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A dark star fell from the sky bringing with it the end of all things The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent ghouls, grim demonic fiends and horrific vampires prey on a fearful populace. The world is dominated by the monstrously powerful immortal evils that reigns supreme over this world. And with all this the mysterious force known as Nightwall. Evil dominates the world to be challenged by noble heroes fighting to take back a world that should belong to them. Are you willing to take up the fight? Inside this book you will find you'll need to embark on adventures in the exciting setting of Obsidian Apocalypse: * Four toolkit setting templates: Infernus Risen - Angels and Demons have been brought to this world and engage in battles all over this world; World of the Elder Gods - The meteor is actually a prison from unusual monsters that breaks open and escapes to this world; Pandemic Contagion - A super powerful virus begins infecting, mutating and killing people of this world; and World of the Undead - Undead raise due to the necromantic energy in the meteor. * Highly detailed regions and history, new organizations to launch your campaign * 7 new races usable as player characters. * Over 90 new feats and over 100 new spells. * All new monsters and monster templates. * And much more.
A dark star fell from the sky bringing with it the end of all things The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent ghouls, grim demonic fiends and horrific vampires prey on a fearful populace. The world is dominated by the monstrously powerful immortal evils that reigns supreme over this world. And with all this the mysterious force known as Nightwall. Evil dominates the world to be challenged by noble heroes fighting to take back a world that should belong to them. Are you willing to take up the fight? Inside this book you will find you'll need to embark on adventures in the exciting setting of Obsidian Apocalypse: Four toolkit setting templates: Infernus Risen - Angels and Demons have been brought to this world and engage in battles all over this world; World of the Elder Gods - The meteor is actually a prison from unusual monsters that breaks open and escapes to this world; Pandemic Contagion - A super powerful virus begins infecting, mutating and killing people of this world; and World of the Undead - Undead raise due to the necromantic energy in the meteor. Highly detailed regions and history, new organizations to launch your campaign 7 new races usable as player characters. Over 90 new feats and over 100 new spells. All new monsters and monster templates. And much more.
Exodus boasts a turbulent history - from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War. From creation of the Imperial Alliance to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated. Theirs were the titanic passions, the burning obsessions and base treacheries in which modern Exodus was forged and tempered. The world of Exodus Needs heroes... Inside this book you will find you'll need to embark on adventures in the exciting setting of NeoExodus: The history of the world of Exodus from The Reign of the First Ones to The Dominion-Protectorate Wars and The Twilight War to the creation of the Imperial Alliance. The Nation of Exodus including the powerful Caneus Empire, to the magic wielding Dominion, to the mechanical powered Arman Protectorate, the unifying Imperial Alliance and many more. Religious of Exodus including The Cult of the Emissary, Khayne, Lawgiver, Sanguine Covenant and Xonism. 9 All new races usable as player characters or NPCs including the Cavians who are psionic rat-men; the Cyneans who are arcane crystalline humanoids; Dalreans who are plantlike humanoids; and the P'tans who are feline-looking creatures that can conjure black lightning. New Base classes, archetypes and prestige classes including Apothecary, High Guard, Janissary, Peacekeeper and Protectorate Artillerist. Over 80 new Feats including Anatomical Targeteer, Black Lightning Sheath, Craft Magic Candle, Hail of Thorns, Information Network, Plantsight and Terran Sorcery. Over 55 new spells including Babble Sphere, Bind Shape Changer, Cone Of Claws, Feast Of Maggots, Hellish Reprisal, Sensory Depravation and Wall Of Silence. New mundane and magical items including Alchemist's Bandolier, Bal spearclub, Instant Rope, Magic Candles, Panther Hide Armor, Quick-Setting Glue and Telescopic Staff. Over 20 new monsters and Templates including Arcaneslime, Draco, Necryos, Protectorate Golem and Razofiend.
Everything Here Is a Lie. Only fools trust anything the First Ones say, do or think. You have been warned. The First Ones - the name strikes terror into the heart of the people of Exodus. They are the bogeymen, formed of living shadow, that stalk the people. They control monsters and abominations that are loose upon the world. They snatch children and lone travelers. They torture men for their own pleasure and cavort with fiends to do their dark bidding. Those are but myths. The truth is far worse. "The First Ones" is the name given to a group of humanoid creatures who ruled Exodus before the Age of Man. Today, the First Ones include five races: the Aneishi, the Exodites, the Khaynites, the Kroca and the Kobura. In days past, each race served a specific purpose, but with the rise of the Kaga and the destruction of their empire, the First Ones remain roughly united by their desire to return to power and to once again relish in luxury while others toil for their pleasure and their comfort. This supplement includes: History of the First Ones Using the First Ones and First One Enclaves History and Races of the First Ones: Aneishi (CR 7), Exodite (CR 7), Khaynite (CR 8), Kobura Sobeka (CR 5) and Kroca Sobeka (CR 8) 25 All New Feats including Arachnid Legs, Blood Drinker, Grotesque Spell, Magic Body, Masochistic Ecstasy and Touched by Evil. Two New Spells: Dispel Minions and Minion Mark Relations with the other Empires and Secret Organizations and Famous First Ones New Weapons, New Items, New Poisons and New Magic Items Eight All New Monster including the highly dangerous Scythians and the living killing machines, the Locari. Two New Creature Types: First Ones and Locari subtypes Initiative and Monster Cards NeoExodus: A House Divided Character Sheet Combat & Initiative Tracker
Machinesmiths walk in two worlds, using science and magic to invent new and powerful devices. Above all else machinesmiths are makers of things. The quest to perfect their next great invention drives them to become masters of many talents. From enchanting engines to advanced mathematics, the machinesmith brings together both magic and technology to realize his vision. Whether forging a simple blade or building a mechanical man, machinesmiths take pride in producing only the best. Some machinesmiths craft time and labor saving machines to help them in their research and benefit all.
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