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Some time after the events of Fiendish Schemes, George Dower finds
himself a widower, of sorts. On her deathbed, Miss McThane entrusts
Dower with a small, ticking clockwork box. The box is mysteriously
linked to her. When she breathes her last, the box stops ticking
and Dower is able to open it, to find hundreds of letters - written
in an unknown hand, signed only with the initial S. They're not
love letters, but refer instead to the letter-writer's ongoing
search for some other person. The last is a simple note, reading
"Found him"...
He's both feared and admired, respected and despised. Boba Fett is the galaxy's most successful bounty hunter. Now he finds himself the hunted in the oldest game of all: survival of the fittest.
The once powerful Bounty Hunter's Guild has been shattered into warring factions. Now the posting of an enormous bounty on a renegade Imperial stormtrooper is about to start a frenzy of murderous greed.
Hoping to fuel rumors of his death, Boba Fett abandons his ship, Slave I, and sets out to claim the prize. Yet his every move leads him closer to a trap set by the cunning Prince Xizor. Fett will die before becoming Xizor's pawn in the Emperor's war against the Rebels. And he may have to. For in order to gain his freedom he must outwit a sentient weapon that feeds on human spirits. Then he must escape a galaxy of deadly enemies who want to make the rumors of his death a reality.
He's the most feared and successful bounty hunter in the galaxy. He is Boba Fett, and even the most hardened criminals tremble at his name. Now he faces the deadliest challenge of his infamous career--an all-out war against his most dangerous enemies.
As the Rebellion gathers force, Prince Xizor proposes a cunning plan to the Emperor and Darth Vader: smash the power of the Bounty Hunters Guild by turning its members against each other. Only the strongest and most ruthless will survive, and they can be used against the Rebellion. It's a job for the fiercely independent Boba Fett, who jumps at the chance to destroy his rivals. But Fett soon realizes the game is rigged, as he finds himself the target of murderous factions, criminal conspiracies, and the evil at the Empire's dark heart. Boba Fett has always finished first. And in this game, anything less is death.
Boba Fett fears only one enemy--the one he cannot see....
Feared and admired, respected and despised, Boba Fett enjoys a dubious reputation as the galaxy's most successful bounty hunter. Yet even a man like Boba Fett can have one too many enemies....
When Boba Fett stumbles across evidence implicating Prince Xizor in the murder of Luke Skywalker's aunt and uncle, Fett makes himself an enemy even he fears: the unknown mastermind behind a monstrous deception, who will kill to hide his tracks. Fett also finds himself in possession of an amnesiac young woman named Neelah, who may be the key to the mystery--or a decoy leading Fett into a murderous ambush. Fett's last hope is to run through the list of Xizor's hidden enemies. And since Xizor's hidden enemies are almost as legion as Fett's, the chance of survival is slim--even for someone as skilled and relentless as Boba Fett.
© 1999 Lucasfilm Ltd. and TM. All rights reserved. Used under authorization.
K.W. Jeter picks up the tale of Rick Deckard, the blade runner'
created by Phillip K. Dick and popularized by Ridley Scott's cult
classic film. Consistent with the sordid vision of 21st century Los
Angeles crafted by Dick and Scott, Jeter creates a stylish piece of
thrilling, futuristic suspense that finds Deckard not only in the
role of hunter, but also hunted. Again, Deckard is on the trail of
an replicant, not knowing that it may be the most elusive and
dangerous android of all.
"From the Paperback edition."
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Noir (Paperback)
K.W. Jeter
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R634
R573
Discovery Miles 5 730
Save R61 (10%)
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Ships in 10 - 15 working days
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In his acclaimed novels "Dr. Adder, The Glass Hammer, " and the
"Blade Runner" books, K.W. Jeter masterfully re-created the grim
and gritty world of Ridley Scott's classic science fiction film
masterpiece. Now Jeter returns with a startling and stylish new
vision of the future as only he could imagine it, a dark and
disturbing universe that can be described with one word...
Welcome to the Pacific Rim, the new center of the civilized world.
As the rest of the planet sinks toward economic and social
disaster, the cities on the coast have become a neon-lit, high-tech
paradise. Chief among them is Los Angeles, a sparkling metropolis
attracting lost souls from across a shattered continent.
But beneath the sleek surface lies a labyrinthine underground
feeding on the darkest human desires. Here the wealthy seek
forbidden thrills through an anonymous on-line computer system that
makes use of prowlers--masked simulations of human users programmed
to delve into the most taboo of the hard-core sexual underworld and
bring back exotic and erotic experiences to their safeguarded
users. For most people, the prowlers are a way to indulge in their
wildest sexual fantasies. But for others, they are something far
more dangerous.
When a young executive of one of the world's most powerful
corporations is found brutally slain, a retired ex-cop is called in
to find his missing prowler. The corporation believes the young
man's prowler is still "alive" and they want it found, but they
don't care to reveal why.
McNihil was an information cop forced into early retirement. He
knows he is walking straight into a trap, but he has no choice. He
must descend into the noir underground, his only companion a
ruthless female operative named November who has a desperate agenda
of her own. Together they will uncover a web of evil far more
extensive than McNihil ever imagined...a vast conspiracy that
threatens to blur forever the line between the sane safety of the
daylight world and the dark, dangerous world of noir.
"Noir" is K.W. Jeter at his very best, a dazzling and inventive
futuristic drama of mystery, menace, and sexual terror set in a
society of glitter and sinister darkness in which no one can be
trusted and everything is far worse than it seems.
"From the Hardcover edition."
Just what happened when the time machine returned? Having acquired
a device for themselves, the brutish Morlocks return from the
desolate far future to Victorian England to cause mayhem and
disruption. But the mythical heroes of Old England have also
returned, in the hour of the country's greatest need, to stand
between England and her total destruction. With a foreword by Tim
Powers and an afterword by Adam Roberts. File Under: Steampunk [
Coming Back | It's About Time | Old Gods | Classic Steampunk ]
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