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Fireworks MX 2004 Zero to Hero (Paperback, 1st ed.): Charles Brown, Joyce J Evans Fireworks MX 2004 Zero to Hero (Paperback, 1st ed.)
Charles Brown, Joyce J Evans
R926 R782 Discovery Miles 7 820 Save R144 (16%) Ships in 10 - 15 working days

Macromedia Fireworks MX 2004 enables you to design, optimize, and add basic interactivity to your graphics and is mainly used for designing and optimizing web graphics, then exporting them to website creation programs like Dreamweaver or Flash. collaborative site design much quicker with improved integration of the Studio products. Graphics in Flash or Dreamweaver libraries can be quickly edited in Fireworks and instantly updated throughout your website. Extra photo-editing tools, Auto Shapes, Live Effects animation, and additional anti-aliasing options provide more creative scope and developers can extend Fireworks image-editing capabilities into Dreamweaver

Fireworks MX Zero to Hero (Paperback, Softcover reprint of the original 1st ed.): Charles Brown, Joyce J Evans Fireworks MX Zero to Hero (Paperback, Softcover reprint of the original 1st ed.)
Charles Brown, Joyce J Evans
R874 R741 Discovery Miles 7 410 Save R133 (15%) Ships in 10 - 15 working days

Fireworks MX Zero To Hero is intended for the majority of readers who don't need to be told when to jump, or ask how high. If you're new to Fireworks MX, this book will provide you with a fast learning curve to get you swiftly up to speed, and progressing towards the creativity you want to achieve; and if you already have some familiarity with any version of Fireworks, it'll provide many, many exercises and case studies that will extend your knowledge of techniques, tips, and tricks. In addition, the book serves as a handy reference to a reader of any level.

Structured intothree distinctive sections, the aim of this book is to provide as much knowledge and as many skills and techniques as can fit into 450 pages.

Section One: Fireworks MX Primer. This section will get you familiar with the major tools and functionality of Fireworks MX, by example, and simple-to-understand explanation, and in fewer than 200 pages.

Section Two: Projects. Here you're introduced to case studies and examples that will give you practical, hands-on experience and provide exposure to the more complex tools in Fireworks MXlearning by experience. As well as practicing your new found skills, this is also the place where you'll learn many tips and tricks of the trade. You can view an exercise from this section here.

Section Three: Real-World. In this section we look at Fireworks MX as it's used in the real world of professional design not just as a standalone application, but as part of the formation of the designers creative toolbox.

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