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The nature of war is constant change. We live in an era of
exponential technological acceleration which is transforming how
wars are waged. Today, the battlespace is transparent; multi-domain
sensors can see anything, and long-range precision fire can target
everything that is observed. Autonomous weapons can be unleashed
into the battlespace and attack any target from above, hitting the
weakest point of tanks and armoured vehicles. War now develops at
hyper-speed, risking operational, informational, and organisational
paralysis induced by the rapid convergence of key disrupters in the
battlespace. Hit with too many attacks in multiple domains, all
occurring simultaneously, the force is paralysed. Imagine a peer
fight against Communist China, a new war in Europe against a
resurgent Russia, or a conflict against Iran in the Middle East.
How can our forces survive an enemy-first strike in these
circumstances? Can we adapt to the ever-accelerating tempo of war?
Will our forces be able to mask from enemy sensors? How will
leaders execute command and control in a degraded communications
environment? Will our command posts survive, and will our
commanders see and understand what is happening in order to plan,
decide, and act in real time? Written by military strategy and
leadership expert, John Antal, this book addresses these tough
questions and more.
In this unique, interactive story, you are the leader of a U.S.
Army M1 Abrams tank platoon. Throughout the text, you will have an
opportunity to make life-or-death decisions, and the events that
unfold will be dictated by the choices you make. As you progress
through the book, you will learn important tactical and operational
lessons. Whether or not you are – or want to be – a tank
platoon leader you will find this book highly entertaining and
instructive. There are two operations to survive – an assault and
a counter-reconnaissance mission. In each you must bring your
knowledge and judgment to bear on the scenario in order to achieve
the objective. If you choose wrong, defeat and even death may be
your fate. If you succeed, you can savor the taste of victory and
live to fight another day. The scenarios are highly realistic, and
there are maps and appendices with detailed specifications of the
hardware involved to help you make informed decisions. Written
before Operation Desert Storm, and published in 1991, the military
technology in Armor Attacks may be dated by today’s standards,
but the need for human leadership and effective, rapid
decision-making has not changed. Armor Attacks was recognised as an
invaluable teaching tool by United States Military Academy, West
Point and used to teach cadets the essential skills of leadership,
decision-marking and tactics – a decade of USMA leaders trained
with this book. To supplement the original text, this new edition
includes the West Point instructor reference guide, which explains
and amplifies the teaching points of each scenario encountered.
Want to know more? Click here to hear John Antal discuss all things
gaming - from tabletop war-gaming to WWII video games.
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