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Exciting adventures for the Casting the Runes investigative
roleplaying game exploring the supernatural and esoteric mysteries
in early 20th century Britain. This collection of adventures for
the Casting the Runes RPG takes the investigators
across the British Isles, from London to Edinburgh, the fens to the
West Country, in their quest to solve supernatural occurrences and
sinister manifestations. The scenarios are presented as individual
tales, but can also be strung together to form a loose campaign.
The Malvern Mystery Excavations near Malvern Parva lead to sinister
disturbances at the local church. The Eastminster Enigma A coven of
black magicians desecrate Eastminster Cathedral, and the
investigators' help is needed in laying to rest their handiwork.
The Fiend of the Fens Something wicked stalks the fens near the
village of Holme; the characters muct steel themselves for an
encounter from the depths of English folklore. The Predestination
Engine The investigators travel to Scotland to research a
mysterious charlatan who is causing madness and devastation as he
seeks to answer the ultimate question: Are you Saved, or Damned?
The Oakhill Haunting A pair of elderly spinsters are plagued by
things that go bump in the night. Can the restless spirits be
appeased? Between St Magnus & St Mary Overie An unlikely
magician dabbles in something he shouldn't, and now the borough of
Southwark is assailed by supernatural horrors.
An exciting investigative roleplaying game exploring the supernatural
and esoteric mysteries in early 20th century Britain.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
A history and study of Scotland from the arrival of the Celts to
the modern literature of Scotland.
Oe's dark musings on moral failure have come to symbolize an
alienated generation in postwar Japan. This novel recounts the
exploits of 15 teenage reformatory boys evacuated to a remote
mountain village in wartime. When plague breaks out, the villagers
flee, leaving the boys blockaded inside the empty village. The
boys' brief, doomed attempt to build autonomous lives of
self-respect, love, and tribal valor fails in the face of death and
the adult nightmare of war.
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