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Lost Objects (Hardcover)
Joshua Glenn, Rob Walker
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R1,121
R883
Discovery Miles 8 830
Save R238 (21%)
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Ships in 10 - 15 working days
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Adventure is always escapist and often utopian, yet we find
solidarity with others and Kafkaesque existential rabbit holes
within the words we use to celebrate high-flying escapades. Even
when adventures are small in the cosmic scope, the terminology of
thrilling exploits promotes a life lived at a high pitch. This
go-to glossary for the philosophical explorer delves into these
contradictions and insights through more than five hundred terms,
from A-OK to zoom. Semiotician Joshua Glenn sourced terms from
Shakespeare, military and biker jargon, hip hop and surfer slang,
survivalist and gamer subcultures, comic books, extreme sports, and
beyond to ask questions about meaning and selfhood. This diverting
survey, paired with copious illustrations by the acclaimed
cartoonist Seth, is introduced by Mark Kingwell in a
thought-provoking essay. The Adventurer's Glossary extends the
entertaining and incisive critique found in the trio's previous
books, The Idler's Glossary and The Wage Slave's Glossary. This
third instalment turns its lens to the language of risk,
excitement, and journeying into the unknown, taking readers on
their own semantic adventure.
"Unbored "is the guide and activity book every modern kid needs.
Vibrantly designed, lavishly illustrated, brilliantly walking the
line between cool and constructive, it's crammed with activities
that are not only fun and doable but also designed to get kids
engaged with the wider world.
With contributions from a diverse crowd of experts, the book
provides kids with information to round out their world view and
inspire them to learn more. From how-tos on using the library or
writing your representative to a graphic history of video games,
the book isn't shy about teaching. Yet the bulk of the 350-page
mega-resource presents hands-on activities that further the mission
in a fun way, featuring the best of the old as well as the best of
the new: classic science experiments, crafts and upcycling, board
game hacking, code-cracking, geocaching, skateboard repair,
yarn-bombing, stop-action movie-making-plus tons of sidebars and
extras, including trivia, best-of lists, and Q&As with leading
thinkers whose culture-changing ideas are made accessible to kids
for the first time.
Just as kids begin to disappear into their screens, here is a book
that encourages them to use those tech skills to be creative, try
new things, and change the world. And it encourages parents to
participate. "Unbored" is exciting to read, easy to use, and
appealing to young and old, girl and boy. Parents will be comforted
by its anti-perfectionist spirit and humor. Kids will just think
it's awesome.
""
Contributors include Mark Frauenfelder of "MAKE" magazine; Colin
Beavan, the No Impact Man; Douglas Rushkoff, renowned media
theorist; Geoff Manaugh, author of BLDGBLOG; John Edgar Park, a CG
supervisor at DisneyToon Studios; and Jean Railla, founder of
GetCrafty.com and Etsy consultant.
"It's a book! It's a guide! It's a way of life!" The exciting new
book in the acclaimed, bestselling, award-winning UNBORED series:
Here comes UNBORED Adventure. UNBORED Adventure has all the smarts,
innovation, and free-wheeling spirit of the original UNBORED and
its 2014 spinoff, UNBORED Games, but with a fresh focus on
encouraging kids to break out of their techno-passivity and explore
the world around them--whether that's a backyard, a downtown, or a
forest. Combining old-fashioned favorites with today's high-tech
possibilities, the book offers a goldmine of creative, constructive
activities that kids can do on their own or with their families.
From camouflage techniques, survival skills, and cloudspotting
advice to instructions on how to build an upcycled kite or raft, to
using apps to navigate and explore, it's all here--along with
comics that dive into the secret history of everything from
bicycling to women explorers. A fun corrective to our over-anxious
parenting culture, UNBORED Adventure encourages kids to become more
independent and resilient, to solve problems and ask questions, and
to engage with both their community and natural environment. The
original UNBORED is already a much beloved, distinctly contemporary
family brand. Along with UNBORED Games, UNBORED Adventure extends
the franchise in a handy, flexibound format so that the whole
family can enjoy themselves indoors, outdoors, online, and offline.
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