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Description Xamarin is a toolset that allows users to write native
mobile apps in C# and run them on both iOS and Android devices.
Xamarin in Action teaches readers how to build Xamarin apps on iOS
and Android from scratch while maximizing code re-use. By the end,
readers will be able to build a high quality production-ready
Xamarin app on iOS and Android from scratch with a high level of
code reuse. Key Features * Layer-by-layer guide * Hands-on lessons
* Teaches you to build production ready apps Audience This book is
for C# developers with a few months through many years of
experience who want to build native mobile apps for iOS and Android
using the language and toolset they already know. About the
technology Xamarin gives users the ability to share large portions
of code across two platforms while still letting them write native
apps that can take full advantage of the device and OS features
specific to each platform. Jim Bennett is a Xamarin MVP, Microsoft
MVP, Xamarin Certified Developer and an active community member.
He's also a frequent speaker at events all around the world,
including Xamarin user groups and Xamarin and Microsoft
conferences. He regularly blogs about Xamarin development at
https://jimbobbennett.io.
Roger's heard that "middle school isn't for wimps," and that scares
him! Since he's just eleven, mixed-race, short for his age, as well
as new to the school, he's worried that the other kids might think
he's just a wimp. Maybe they'd be right - maybe he is a wimp! It
doesn't help one bit that two of the meanest bullies in the school
single him out as their number one target. He also has the
strictest teacher at school, and at home, he has to put up with his
bratty kid sister. He hopes his new friends, Reeves Boggs
(nicknamed Booger) and Theresa Montaigne, the new girl at school
who has a secret, can help him survive the challenges of being in
6th grade - dealing with bullies, racial and transgender
prejudices, and discovering who the "Halloween witch" who lives in
his neighborhood really is. Together the three of them discover
what it's like growing up and surviving middle school.
This is collection of over 25 fun, creative projects for teaching
math grades 3-8. Each lesson plan is complete with handout masters
and answer keys. Students will have fun learning math as they build
a rubber band race car, create a math journal, go on a treasure
hunt, learn from Bible math. These are just a few of the fun,
hands-on projects that were developed and refined in the classroom
by an award-winning teacher. These projects will engage students
and promote their understanding of the math concepts as well as
provide exciting memorable experiences. Students never forget doing
these creative math projects! This is a publication of Integer
Jim's Math Squad -- mathsquad.com.
Three true-to-life, sixth grade friends encounter bullies, racial
and transgender prejudice, and the untimely death of an admired
adult. This inspiring story tells how they find their way through
the many challenges of life in middle school. The message is one of
encouragement and hope. In the end, they are the champions. Written
by a middle school teacher with over twenty years experience. Age:
11 and up
Calligraphy means "beautiful writing," and this book will show you
how to do it. All you have to do is follow the easy, trace and copy
examples! This how-to, beginner's instruction book is written for
all ages and will guide you to master your skill in this ancient
and beautiful art! The book, penned entirely in a calligraphic
hand, begins with an explanation of how to select the right pens,
inks, and paper. Next, it introduces you to the Italic alphabet, a
beautiful and highly versatile alphabet. After that, there are
sections on Blackletter (particularly useful for certificates) and
three more useful alphabets (Roman, Bookhand, and Uncial). The book
ends with lessons on how to use calligraphy in creative projects
from certificates to posters to maps. This is a simple,
straight-forward and profusely illustrated calligraphy practice
book. The author, Jim Bennett, wrote Calligraphy For Dummies and is
also the founder of the Calligraphy WebRing. His website is
www.studioarts.net.
There's a lot of math in the Bible! Even so, it's not easy to
integrate the Bible into math lessons - especially in middle school
and the higher grades. "Bible Math Collection 1" is a cost-saving
collection of 5 Bible Math lesson plans which includes math lessons
about the Creation, Noah's Ark, Ark of the Covenant, King Solomon's
Pool, and Gideon's Army. This book is all about projects. Projects
provide a venue for cooperative learning, creativity, and real-life
applications. They often provide a "springboard" for thoughtful
classroom discussions. Projects are memorable learning experiences.
Long after students have forgotten the typical lessons or even the
exam, they will remember working on projects. Projects are fun.
Here's an adventure with math puzzles woven into an exciting story
that will hold students' attention! It's a fun activity that
teachers and parents can use to help students master solving word
problems while covering Common Core Standards. Written at a 6th -
7th grade reading level and presented in small, one-page bites,
every page challenges the reader with a math word problem which
must be reasoned through and solved correctly. The problems,
covering general math, include all the operations of arithmetic,
place value, fractions, decimals, percents, exponents, integers,
scientific notation, measurement conversions, and geometry. The
story, written and illustrated by Jim Bennett, chronicles the
adventures of the wizard, Galimedes and his two helpers (a gnome
and an elf) who must recover the lost scrolls of time and seasons.
They find themselves in many perilous situations as they battle a
phantom knight, a giant, the Minotaur, an evil magician, and a
witch. Galimedes even travels to a parallel world!
