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Seasons 3 and 4 of the perennially popular British sitcom set in a holiday camp in the late 50s/early 60s. In 'Nice People with Nice Manners', Yvonne and Barry hold a party in their chalet for the staff they consider to be 'socially acceptable'. But when Peggy mixes up the invitations, they get a few unexpected guests. In 'Carnival Time', Joe enlists Ted's help in organising a float for the town carnival. 'A Matter of Conscience' sees the staff at Maplin's attempting to thwart the local council's plans to build a new hospital right next to the camp by making as much noise as they can. In 'The Pay-Off', the council is still determined to go ahead with its plans to build the hospital, so Joe resorts to bribing the local councillors. In 'Trouble and Strife', Ted's ex-wife is demanding that he pay up his maintenance arrears. Ted has to act quickly - and cunningly - to raise the cash in time. 'Stripes' sees Joe promoting Gladys to Head Yellowcoat after a secret visit to the camp. In 'Co-Respondent's Course', Jeffrey's wife sends her new boyfriend to ask Jeffrey for a divorce. When Jeffrey is reluctant to give grounds, her boyfriend decides to try to unearth some evidence himself. 'It's a Blue World' sees Ted arranging a special late-night showing of an adult film for the male campers. In 'Eruptions', Ted retaliates after having his act rudely interrupted by a volcano in the ballroom. In 'The Society Entertainer', Spike is a changed man after falling head over heels for one of the female campers - much to the detriment of his act. Meanwhile, Jeffrey has decided that Radio Maplin would benefit from having a new voice on the airwaves. In 'Sing You Sinners', Jeffrey finds himself standing in for the local chaplain to conduct the Sunday Half Hour - with unnerving results. 'Maplin Intercontinental' sees the troupe competing for a very special prize in this year's Best Yellowcoat Competition: a transer to the new Maplin's Holiday Camp in the Bahamas. In 'All Change', Joe appoints a new supervisor for the Yellowcoats, but is less than delighted when he discovers that she insists on having a chalet all to herself at the peak of the season when the camp is filled to capacity.
Throwback enthusiasts will enjoy this walk on the colorful side of a 1960s and 1970s childhood. During this period the toy industry exploded with an infusion of bright, zany playthings for kids, and Marvin Glass's revolutionary toy designs helped shape a generation, or at least gave them a memorable childhood. The company's playthings had a special look and personality: toys that chased you, mechanical toys you could take apart and be trusted to put back together again, a game where you could knock off your opponent's block, and an exploding bomb you could throw to your playmate. Toys and games such as Mr. Machine, Odd Ogg, Rockem' Sockem' Robots, and Mystery Date have achieved iconic status, thanks to their amazing inventor. This book is the first exclusive guide to Marvin Glass toys and games from the late 1950s to 1974 and includes a price guide.
Amid the turmoil of the 1960s, the 1964-65 NY World's Fair was a welcomed break that gave a glimpse into the upcoming high-tech age. It was here that visitors would see such things as touch tone phones, picturephones, animatronics & computers for the first time. During the Fair's 2-year run, thousands of souvenirs were sold, and free brochures and pins were given to fairgoers. Today, these items are highly sought after by collectors and those who want to relive their days at the fair. Over 600 color photos along with a price guide illustrate the huge array of collectibles from this fair. Shown also are rare items used in the everyday operations by the employees who worked there.
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