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A dark star fell from the sky bringing with it the end of all
things The sanctity of the world known as Abaddon was shattered
when a global apocalyptic event of a meteor impacting the planet
causing a destructive ecological and eldritch change. Now there is
no day or night, just never ending Apocalypse. An undead world
ruled by fear and horror. Undead nightmares prowl the darkest
forest with malevolent ghouls, grim demonic fiends and horrific
vampires prey on a fearful populace. The world is dominated by the
monstrously powerful immortal evils that reigns supreme over this
world. And with all this the mysterious force known as Nightwall.
Evil dominates the world to be challenged by noble heroes fighting
to take back a world that should belong to them. Are you willing to
take up the fight? Inside this book you will find you'll need to
embark on adventures in the exciting setting of Obsidian
Apocalypse: * Four toolkit setting templates: Infernus Risen -
Angels and Demons have been brought to this world and engage in
battles all over this world; World of the Elder Gods - The meteor
is actually a prison from unusual monsters that breaks open and
escapes to this world; Pandemic Contagion - A super powerful virus
begins infecting, mutating and killing people of this world; and
World of the Undead - Undead raise due to the necromantic energy in
the meteor. * Highly detailed regions and history, new
organizations to launch your campaign * 7 new races usable as
player characters. * Over 90 new feats and over 100 new spells. *
All new monsters and monster templates. * And much more.
A dark star fell from the sky bringing with it the end of all
things The sanctity of the world known as Abaddon was shattered
when a global apocalyptic event of a meteor impacting the planet
causing a destructive ecological and eldritch change. Now there is
no day or night, just never ending Apocalypse. An undead world
ruled by fear and horror. Undead nightmares prowl the darkest
forest with malevolent ghouls, grim demonic fiends and horrific
vampires prey on a fearful populace. The world is dominated by the
monstrously powerful immortal evils that reigns supreme over this
world. And with all this the mysterious force known as Nightwall.
Evil dominates the world to be challenged by noble heroes fighting
to take back a world that should belong to them. Are you willing to
take up the fight? Inside this book you will find you'll need to
embark on adventures in the exciting setting of Obsidian
Apocalypse: Four toolkit setting templates: Infernus Risen - Angels
and Demons have been brought to this world and engage in battles
all over this world; World of the Elder Gods - The meteor is
actually a prison from unusual monsters that breaks open and
escapes to this world; Pandemic Contagion - A super powerful virus
begins infecting, mutating and killing people of this world; and
World of the Undead - Undead raise due to the necromantic energy in
the meteor. Highly detailed regions and history, new organizations
to launch your campaign 7 new races usable as player characters.
Over 90 new feats and over 100 new spells. All new monsters and
monster templates. And much more.
Exodus boasts a turbulent history - from the rise of the Kaga to
the defeat of the First Ones and the events of the Twilight War.
From creation of the Imperial Alliance to the present crisis that
threatens to tear that alliance apart. Great heroes and terrible
villains drove its march, though even in hindsight the two are not
always easily separated. Theirs were the titanic passions, the
burning obsessions and base treacheries in which modern Exodus was
forged and tempered. The world of Exodus Needs heroes... Inside
this book you will find you'll need to embark on adventures in the
exciting setting of NeoExodus: The history of the world of Exodus
from The Reign of the First Ones to The Dominion-Protectorate Wars
and The Twilight War to the creation of the Imperial Alliance. The
Nation of Exodus including the powerful Caneus Empire, to the magic
wielding Dominion, to the mechanical powered Arman Protectorate,
the unifying Imperial Alliance and many more. Religious of Exodus
including The Cult of the Emissary, Khayne, Lawgiver, Sanguine
Covenant and Xonism. 9 All new races usable as player characters or
NPCs including the Cavians who are psionic rat-men; the Cyneans who
are arcane crystalline humanoids; Dalreans who are plantlike
humanoids; and the P'tans who are feline-looking creatures that can
conjure black lightning. New Base classes, archetypes and prestige
classes including Apothecary, High Guard, Janissary, Peacekeeper
and Protectorate Artillerist. Over 80 new Feats including
Anatomical Targeteer, Black Lightning Sheath, Craft Magic Candle,
Hail of Thorns, Information Network, Plantsight and Terran Sorcery.
Over 55 new spells including Babble Sphere, Bind Shape Changer,
Cone Of Claws, Feast Of Maggots, Hellish Reprisal, Sensory
Depravation and Wall Of Silence. New mundane and magical items
including Alchemist's Bandolier, Bal spearclub, Instant Rope, Magic
Candles, Panther Hide Armor, Quick-Setting Glue and Telescopic
Staff. Over 20 new monsters and Templates including Arcaneslime,
Draco, Necryos, Protectorate Golem and Razofiend.
Everything Here Is a Lie. Only fools trust anything the First Ones
say, do or think. You have been warned. The First Ones - the name
strikes terror into the heart of the people of Exodus. They are the
bogeymen, formed of living shadow, that stalk the people. They
control monsters and abominations that are loose upon the world.
They snatch children and lone travelers. They torture men for their
own pleasure and cavort with fiends to do their dark bidding. Those
are but myths. The truth is far worse. "The First Ones" is the name
given to a group of humanoid creatures who ruled Exodus before the
Age of Man. Today, the First Ones include five races: the Aneishi,
the Exodites, the Khaynites, the Kroca and the Kobura. In days
past, each race served a specific purpose, but with the rise of the
Kaga and the destruction of their empire, the First Ones remain
roughly united by their desire to return to power and to once again
relish in luxury while others toil for their pleasure and their
comfort. This supplement includes: History of the First Ones Using
the First Ones and First One Enclaves History and Races of the
First Ones: Aneishi (CR 7), Exodite (CR 7), Khaynite (CR 8), Kobura
Sobeka (CR 5) and Kroca Sobeka (CR 8) 25 All New Feats including
Arachnid Legs, Blood Drinker, Grotesque Spell, Magic Body,
Masochistic Ecstasy and Touched by Evil. Two New Spells: Dispel
Minions and Minion Mark Relations with the other Empires and Secret
Organizations and Famous First Ones New Weapons, New Items, New
Poisons and New Magic Items Eight All New Monster including the
highly dangerous Scythians and the living killing machines, the
Locari. Two New Creature Types: First Ones and Locari subtypes
Initiative and Monster Cards NeoExodus: A House Divided Character
Sheet Combat & Initiative Tracker
Machinesmiths walk in two worlds, using science and magic to invent
new and powerful devices. Above all else machinesmiths are makers
of things. The quest to perfect their next great invention drives
them to become masters of many talents. From enchanting engines to
advanced mathematics, the machinesmith brings together both magic
and technology to realize his vision. Whether forging a simple
blade or building a mechanical man, machinesmiths take pride in
producing only the best. Some machinesmiths craft time and labor
saving machines to help them in their research and benefit all.
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