables that conveniently organize additional annotation types that are new to Java SE 6. The second appendix explores changes made to various Java tools. For example, the Java compiler tool now supports annotation processingyou'll learn how to take advantage of this capability by writing your own annotation processor. Another example: you'll learn how to interact with the commandline script shell. The third appendix looks at a variety of performance enhancements, ranging from a fix for the grayrect problem to singlethreaded rendering.

The second-to-last appendix provides answers and code to all of the questions and exercises in the various Test Your Understanding sections. The final appendix anticipates Java SE 7 by looking at features most likely to make the cut, including closures, the Java Module System, and the Swing Application Framework.

By the time you finish this book, you will have mastered most of what's new and improved in Java SE 6. Although a few features, such as multiple gradient paints and an indepth look at StAX are not covered, you will find a growing list of articles devoted to these additional topics on the author's website (JavaJeff.mb.ca). Follow the links at the bottom of the website's Articles page. Table of Contents Introducing Java SE 6 Core Libraries GUI Toolkits: AWT GUI Toolkits: Swing Internationalization Java Database Connectivity Monitoring and Management Networking Scripting Security and Web Services

Learn Java for Android Development - Migrating Java SE Programming Skills to Mobile Development (Paperback, 4th ed.): Peter... Learn Java for Android Development - Migrating Java SE Programming Skills to Mobile Development (Paperback, 4th ed.)
Peter Spath, Jeff Friesen
R2,705 R2,133 Discovery Miles 21 330 Save R572 (21%) Ships in 10 - 15 working days

Gain the essential Java language skills necessary for using the Android SDK platform to build Java-based Android apps. This book includes the latest Java SE releases that Android supports, and is geared towards the Android SDK version 10. It includes new content including JSON documents, functional programming, and lambdas as well as other language features important for migrating Java skills to Android development. Android is still the world's most popular mobile platform and because this technology is still mostly based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android apps developer. Learn Java for Android Development, 4th Edition helps you do that. Each of the book's chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter's material. Answers to the book's more than 500 exercises are provided in an appendix. Once you finish, you will be ready to begin your Android app development journey using Java. What You Will Learn Discover the latest Java programming language features relevant to Android SDK development Apply inheritance, polymorphism, and interfaces to Android development Use Java collections, concurrency, I/O, networks, persistence, functional programming, and data access in Android apps Parse, create, and transform XML and JSON documents Migrate your Java skills for mobile development using the Android platform Who This Book Is For Programmers with at least some prior Java programming experience looking to get into mobile Java development with the Android platform.

Java XML and JSON - Document Processing for Java SE (Paperback, 2nd ed.): Jeff Friesen Java XML and JSON - Document Processing for Java SE (Paperback, 2nd ed.)
Jeff Friesen
R2,105 R1,659 Discovery Miles 16 590 Save R446 (21%) Ships in 10 - 15 working days

Use this guide to master the XML metalanguage and JSON data format along with significant Java APIs for parsing and creating XML and JSON documents from the Java language. New in this edition is coverage of Jackson (a JSON processor for Java) and Oracle's own Java API for JSON processing (JSON-P), which is a JSON processing API for Java EE that also can be used with Java SE. This new edition of Java XML and JSON also expands coverage of DOM and XSLT to include additional API content and useful examples. All examples in this book have been tested under Java 11. In some cases, source code has been simplified to use Java 11's var language feature. The first six chapters focus on XML along with the SAX, DOM, StAX, XPath, and XSLT APIs. The remaining six chapters focus on JSON along with the mJson, GSON, JsonPath, Jackson, and JSON-P APIs. Each chapter ends with select exercises designed to challenge your grasp of the chapter's content. An appendix provides the answers to these exercises. What You'll Learn Master the XML language Create, validate, parse, and transform XML documents Apply Java's SAX, DOM, StAX, XPath, and XSLT APIs Master the JSON format for serializing and transmitting data Code against third-party APIs such as Jackson, mJson, Gson, JsonPath Master Oracle's JSON-P API in a Java SE context Who This Book Is For Intermediate and advanced Java programmers who are developing applications that must access data stored in XML or JSON documents. The book also targets developers wanting to understand the XML language and JSON data format.

