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Showing 1 - 12 of 12 matches in All Departments
Is there life after death? For Mickey and Nadika, there's not only life, but love. After inheriting his favorite uncle's Jaguar and beach house, Mickey decides to give up on love, hide from the world and try to fathom his telekinetic abilities. But Special Agent Nadika and the Torin Council have other plans. S ent back in time to rescue Mickey from a fatal car accident, Nadika needs Mickey's telekinesis for "a matter of universal importance." She expects Mickey to help; she doesn't expect to fall in love. When Nadika sends Mickey's car hurtling over a cliff, he has no choice but to join her in chasing after a space creature 300 years in the future. Along the way, they encounter gamblers, slave traders, pesky aliens, zombies, a nefarious thief, a megalomaniac, and assorted bombs and bombshells. Their secret weapon: Mickey's telekinesis.
The Gift of Colors, if it is true and deep, is far more than art. It is the ability to pass from one realm of reality to another, to travel from world to world no matter how great the distance, with only the effort of a thought. In "Quest for Evil: The Magic of the Key," artist Nigel Nessel flees a sudden thunderstorm into the extraordinary landscape of Atla. Armed only with his oil paints, Nigel joins easy-going Padwick and the intimidating Breegan on an exciting, often humorous journey to worlds unknown. Magic abounds and Nigel must learn to wield it if he is to survive the mission for which he has been chosen: to help defeat the ultimate Dark Magic.
Have you ever wished you could be part of a fairy tale? Would you expect romance? Would you be prepared for horror? Emmerson Patterson designs graphics for computers, but his real love is books, especially fairy tales. He hopes to meet the woman of his dreams one day. Then he meets her: Elswyth of Linadae. She lives in an apartment above a second-hand bookstore. Or does she live within the pages of a book? No one can see her; why can Emmerson? Who is Elswyth hiding from and what is the magic in the charm she wears? Fall in love with Elswyth and Emmerson as they decipher ancient spells, uncover magic, and battle sorcerers. Discover what Faeries, computers, dusty books, and Chinese food have in common.
What if a daydream became an alternate reality? What if that reality became a nightmare? "Travelers," Ninehtah said at last, "create bridges between
worlds; bridges of time which we cross when our next lifetime is
fully formed. As we become incompatible with one world, we split
apart and then gradually become whole." In, The Traveler, Jinnie is magically transported to Ispell, to the other half of a dual existence and to the real love of Griffin. Her memory of her life on Earth, however, is as absent as her memory of her life on Ispell. She feels like an actor in a play who knows the story, but has forgotten the lines. Without warning, Jinnie is pulled to a new life on a different world. Haunted by dreams of Griffin, Jinnie regains her memory only to be pulled even further away from the life and love she desires. Resolving to understand what's happening to her and why, Jinnie finally discovers the horrible truth behind her strange existence, and the wrenching emptiness underlying the words, "I love you."
Have you ever wished you could be part of a fairy tale? Would you expect romance? Would you be prepared for horror? Emmerson Patterson designs graphics for computers, but his real love is books, especially fairy tales. He hopes to meet the woman of his dreams one day. Then he meets her: Elswyth of Linadae. She lives in an apartment above a second-hand bookstore. Or does she live within the pages of a book? No one can see her; why can Emmerson? Who is Elswyth hiding from and what is the magic in the charm she wears? Fall in love with Elswyth and Emmerson as they decipher ancient spells, uncover magic, and battle sorcerers. Discover what Faeries, computers, dusty books, and Chinese food have in common.
The Gift of Colors, if it is true and deep, is far more than art. It is the ability to pass from one realm of reality to another, to travel from world to world no matter how great the distance, with only the effort of a thought. In "Quest for Evil: The Magic of the Key," artist Nigel Nessel flees a sudden thunderstorm into the extraordinary landscape of Atla. Armed only with his oil paints, Nigel joins easy-going Padwick and the intimidating Breegan on an exciting, often humorous journey to worlds unknown. Magic abounds and Nigel must learn to wield it if he is to survive the mission for which he has been chosen: to help defeat the ultimate Dark Magic.
Is there life after death? For Mickey and Nadika, there's not only life, but love. After inheriting his favorite uncle's Jaguar and beach house, Mickey decides to give up on love, hide from the world and try to fathom his telekinetic abilities. But Special Agent Nadika and the Torin Council have other plans. S ent back in time to rescue Mickey from a fatal car accident, Nadika needs Mickey's telekinesis for "a matter of universal importance." She expects Mickey to help; she doesn't expect to fall in love. When Nadika sends Mickey's car hurtling over a cliff, he has no choice but to join her in chasing after a space creature 300 years in the future. Along the way, they encounter gamblers, slave traders, pesky aliens, zombies, a nefarious thief, a megalomaniac, and assorted bombs and bombshells. Their secret weapon: Mickey's telekinesis.
What if a daydream became an alternate reality? What if that reality became a nightmare? "Travelers," Ninehtah said at last, "create bridges between
worlds; bridges of time which we cross when our next lifetime is
fully formed. As we become incompatible with one world, we split
apart and then gradually become whole." In, The Traveler, Jinnie is magically transported to Ispell, to the other half of a dual existence and to the real love of Griffin. Her memory of her life on Earth, however, is as absent as her memory of her life on Ispell. She feels like an actor in a play who knows the story, but has forgotten the lines. Without warning, Jinnie is pulled to a new life on a different world. Haunted by dreams of Griffin, Jinnie regains her memory only to be pulled even further away from the life and love she desires. Resolving to understand what's happening to her and why, Jinnie finally discovers the horrible truth behind her strange existence, and the wrenching emptiness underlying the words, "I love you."
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