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Following the trail of the Storm Tyrant’s armies, the heroes come
to a frost giant village that serves as a training camp, led by a
frost giant graveknight who issues orders from within an icy crypt.
As the heroes engage in guerrilla tactics to weaken the army of
giants and disband the training camp, they ally with a red dragon
who is attempting to infiltrate the giant camp for her own
insidious purposes. Once they’ve broken the ranks of the giants
in the camp outside, the heroes venture into an icy crypt to defeat
their undead leader, learning that the best graduates of the
training camp are sent on to an elite military academy run by fire
giants. A Pathfinder Roleplaying Game adventure for 10th-level
characters, Ice Tomb of the Giant Queen continues the Giantslayer
Adventure Path. Several new monsters, an overview of the most
infamous graveknights to walk Golarion, an exploration of the giant
organizations of the Inner Sea, and Clinton J. Boomer’s
Pathfinder Journal round out this volume of the Pathfinder
Adventure Path.
The Righteous Crusade has begun Road to War: The Equinox Crown is
an adventure for 6th-level characters waging war against the
fiendish powers dominating the fallen druid kingdom of the north.
Holy crusaders march into enemy territory to recapture a location
of vital strategic importance, and Road to War gives you a
collection of encounters and scenarios to augment the scope and
flavor of the existing adventures, replacing tedious random
encounters and monotonous overland journeys with exciting and
evocative events. These scenarios can be played independently or
linked into a unique subplot to recover the legendary Equinox
Crown, a relic of the ancient druidical circles that will come in
very handy later in the campaign as they face down the Locust Lord
and his swarming hosts. This item forms a key touchstone for many
(though not all) of the encounters in Road to War, and it is
designed to grow in power alongside the PCs as they rise to become
mythic heroes in their own right, standing in the breach in a war
the world dare not lose. Keep your faith and your sword ready, and
set out on the Road to War Written by the dynamic duo of Jim Groves
and Neil Spicer, authors of two of the Righteous Crusade AP
adventures, with art by Tim Kings-Lynne, this 26-page adventure
also features a text-free player handout maps and a brand-new
monster, the rock-solid durdalis, and a variety of harrowing
challenges of mind, heart, and strength. Road to War: The Equinox
Crown continues Legendary Games' tradition of bringing you
outstanding content by the best authors in the business, combined
with amazing art and production values and innovative layout
design. We hope you enjoy using our products as much as we enjoy
making them, and that you'll keep coming back again and again to
Make Your Game Legendary
The fifth volume in our Mythic Monsters series, "Mythic Monsters:
Mythos" brings you a dozen and one alien horrors from beyond the
stars Twelve of your favorite eldritch abominations are here,
updated for the mythic rules, and when we say updated we mean
complete stat blocks, yes, but more than that every unearthly and
indescribable Thing from Beyond has its own unique and exciting new
mythic abilities, from an mythic shantak's disemboweling flyby to
the temporal retribution of a mythic hound of Tindalos This product
includes mythic versions of familiar alien horrors like the
gibbering mouther and shoggoth as well as more obscure alien
creatures like the faceless stalker and moon-beast, covering CRs
from 4 to 24. In addition to a dozen existing otherworldly foes,
"Mythic Monsters: Mythos" also enumerates every creature from the
official "Pathfinder Roleplaying Game Bestiaries" (and a few more
besides) that qualifies for the mythos descriptor, as well as
mythic path abilities for alien alchemy and the mysterious Elder
Signs, plus four mythic alchemical compounds to spice up the
laboratory of your favorite deranged researcher of the cosmos. To
top it all off, "Mythic Monsters: Mythos" introduces an entirely
new 13th mythic monster, the swift and deadly mythic greater
byakhee, a star-spanning mount, minion, and menace perfect for the
summoning rituals of your local cosmic cultists The Mythic Monsters
series from Legendary Games brings you dynamic and exciting
mechanics alongside evocative and cinematic new abilities that
really help creatures live up to their flavor text, whether they
are creatures of real-world myth and legend or creatures born out
of the RPG tradition itself. These creatures can work just as well
in a non-mythic campaign as they do in one that incorporates the
full mythic rules, as you can throw them at your jaded players who
think they've seen it all or know the standard monster stats as
well as you do. That look of surprise and "What was THAT?" will
warm any GM's heart.
Is there room for God in a world dominated by science? Is there
room for science in a world that hungers for meaning, not just
data? Quantum physics, the science that explores the very
foundations of reality, suggests that science and religion have
more in common than we might think.
"Quantum Christianity" takes you on a journey of discovery that
shows how the Christian faith can be transformed by the surprising
and even bizarre insights of quantum physics.
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