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Showing 1 - 5 of 5 matches in All Departments
The vast quantity of archaeological data coming from excavations is now well beyond the traditional data processing tools. Computational archaeology creates an exhaustive analysis of technical and analytical needs in the archaeological sciences. Computational Intelligence in Archaeology provides analytical theories offered by new and innovative artificial intelligence computing methods in the archaeological domain. This stimulating, must-have title is full of archaeological examples that allow academicians, researchers, and students to understand a complex but very useful data analysis technique to the field of archaeology.
Although many archaeologists have a good understanding of the basics in computer science, statistics, geostatistics, modeling, and data mining, more literature is needed about the advanced analysis in these areas. This book aids archaeologists in learning more advanced tools and methods while also helping mathematicians, statisticians, and computer scientists with no previous knowledge of the field realize the potential of the methods in archaeological experiments.
Although many archaeologists have a good understanding of the basics in computer science, statistics, geostatistics, modeling, and data mining, more literature is needed about the advanced analysis in these areas. This book aids archaeologists in learning more advanced tools and methods while also helping mathematicians, statisticians, and computer scientists with no previous knowledge of the field realize the potential of the methods in archaeological experiments.
The 26th annual conference on Computer Applications and Quantitative Methods in Archaeology (1998) included a number of papers on virtual reality and its contribution to archaeology and to archaeologists. The 31 papers presented here reflect the wide range of applications of virtual reality, the various techniques used, and different methodological and theoretical approaches taken. Includes contributions on the facial reconstruction and visualisation of Egyptian mummies, a computer simulation of Stonehenge, a walk-through of an ancient Japanese village, virtual museums and other environments, and much more.
What has been the impact of computerisation on archaeology, and is it a good or bad thing? The papers in this volume derive from the 26th conference held in Barcelona in March 1998. Overall, papers deal with the advent of new techniques to overcome existing problems in archaeological analysis or data archiving. Thus the papers deal with the use of computers in archaeological fieldwork (surveying, image processing, GIS), in aiding explanation (for example statistical analysis and computer modelling) and in archiving and heritage work (databases and CRM).
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