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A unified and coherent introduction to the notion of abstraction in
interactive computer graphics is provided by this book. Abstraction
entails refinement of images based on geometric models so as to
reflect the importance of the features of the model for the dialog
context and the visualization goal. This may require leaving out
irrelevant details or accentuating significant features by adding
details or enlarging or deforming parts. Such modifications are
routine by hand but are at the leading edge of research in 2D and
3D computer graphics. The authors see the abstraction process as an
interactive exploration of complex information spaces, and report
especially on zooming and rendering techniques. Benefits are
discussed for applications in medical illustration and technical
documentation.
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