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Showing 1 - 5 of 5 matches in All Departments
The book constitutes the refereed proceedings of the 17th European Conference on Genetic Programming, Euro GP 2014, held in Grenada, Spain, in April 2014 co-located with the Evo*2014 events, Evo BIO, Evo COP, Evo MUSART and Evo Applications. The 15 revised full papers presented together with 5 poster papers were carefully reviewed and selected form 40 submissions. The wide range of topics in this volume reflects the current state of research in the field. Thus, we see topics as diverse as search-based software engineering, image analysis, dynamical systems, evolutionary robotics and operational research to the foundations of search as characterized through semantic variation operators.
Evolutionary Computation (EC) techniques are e?cient, nature-inspired me- ods based on the principles of natural evolution and genetics. Due to their - ciency and simple underlying principles, these methods can be used for a diverse rangeofactivitiesincludingproblemsolving,optimization,machinelearningand pattern recognition. A large and continuously increasing number of researchers and professionals make use of EC techniques in various application domains. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop e?cient EC methods for design and problem solving. All papers in this book were presented during EvoApplications 2010, which included a range of events on application-oriented aspects of EC. Since 1998, EvoApplications - formerly known as EvoWorkshops- has provided a unique opportunity for EC researchers to meet and discuss application aspects of EC and has been an important link between EC research and its application in a variety of domains. During these 12 years, new events have arisen, some have disappeared,whileothershavematuredtobecomeconferencesoftheirown,such as EuroGP in 2000, EvoCOP in 2004, and EvoBIO in 2007. And from this year, EvoApplications has become a conference as well.
This book constitutes the refereed proceedings of the 9th International Conference on Parallel Problem Solving from Nature, PPSN 2006, held in Reykjavik, Iceland in September 2006. The 106 revised full papers presented were carefully reviewed and selected from 255 submissions. The papers cover a wide range of topics, from evolutionary computation to swarm intelligence and from bio-inspired computing to real-world applications; they are organized in topical sections on theory, new algorithms, applications, multi-objective optimization, evolutionary learning, as well as representations, operators, and empirical evaluation.
This book constitutes the refereed proceedings of the 7th International Conference on Parallel Problem Solving from Nature,PPSN 2002, held in Granada, Spain in September 2002.The 90 revised full papers presented were carefully reviewed and selected from 181 submissions. The papers are organized in topical sections on evolutionary algorithms theory, representation and codification, variation operators, evolutionary techniques and coevolution, multiobjective optimization, new techniques for evolutionary algorithms, hybrid algorithms, learning classifier systems, implementation of evolutionary algorithms, applications, and cellular automata and ant colony optimization.
This volume contains 71 revised refereed papers, including seven invited surveys, presented during the Third European Conference on Artificial Life, ECAL '95, held in Granada, Spain in June 1995. Originally AL was concerned with applying biologically inspired solutions to technology and with examining computational expertise in order to reproduce and understand life processes. Despite its short history, AL now is becoming a mature scientific field. The volume reports the state of the art in this exciting area of research; there are sections on foundations and epistemology, origins of life and evolution, adaptive and cognitive systems, artificial worlds, robotics and emulation of animal behavior, societies and collective behavior, biocomputing, and applications and common tools.
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