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Showing 1 - 25 of 38 matches in All Departments

H. Beam Piper - A Biography (Paperback): John F Carr H. Beam Piper - A Biography (Paperback)
John F Carr; Edited by Donald E. Palumbo, C.W. Sullivan III
R1,014 R731 Discovery Miles 7 310 Save R283 (28%) Ships in 12 - 19 working days

H. Beam Piper is one of science fiction's most enigmatic writers. In 1946 Piper appeared seemingly from out of nowhere, already at the top of his form. He published a number of memorable short stories in the premier science fiction magazine of the time, Astounding Science Fiction, under legendary editor John W. Campbell. Piper quickly became friends with many of the top writers of the day, including Lester Del Rey, Fletcher Pratt, Robert Heinlein and L. Sprague de Camp. Piper also successfully made the turn from promising short story writer to major novelist, authoring Four-Day Planet, Cosmic Computer, Lord Kalvan of Otherwhen and Little Fuzzy, which was nominated for a Hugo award. Even those who counted Piper among their friends knew very little about the man or his life as a railroad yard bull in Altoona, Pennsylvania. This biography illuminates H. Beam Piper, both the writer and the man, and answers lingering questions about his death. Appendices include a number of Piper's personal papers, a complete bibliography of Piper's works, and an essay on Piper's Terro-Human Future History series.

The Merlin Gambit (Hardcover): John F Carr, Dietmar Wehr The Merlin Gambit (Hardcover)
John F Carr, Dietmar Wehr
R974 Discovery Miles 9 740 Ships in 10 - 15 working days

THE MERLIN GAMBIT by John F. Carr & Dietmar Wehr opens five years after the events in H. Beam Piper's classic novel, The Cosmic Computer. The planet Poictesme is in the middle of an economic boom and Conn Maxwell is both happily married and a new father. The Maxwell Plan is working even better than expected. Tri-System Interstellar spaceships are moving Poictesme's products throughout the Terran Federation and it looks like the bad times are finally over. However, storm clouds are gathering on the horizon. Space piracy has suddenly struck out of nowhere, but the pirates are only attacking Tri-System Interstellar freighters. It appears that someone is playing a deadly chess game with Merlin and the Merlin-12 Group. These new events cause Conn Maxwell to wonder if the Federation High Command built more than one super-computer. Is it possible that a Merlin double is working against them? In an attempt to uncover their mysterious opponent, Conn makes a trip to Terra to find the answers they so desperately need. Meanwhile, an unexpected series of discoveries made on Koshchei suddenly jeopardizes not only the Maxwell plan, but very heart of the Federation. This unexpected wild-card could change the balance of power throughout humanities' sphere of worlds, leading to the era of interstellar warfare that the Merlin-12 Group has worked so hard to prevent.

