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Showing 1 - 21 of 21 matches in All Departments
Bitsy and Kosh are on the run in the second page-turning adventure in the spectacular fantasy series from bestseller Jennifer Bell, bursting with incredible magicores and amazing science! When Kosh is accused of being the notorious thief the Shadowsmith, he and Bitsy must go into hiding before Kosh is arrested. Determined to prove his innocence, Bitsy, Mateo and Kosh set out to find the real villain. But they have something the Shadowsmith desperately wants, something the conservatoire also needs for protection. Can Bitsy, Kosh and Mateo figure out the true culprit before time runs out and someone catches them?
Everything you ever wanted to know about drawing ponies, brought to life by a sparky pony character called Smoky Joe and his friends Trevor and Rosie (all based on real ponies). Jennifer Bell's wonderful illustrations and advice on technique cover just about every form of drawing from sketching from life, through to portraits, fantasy and cartoons. She describes how to get the best results with pencils, felt tips, crayons, pens and ink and pastels - and introduces the basics of anatomy, perspective and proportion - all simplified and made fun for the younger audience.
Third in the AGENTS OF THE WILD series: fun-packed young fiction with wildlife conservation themes. Agnes and Attie – AGENTS OF THE WILD – are off to the Sahara Desert on a mission to rescue rare baby animals from illegal wildlife traders. When a lesser flamingo crashes into Agnes’s window-box with an urgent message for SPEARS, Agnes is ready for the call. Three rock hyrax pups have been kidnapped from their burrow in Egypt, and other baby animals are missing across Africa. Soon Agnes and Attie find themselves trapped in an ancient Egyptian tomb at the mercy of animal poachers – can they save the animals and themselves? SPECIES IN DANGER? GIRL AND SHREW TO THE RESCUE!
From the bestselling author of Wonderscape and The Uncommoners, comes this fast-paced gaming adventure through the universe's greatest legends. PLAY THE GAME. BRAVE THE LEGEND. Arthur, Ren and Cecily are stuck in Legendarium in the year 2493, where the secretive villain Deadlock has discovered dangerous time-travel technology. To save the universe, the friends must enter the deadly Irontide Tournament, where legends are real and one wrong move could cost them their lives... PRAISE FOR LEGENDARIUM "A wonder of an adventure - Jennifer's storytelling has everything I want; excitement, power and heart." Jasbinder Bilan "Sharp, fast-paced and full of heart ... Arthur, Ren and Cecily are adventuring once more in this warm and witty pageturner of a sequel. I love it!" Elle McNicoll "Legendarium does not disappoint. In fact, it grabs you from page one. With a furious pace and mind-boggling concepts, it's the very definition of a BLOCKBUSTER." Phil Earle "Legendarium is clever, fast-paced, action-packed, and lots of fun - grab your time-key and jump right in!" Sinead O'Hart "A fantastic, futuristic adventure! With courageous characters and historical legends galore, it's more immersive than any video game!" Ellie Irving "A thrilling, exciting, jam-packed adventure, full of friendship, danger and heart-stopping moments. I am in awe of Jennifer Bell's writing." Mel Taylor-Bessent "A fantastically imaginative and exciting adventure, starring three young heroes who deserve to become legends and the best robot dog ever." Stephanie Burgis PRAISE FOR WONDERSCAPE "An expertly crafted, breakneck speed adventure." BookTrust "A whirlwind of fun and mystery across space and time." Thomas Taylor, author of Malamander "Eight-plus readers with a taste for adventure and science will immerse themselves in the Uncommoners author Jennifer Bell's exciting new Wonderscape" - "Books of the Month", Guardian "A breakneck sci-fi romp that's perfect for gamers, puzzle fiends and fact-fans." Ross Montgomery, author of The Midnight Guardians "Bell puts a clever and highly inventive spin on the middle-grade fantasy adventure." The Bookseller "A fun-filled, character-driven, fast-paced, vibrant story ... together with its thought-provoking, science-embracing and hero-referencing narrative, it will almost certainly win both hearts and minds." 'Children's Book of the Week', Press Association "A wonderful mash up of video game and history." Angels & Urchins Featured in The Week Junior's '5 books for fans of gaming'
Leading equine illustrator Jennifer Bell has revised this beautiful and ever-popular book, which is designed to assist budding artists of all ages. Its encouraging text and inspiring illustrations will help the reader understand basic horse anatomy and the mechanics of movement, as well as the art techniques necessary to draw and paint horses with success.
Gaming and time travel collide in this exhilarating middle-grade adventure, from bestselling author Jennifer Bell. THE GAME IS ON. TRAVEL WITH WONDER. When Arthur, Ren and Cecily investigate a mysterious explosion on their way to school, they find themselves trapped aboard The Principia – a scientific research ship sailing through hazardous waters, captained by one Isaac Newton. Lost in the year 2473 in the Wonderscape, an epic in-reality adventure game, they must call on the help of some unlikely historical heroes, to play their way home before time runs out. Jumanji meets Ready Player One in this fast-paced adventure featuring incredible real-life heroes, from the internationally bestselling author of The Uncommoners series.
