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Showing 1 - 10 of 10 matches in All Departments
A bold, empowering, and energizing guide to embracing your ambition and chasing after what you want from an executive who spent nearly two decades climbing the ranks at Google. What if the traits you need to get ahead are the exact opposite of what you’ve been told? To be successful you need to be Weird, Selfish, Shameless, Obsessed, Nosy, Manipulative, Brutal, Reckless, and Bossy. And that takes courage. As a former Google leader and top career coach who chased an attractive stranger off the subway and later married him, Jenny Wood knows her way around courage. In this book, Wood shatters conventional wisdom about achieving your goals. She gives you permission to ditch your fear and chase after what you want, unapologetically. Wood reclaims nine traits from their negative shackles and teaches you how to apply them in a savvy and sane way to supercharge your success, whether you’re trying to impress your new boss, snag a stretch promotion, or land a life-changing deal. Wild Courage will teach you how to be:
Wild Courage coaches you to smash through your fear of discomfort, failure, and the judgement of others, to embrace your boldest self in pursuit of what you want. To be successful, you need to have courage. Wild amounts of it.
Place, Pedagogy and Play connects landscape architecture with education, psychology, public health and planning. Over the course of thirteen chapters it examines how design and research of places can be approached through multiple lenses - of pedagogy and play and how children, as competent social agents, are engaged in the process of designing their own spaces - and brings a global perspective to the debate around child-friendly environments. Despite growing evidence of the benefits of nature for health, wellbeing, play and learning, children are increasingly spending more time indoors. Indeed, new policy ideas and public campaigns suggest how children can become better connected with nature, yet linking outdoor space to pedagogy is largely overlooked in research. By focusing on three themes within these debates, place and play; place and pedagogy; and place and participation, this book explores a variety of angles to show that best practice requires dialogue between research disciplines, designers, educationists and psychologists, and a move beyond seeing the spaces children inhabit as the domain only of childhood professionals. Through illustrated case studies this book presents a wider picture of the state of childhood today, and offers practical solutions and further research avenues that promote a more holistic and internationally focused perspective on place, pedagogy and play for built-environment professionals. Chapter 12 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.
FromĀ the mind of John Carpenter, the man who brought you the classic horror film Halloween and all of the scares beyond, and the heart of writer, editor, and producer Sandy King, comes a dozen brand new twisted tales of terror, tricks, and treats. In volume 9 of the award-winning graphic novel series, Carpenter and King bring together the best storytellers from movies, novels, and comics for another spine-tingling collection of stories that will haunt you. Each story is a standalone surprise that captures the essence of the best night of the year. We dare you to read it all the way to the end. If you get too scared, remember, it's only a comic. It's only a comic... or is it? Happy Halloween! With creators John Carpenter, Sandy King, Jaime Carrillo, Elena Carrillo, Luis Guaragna, Sian Mandrake, Alec Worley, Kealan Patrick Burke, Sean Sobczak, Conor Boyle, Neo Edmund, Amanda Deibert, Cat Staggs, David J. Schow, Mike Sizemore, Dave Kennedy, Pete Kennedy, Jason Felix, Jennie Wood, Richard P. Clark, Duane Swierczynski, Nick Percival, and Tim Bradstreet.
Two people who live in an old farmhouse in Snozfield, Australia, are very confused. Papa Smith keeps losing things and Mama Smith can't find them either... but she does a lot of sneezing while she is looking for them. A cheeky visitor is the culprit who is discovered in the end. This is a funny rhyming story for pre-schoolers full of loud sneezes and captivating illustrations. The story is based on a true one although it is highly exaggerated. No characters depicted in this book resemble real people... well let's hope not.
"George and the problem of food" is Rosemary's second children's book in a series called the Little Epiphanies Series. In each book she attempts to alert young readers to a current issue so that they may have an epiphany about the way in which they live. As a result of their epiphany they might find an opportunity to reflect and improve the way they live on our wonderful planet. About the book: George is alerted to the fact that people all over the world have different relationships with food. Some use it to stay alive and can't find enough. Some have too much and waste it. She calls for help from her friends using Facebook to make some changes.
George is addicted to consumerism through social media. One day she discovers the concept "ethical buying" and has an epiphany about global justice. She goes to see the prime minister of the world. This book belongs to a series called "Little Epiphanies" by Rosemary Pattison.
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