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The collection of papers that makes up this book arises largely
from the joint activities of two specialist groups of the British
Computer Society, namely the Displays Group and the Computer Arts
Society. Both these groups are now more than 20 years old and
during the whole of this time have held regular, separate meetings.
In recent years, however, the two groups have held a joint annual
meeting at which presentations of mutual interest have been given
and it is mainly from the last two of these that the present papers
have been drawn. They fall naturally into four classes:
visualisation, art, design and animation-although, as in all such
cases, the boundaries between the classes are fuzzy and overlap
inevitably occurs. Visualisation The graphic potential of computers
has been recognised almost since computing was first used, but it
is only comparatively recently that their possibilities as devices
for the visualisation of complex. and largely ab stract phenomena
has begun to be more fully appreciated. Some workers stress the
need to be able to model photographic reality in order to assist in
this task. They look to better algorithms and more resolution to
achieve this end. Others-Alan Mackay for instance-suggest that it
is "not just a matter of providing more and more pixels. It is a
matter of providing congenial clues which employ to the greatest
extent what we already know."
The collection of papers that makes up this book arises largely
from the joint activities of two specialist groups of the British
Computer Society, namely the Displays Group and the Computer Arts
Society. Both these groups are now more than 20 years old and
during the whole of this time have held regular, separate meetings.
In recent years, however, the two groups have held a joint annual
meeting at which presentations of mutual interest have been given
and it is mainly from the last two of these that the present papers
have been drawn. They fall naturally into four classes:
visualisation, art, design and animation-although, as in all such
cases, the boundaries between the classes are fuzzy and overlap
inevitably occurs. Visualisation The graphic potential of computers
has been recognised almost since computing was first used, but it
is only comparatively recently that their possibilities as devices
for the visualisation of complex. and largely ab stract phenomena
has begun to be more fully appreciated. Some workers stress the
need to be able to model photographic reality in order to assist in
this task. They look to better algorithms and more resolution to
achieve this end. Others-Alan Mackay for instance-suggest that it
is "not just a matter of providing more and more pixels. It is a
matter of providing congenial clues which employ to the greatest
extent what we already know.
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