War World - Andromeda Flight (Hardcover): Doug McElwain War World - Andromeda Flight (Hardcover)
Doug McElwain; Edited by John F Carr
R1,113 Discovery Miles 11 130 Ships in 10 - 15 working days
War World - Road Warrior (Hardcover): John F Carr, William Webb, Doug McElwain War World - Road Warrior (Hardcover)
John F Carr, William Webb, Doug McElwain
R1,199 Discovery Miles 11 990 Ships in 10 - 15 working days
There Will Be War Volume IX (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume IX (Paperback)
Jerry Pournelle, John F Carr
R651 Discovery Miles 6 510 Ships in 10 - 15 working days
There Will Be War Volume VIII (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume VIII (Paperback)
Jerry Pournelle, John F Carr
R619 Discovery Miles 6 190 Ships in 10 - 15 working days
Paratime Wars (Hardcover, First Edtion ed.): John F Carr Paratime Wars (Hardcover, First Edtion ed.)
John F Carr
R1,071 Discovery Miles 10 710 Ships in 10 - 15 working days
There Will Be War Volume VI (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume VI (Paperback)
Jerry Pournelle, John F Carr
R634 Discovery Miles 6 340 Ships in 10 - 15 working days
There Will Be War Volume V (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume V (Paperback)
Jerry Pournelle, John F Carr
R622 Discovery Miles 6 220 Ships in 10 - 15 working days
There Will Be War Volume I (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume I (Paperback)
Jerry Pournelle, John F Carr
R612 Discovery Miles 6 120 Ships in 10 - 15 working days
There Will Be War Volume II (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume II (Paperback)
Jerry Pournelle, John F Carr
R609 Discovery Miles 6 090 Ships in 10 - 15 working days
There Will Be War Volume III (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume III (Paperback)
Jerry Pournelle, John F Carr
R612 Discovery Miles 6 120 Ships in 10 - 15 working days
There Will Be War Volume IV (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume IV (Paperback)
Jerry Pournelle, John F Carr
R612 Discovery Miles 6 120 Ships in 10 - 15 working days
There Will Be War Volume VII (Paperback): Jerry Pournelle, John F Carr There Will Be War Volume VII (Paperback)
Jerry Pournelle, John F Carr
R616 Discovery Miles 6 160 Ships in 10 - 15 working days
Uller Uprising - With Introductions By John F. Carr And John D. Clark (Paperback): Henry Beam Piper Uller Uprising - With Introductions By John F. Carr And John D. Clark (Paperback)
Henry Beam Piper; Introduction by John D Clark, John F Carr
R337 Discovery Miles 3 370 Ships in 10 - 15 working days
War World - The Fall of the CoDominium (Hardcover): John F Carr War World - The Fall of the CoDominium (Hardcover)
John F Carr
R1,181 Discovery Miles 11 810 Ships in 10 - 15 working days
Paratime Parasites (Hardcover): John F Carr, H.Beam Piper Paratime Parasites (Hardcover)
John F Carr, H.Beam Piper
R1,129 Discovery Miles 11 290 Ships in 10 - 15 working days
War World - Falkenberg's Regiment (Hardcover): John F Carr War World - Falkenberg's Regiment (Hardcover)
John F Carr
R1,069 Discovery Miles 10 690 Ships in 10 - 15 working days
Down Styphon! (Hardcover): John F Carr Down Styphon! (Hardcover)
John F Carr
R1,450 Discovery Miles 14 500 Ships in 10 - 15 working days
Paratime Trouble (Hardcover): John F Carr Paratime Trouble (Hardcover)
John F Carr
R1,006 Discovery Miles 10 060 Ships in 10 - 15 working days
The Rise of the Terran Federation (Hardcover): John F Carr The Rise of the Terran Federation (Hardcover)
John F Carr; H.Beam Piper
R1,153 Discovery Miles 11 530 Ships in 10 - 15 working days
War World - The Patriotic Wars (Hardcover): John F Carr War World - The Patriotic Wars (Hardcover)
John F Carr
R1,161 Discovery Miles 11 610 Ships in 10 - 15 working days
The Fuzzy Conundrum (Hardcover): John F Carr, Wolfgang Diehr The Fuzzy Conundrum (Hardcover)
John F Carr, Wolfgang Diehr
R1,052 Discovery Miles 10 520 Ships in 10 - 15 working days
Rainbow Run (Hardcover): John F Carr Rainbow Run (Hardcover)
John F Carr
R940 Discovery Miles 9 400 Ships in 10 - 15 working days

RAINBOW RUN is a novel of the far future, detailing a world where the normal rules have been turned over, and upside down. When one of its denizens awakens from a stupor, he discovers he's in the Rainbow Room, a triangular room filled with pitfalls where the first misstep will be the last. He quickly discovers that his memory has been stripped away, and he's left with no knowledge of himself or the world he finds himself inhabiting. With the help of Errox, a mysterious and malevolent stranger, who names him Rathe, he manages to escape the Color Wheel, only to discover that the danger outside in the urbodes is omnipresent and difficult to evade. Everywhere Rathe turns, everyone he meets is only interested in using him for their own advancement in the war of shades. In a world where the color of your wristlock determines your fate, Rathe is a lost soul desperately trying to learn the rules of a game that has no rules. Meanwhile, Rathe is on a quest to find out his true identity and why he was brainwiped. The answers are everywhere and nowhere. Most of the people he meets are so busy playing the Color Game they have little or awareness of the larger world they inhabit. In this world, only those wearing the rainbow wristlocks have universal access and immortality. Not only does he have to figure out who he is, but how to survive in the midst of growing chaos....

Typewriter Killer - H. Beam Piper (Paperback, 2nd ed.): John F Carr Typewriter Killer - H. Beam Piper (Paperback, 2nd ed.)
John F Carr
R632 Discovery Miles 6 320 Ships in 10 - 15 working days
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