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Joseph Hocking (1860-1937) was a Method minister as well as an
English novelist.
Create your first 2D, 3D, and AR/VR games with the awesome Unity
game platform. With this hands-on beginner's guide, you'll start
building games fast! In Unity in Action, Third Edition, you will
learn how to: Create characters that run, jump, and bump into
things Build 3D first-person shooters and third-person action games
Construct 2D card games and side-scrolling platformers Script
enemies with AI Improve game graphics by importing models and
images Design an intuitive user interface for your games Play music
and spatially-aware sound effects Connect your games to the
internet for online play Deploy your games to desktop, mobile, and
the web Thousands of new game developers have chosen Joe Hocking's
Unity in Action as their first step toward Unity mastery. This
fully updated third edition comes packed with fully refreshed
graphics, Unity's latest features, and coverage of the augmented
and virtual reality toolkits. Using your existing coding skills,
you'll write custom code instead of just clicking together premade
scripts. You'll master the Unity toolset from the ground up, adding
the skills you need to go from application coder to game developer.
Build your next game without sweating the low-level details. The
Unity game engine handles the heavy lifting, so you can focus on
game play, graphics, and user experience. With support for C#, a
huge ecosystem of production-quality prebuilt assets, and a strong
dev community, Unity will get your game idea off the drawing board
and onto the screen! You can even use Unity for more than game
development, with new tools for VR and augmented reality that are
perfect for developing useful apps.
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