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8 matches in All Departments
Now in paperback, the third and final book of the Janitors of the
Post-Apocalypse follows a group of unlikely heroes trying to save
the galaxy from a zombie plague. Marion Mops Adamopoulos and her
team were trained to clean spaceships. They were absolutely not
trained to fight an interplanetary war with the xenocidal Prodryans
or to make first contact with the Jynx, a race who might not be as
primitive as they seem. But if there's one lesson Mops and her crew
have learned, it's that things like training and being remotely
qualified are overrated. The war is escalating. (This might be
Mops' fault.) The survival of humanity�those few who weren't
turned to feral, shambling monsters by an alien plague�as well as
the fate of all other non-Prodryans, will depend on what Captain
Mops and the crew of the EDFS Pufferfish discover on the ringed
planet of Tuxatl. But the Jynx on Tuxatl are fighting a war of
their own, and their world's long-buried secrets could be more
dangerous than the Prodryans. To make matters worse, Mops is
starting to feel a little feral herself�
The Krakau came to invite Earth into an alliance of sentient
species, only to find that plague had turned humanity into
shambling, near-unstoppable animals. A century later a bioweapon
wipes out the Krakau command crew and reverts the rest of the
humans to their feral state - only Marion 'Mops' Adamopoulos and
her Shipboard Hygiene and Sanitation team on board the Earth
Mercenary Corps Ship Pufferfish are left with their minds intact.
They stumble onto a conspiracy born from the truth of what happened
on Earth all those years ago.
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Arcana (Paperback)
Jim C Hines, Beth Cato, Angela Slatter
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R525
Discovery Miles 5 250
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Ships in 10 - 15 working days
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Evil emperors. Powerful curses. Crazed were-gibbons? Some heroes
need to polish their derring-do, while some villains require the
know-how of advice columnists to be truly evil. Some magicians
should never be left alone with their spells, and some gods aren't
really all they're cracked up to be. It's a veritable chorus line
of worthless warriors, simpleton sorcerers, and hapless henchmen.
The life of an adventurer isn't all piles of treasure and damsels
in distress, but there are sights to see, quests to complete, and
jokes around every corner. So grab your giant axe, vorpal sword, or
mystical grimoire-if you are of a mind-and prepare to meet your
destiny with a smile on your face. Includes stories by Lawrence C.
Connolly, Murray J. D. Leeder, Jim C. Hines, and K. D. Wentworth.
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