This book is a suspenseful fantasy for middle grade readers that
has math puzzles woven throughout. The story tells of the
adventures of the good wizard, Galimedes (a combination of the
names, Galileo and Archimedes), and his two faithful helpers who
must recover the lost scrolls of time and seasons. The story is
packed full of action and suspense. Every page presents the reader
with a math puzzle which must be solved correctly. The reason: the
pages of the story are scrambled, and the answer to the math puzzle
on each page reveals the number of the next page to be read. There
is also a hidden secret message which can be found by stringing
together the first letters on each of the pages when they are read
in the correct order. Solving the puzzles makes for an adventure
inside an adventure. Great for math teachers, tutors, and parents
who want to inspire young people to see that math can be fun. A
great gift for the young person who loves fantasies that present a
challenge.
Bernarr Macfadden (1868 - 1955) was the one person in the early
twentieth century most responsible for creating a health and
fitness consciousness across America and helping Americans emerge
from a puritanical mentality. Macfadden was the self-proclaimed
"Father of Physical Culture," and a flamboyant personality, true
visionary, millionaire publisher, and life-long advocate of
physical fitness, natural food, outdoor exercise, and the natural
treatment of disease. He was branded a "kook" and a charlatan by
many, was arrested on obscenity charges, denounced by the medical
establishment, and campaigned tirelessly against "pill-pushers,"
processed foods, and prudery. This pictorial history of Macfadden's
extraordinary life - from his earliest years as a sickly child
through the years of his fame and success, contains hundreds of
rare photos from the pages of his books and magazines, as well as
pictures of his health sanitariums, a failed Utopian health
community, and his "physical culture" family.
Calligraphy means "beautiful writing," and this book will show you
how to do it. All you have to do is follow the easy, trace and copy
examples! This how-to, beginner's instruction book is written
mainly with "creative kids" in mind (age 10 and up) but will help
anyone of any age to develop skill in this art! The book, penned
entirely in a calligraphic hand, begins with an explanation of how
to select the right pens, inks, and paper. Next, it introduces you
to the Italic alphabet, a beautiful and highly versatile alphabet.
After that, there are sections on Blackletter (particularly useful
for certificates) and drawn letters. The book ends with an
impressive list of creative projects the reader can work on. This
is a simple, straight-forward and profusely illustrated calligraphy
practice book. The author, Jim Bennett, wrote Calligraphy For
Dummies and is also the founder of the Calligraphy WebRing. His
website is www.studioarts.net.
God loves humor Smile--at A Nod to God with its easy-to-read,
lighthearted poems about key Bible characters--their lives, their
situations, and their places in the history of the Bible as they
are translated into verse. Laugh--as the humor in these poems
targets the human side of the characters, who come alive on the
pages to show how their weaknesses, strengths, and flaws are part
of their spiritual faith. Enjoy--illustrations by accomplished
artist, Jim Bennett; the author's photos; and short profiles of
each Bible character. A Nod to God is a pleasure to read, teasing
you to read the Bible in a fresh, new way.
This little book shows how to write in the actual style of Leonardo
da Vinci. Although written for young people (age 10 and up),
LeonardoScript would certainly enable an adult to acquire a
distinctively elegant handwriting style. There are numerous
practice pages. The entire book is penned in the style of Leonardo.
Preview this unique book!
This little book (suitable for ages 10 and up) shows step-by-step
how to create an authentic-looking, pirate treasure map. The
instructions are simple, easy-to-follow, and expertly illustrated.
It also has instructions on how to play a pirate treasure hunt
game. The last section contains examples of old maps and some
fantasy maps of fictional locations. The author is a middle school
teacher who has used map-making projects with his students. He is
the author of several other books.
"Etidorhpa," first published in 1895, is an incredible adventure
about a strange manuscript and the story of a man who divulged the
secrets of an occult organization, was kidnapped by the members,
and forced to go deep into a cave in Kentucky where he travels to
the center of the earth! Along the way he discovers many amazing
wonders and eventually meets the celestial being, Etidorhpa. His
guide in his journey is a strange androgynous, humanoid being who
has no eyes and blue skin! The story presents a glimpse into 19th
century science, secret societies, mystical revelations, the
occult, and even hallucinogenic mushrooms. It most certainly has
"steampunk" appeal. Any fan of Jules Verne should enjoy this
adventure. This masterpiece paperback edition presents the entire
text (fully edited to correct mistakes and make the text more
readable) and the fantastic illustrations. It is presented here for
the discerning reader and/or collector who appreciates the beauty
and uniqueness of the original book.
A math-can-be-fun facsimile of a completely handmade 210-page math
journal. It can be used by teachers as an example to inspire
students to create their own fun journals while learning math. The
journal has 4 types of content: 1. Instructional content which is
similar to lecture notes. 2. Pages where students research various
subjects on the Internet. These pages include history, biographies,
and topics of interest. 3. Diagrams, charts, and illustrations. 4.
Pages of the students' choice where they select the math-related
topic. Although this is an algebra journal, it can be used as an
example for any subject where the teacher wants to inspire students
to make a similar journal. The author, Jim Bennett, is an
award-winning teacher, artist, and author. He has also written
numerous other books on how to make math fun as well as books on
calligraphy.
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