Enter the world of Agnes & Attie: AGENTS OF THE WILD; fun-packed young fiction with wildlife conservation themes. When 8-year-old Agnes is signed up for SPEARS (the Society for the Protection of Endangered and Awesomely Rare Species), she has no idea of the adventures that lie ahead with her elephant-shrew mentor Attie (short for "Attenborough"). Operation Honeyhunt sends them to the Brazilian rainforest, on a mission to save an endangered, dance-loving bee named Elton. Will Agnes pass the test and become a full SPEARS agent? Species in danger? Girl and shrew to the rescue!
Meet Stella Batts. She is eight years old and she loves to write. She loves to write lists; like her favorite things and kids in her class. And she's writing her autobiography ('That means it's all about me'). Stella favorite color is yellow and she LOVES fudge. As a matter of fact, there is a special fudge counter at her family's candy store because fudge is one of her favorite things to eat But Stella has just one problem---her name. A boy from her class keeps calling her 'Smella' after she trips on their class nature walk ('I don't even want to say what I landed in, it was too gross, so I'm going to leave that part out.'). So Stella decides there's really only one thing to do; she has to change her name. After all, how hard can it be to pick a new name? But it's not as easy as it sounds. In this early chapter book series, the ups and downs of Stella's life are charmingly chronicled.
After the thrilling events which concluded The Smoking Hourglass, Ivy, Seb and Valian think they've vanquished their enemies, and those of Lundinor, forever. It turns out their adventure was only just beginning . . . Ivy and Seb can't wait to join Valian for their first ever overseas uncommon adventure - they're meeting in Nubrook, the completely astonishing and totally-different-to-Ludinor trading market hidden underneath New York. But there's no time to enjoy looking round all the incredible sights - they're on a mission to find Valian's long-lost sister, Rosie. But it seems they're not the only ones looking for her. Once again the Dirge rear their terrifying heads, and it appears they're after not only Rosie, but another enormously powerful Great Uncommon Good object. But what do they want it for? And can Ivy, Seb and Valian stop them from finding it?
Welcome to a world where nothing is quite as it seems . . . Dive head first into the world of Lundinor in this magical adventure story for anyone with a Hogwarts-shaped hole in their life. When their grandmother Sylvie is rushed to hospital, Ivy Sparrow and her annoying big brother Seb cannot imagine what adventure lies in store. Returning to Sylvie's house, they find it has been ransacked by unknown intruders - before a mysterious feather scratches an ominous message onto the kitchen wall. A very strange policeman turns up on the scene, determined to apprehend them . . . with a toilet brush. Ivy and Seb make their escape - only to find themselves in a completely uncommon world, where ordinary objects have amazing powers. The forces of evil are closing in fast, and Ivy and Seb must get to the bottom of a family secret . . . before it's too late. Complete with stunning interior illustrations by cover artist Karl Mountford.
The long-awaited prequel to the bestseller FOURTH GRADE RATS
Bold, daring and deliciously twisted, this is a story of voyeurism, obsession and relationships - real and imaginary. Belle's other novels include the bestselling 'Going Down' and 'High Maintenance'.
The author of the outrageous, hilarious Going Down—named Best New Novelist by Entertainment Weekly—returns with her second novel: the story of an obsessive love affair between a woman and an apartment.
Agnes and Attie – AGENTS OF THE WILD - are bound for the Antarctic on their second creature-crazy wildlife-rescue adventure. When SPEARS receives an emergency distress call from its marine outpost in Antarctica, there is only one team they can send. Agnes and Attie are soon up to their eyes in an icebound mystery. What is causing the tremors threatening to destroy the rescue centre? Why are the local Adelie penguins behaving so bizarrely? And what exactly is the celebrity nature presenter Cynthia Steelsharp doing, out there in the ice-fields…? SPECIES IN DANGER? GIRL AND SHREW TO THE RESCUE!
Following Ivy Sparrow's discoveries in The Crooked Sixpence, the adventures continue in the second instalment of The Uncommoners trilogy, The Smoking Hourglass. As soon as Ivy and her brother Seb set foot back in the mysterious underground city of Lundinor, they know that something has changed . . . Where before there were cobbled streets, now the squares and lanes between the city's enchanted shops are lush with spring blooms - but something dark is stirring just below the surface, and uncommon traders are uneasy. Ivy and Seb have stumbled into a plot that could condemn every uncommoner to a disastrous fate . . . With the help of Valian, their extraordinary friend - and some exceptional uncommon objects - can Ivy and Seb put a stop to the sinister Dirge's plans?
Meet Stella Batts. She is eight years old and she loves to write. She loves to write lists; like her favorite things and kids in her class. And she's writing her autobiography ('That means it's all about me'). Stella favorite color is yellow and she LOVES fudge. As a matter of fact, there is a special fudge counter at her family's candy store because fudge is one of her favorite things to eat But Stella has just one problem---her name. A boy from her class keeps calling her 'Smella' after she trips on their class nature walk ('I don't even want to say what I landed in, it was too gross, so I'm going to leave that part out.'). So Stella decides there's really only one thing to do; she has to change her name. After all, how hard can it be to pick a new name? But it's not as easy as it sounds. In this early chapter book series, the ups and downs of Stella's life are charmingly chronicled.
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