|
Showing 1 - 1 of
1 matches in All Departments
This fourth volume of Advances in Computer Graphics gathers
together a selection of the tutorials presented at the EUROGRAPHICS
annual conference in Nice, France, Septem ber 1988. The six
contributions cover various disciplines in Computer Graphics,
giving either an in-depth view of a specific topic or an updated
overview of a large area. Chapter 1, Object-oriented Computer
Graphics, introduces the concepts of object ori ented programming
and shows how they can be applied in different fields of Computer
Graphics, such as modelling, animation and user interface design.
Finally, it provides an extensive bibliography for those who want
to know more about this fast growing subject. Chapter 2, Projective
Geometry and Computer Graphics, is a detailed presentation of the
mathematics of projective geometry, which serves as the
mathematical background for all graphic packages, including GKS,
GKS-3D and PRIGS. This useful paper gives in a single document
information formerly scattered throughout the literature and can be
used as a reference for those who have to implement graphics and
CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice,
describes both standards for 3D graphics, and shows how each of
them is better adapted in different typical applications. It
provides answers to those who have to choose a basic 3D graphics
library for their developments, or to people who have to define
their future policy for graphics.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R205
R168
Discovery Miles 1 680
Oh My My
OneRepublic
CD
(4)
R68
Discovery Miles 680
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.