0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R2,500 - R5,000 (2)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Game-Based Learning Across the Lifespan - Cross-Generational and Age-Oriented Topics (Paperback, Softcover reprint of the... Game-Based Learning Across the Lifespan - Cross-Generational and Age-Oriented Topics (Paperback, Softcover reprint of the original 1st ed. 2017)
Margarida Romero, Kimberly Sawchuk, Josep Blat, Sergio Sayago, Hubert Ouellet
R3,212 Discovery Miles 32 120 Ships in 10 - 15 working days

The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers. In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.

Game-Based Learning Across the Lifespan - Cross-Generational and Age-Oriented Topics (Hardcover, 1st ed. 2017): Margarida... Game-Based Learning Across the Lifespan - Cross-Generational and Age-Oriented Topics (Hardcover, 1st ed. 2017)
Margarida Romero, Kimberly Sawchuk, Josep Blat, Sergio Sayago, Hubert Ouellet
R3,907 Discovery Miles 39 070 Ships in 10 - 15 working days

The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers. In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Pure Pleasure Fullfit Extra Length…
R999 R899 Discovery Miles 8 990
Shield Fresh 24 Gel Air Freshener…
R35 R31 Discovery Miles 310
Bostik Glu Dots - Extra Strength (64…
R55 Discovery Miles 550
Kenwood Steam Iron (2200W)
R519 R437 Discovery Miles 4 370
Kingston Technology DataTraveler Exodia…
 (1)
R106 Discovery Miles 1 060
Bantex @School Square Pencil bag with…
R65 Discovery Miles 650
Coolaroo Elevated Pet Bed (L)(Brunswick…
R990 Discovery Miles 9 900
Jabra Elite 5 Hybrid ANC True Wireless…
R2,899 R2,399 Discovery Miles 23 990
Terminator 6: Dark Fate
Linda Hamilton, Arnold Schwarzenegger Blu-ray disc  (1)
R79 Discovery Miles 790
Teenage Mutant Ninja Turtles: Out of the…
Megan Fox, Stephen Amell, … Blu-ray disc R48 Discovery Miles 480

 

Partners