Java Threads and the Concurrency Utilities (Paperback, 1st ed.): Jeff Friesen Java Threads and the Concurrency Utilities (Paperback, 1st ed.)
Jeff Friesen
R1,299 Discovery Miles 12 990 Ships in 10 - 15 working days

This concise book empowers all Java developers to master the complexity of the Java thread APIs and concurrency utilities. This knowledge aids the Java developer in writing correct and complex performing multithreaded applications. Java's thread APIs and concurrency utilities are among its most powerful and challenging APIs and language features. Java beginners typically find it very difficult to use these features to write correct multithreaded applications. Threads and the Concurrency Utilities helps all Java developers master and use these capabilities effectively. This book is divided into two parts of four chapters each. Part 1 focuses on the Thread APIs and Part 2 focuses on the concurrency utilities. In Part 1, you learn about Thread API basics and runnables, synchronization and volatility, waiting and notification, and the additional capabilities of thread groups, thread local variables, and the Timer Framework. In Part 2, you learn about concurrency utilities basics and executors, synchronizers, the Locking Framework, and the additional capabilities of concurrent collections, atomic variables, and the Fork/Join Framework. Each chapter ends with select exercises designed to challenge your grasp of the chapter's content. An appendix provides the answers to these exercises. A second appendix explores how threads are used by various standard class library APIs. Specifically, you learn about threads in the contexts of Swing, JavaFX, and Java 8's Streams API. What You Will Learn * How to do thread runnables, synchronization, volatility, waiting and notification, thread groups, thread local variables, and the Timer Framework* How to create multithreaded applications that work correctly.* What are concurrency utilities basics and executors* What are synchronizers, the Locking Framework, concurrent collections, atomic variables, and the Fork/Join Framework and how to use them* How to leverage the concurrency utilities to write more complex multithreaded applications and achieve greater performance* How to apply thread usage in Swing, JavaFX, and Java 8 Streams API contexts Audience The primary audience is Java beginners and the secondary audience is more advanced Java developers who have worked with the Thread APIs and the Concurrency Utilities.

Lego Space Projects - 52 Galactic Models (Hardcover): Jeff Friesen Lego Space Projects - 52 Galactic Models (Hardcover)
Jeff Friesen
R609 R502 Discovery Miles 5 020 Save R107 (18%) Ships in 9 - 15 working days

Build a starship fleet to launch from your kitchen table! Follow the photos, step-by-step instructions, and comprehensive parts lists in this book to build dozens of galaxy-hopping spacecraft that can fit in the palm of your hand! Puzzle out how to build propulsion systems, heat shields, and solar collectors, or take a page from science fiction and make warp drives, self-healing hulls, and photon beams. Why bother to leave your house (or the planet) when you can explore the universe with the LEGOs you already own and your imagination. Your intergalactic journey starts in 10, 9, 8, 7, 6

Lego Micro Cities - Build Your Own Mini Metropolis! (Hardcover): Jeff Friesen Lego Micro Cities - Build Your Own Mini Metropolis! (Hardcover)
Jeff Friesen
R742 R568 Discovery Miles 5 680 Save R174 (23%) Ships in 12 - 17 working days

LEGO Micro Cities is a full colour guide to creating intricate LEGO micro cities. Readers learn how to recreate classic architectural styles using only LEGO bricks. In addition to creating entire buildings, LEGO model-building expert Jeff Friesen shows how to create interesting architectural features like bridges and skyscrapers, and will offer suggestions on how to customise your cities and make the models your own.

The Lego Castle Book - Build Your Own Mini Medieval World (Hardcover): Jeff Friesen The Lego Castle Book - Build Your Own Mini Medieval World (Hardcover)
Jeff Friesen
R743 R572 Discovery Miles 5 720 Save R171 (23%) Ships in 12 - 17 working days

The LEGO Castle Book will show you how to build microscale-sized castles and miniature medieval realms. You'll learn a range of LEGO castle construction techniques, from basic to advanced, featuring designs from both real-world and fantasy castles. Jeff Friesen, author of the best-selling LEGO Micro Cities will show you how to customize your castles with towers and keeps, build landscapes featuring rolling hills and rivers, and bring villages to life with windmills, festival tents, and taverns.

Learn Java for Android Development - Java 8 and Android 5 Edition (Paperback, 3rd): Jeff Friesen Learn Java for Android Development - Java 8 and Android 5 Edition (Paperback, 3rd)
Jeff Friesen
R950 Discovery Miles 9 500 Out of stock
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