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In the context of the postdigital age, where technology is
increasingly part of our social and political world, Avatars,
Activism and Postdigital Performance traces how identity can be
created, developed, hijacked, manipulated, sabotaged and explored
through performance in postdigital cultures. Considering how
technology is reshaping performance, this timely collection reveals
how we engage in performance practices through expanded notions of
intermediality, knotted networks and layering. This book examines
the artist as activist and producer of avatars, and how digital
doubles, artificial intelligence and semi-automated politics are
problematizing and expanding our discussions of identity. Using a
range of examples in theatre, film and internet-based performance
practices, chapters examine the uncertain boundaries of networked
'informational selves' in mediatized cultures, the impacts of
machine algorithms, apps and the consequences of digital legacies.
Case studies include James Cameron's Avatar, Blast Theory's Karen,
Ontroerend Goed's A Game of You, Randy Rainbow's online videos,
Sisters Grimm's Calpurnia Descending, Dead Centre's Lippy and
Chekhov's First Play and Jo Scott's practice-as-research in
'place-mixing'. This is an incisive study for scholars, students
and practitioners interested in the wider conversations around
identity-formation in postdigital cultures.
This is a book about collaboration in the arts, which explores how
working together seems to achieve more than the sum of the parts.
It introduces ideas from economics to conceptualize notions of
externalities, complementarity, and emergence, and playfully
explores collaborative structures such as the swarm, the crowd, the
flock, and the network. It uses up-to-date thinking about
Wikinomics, Postcapitalism, and Biopolitics, underpinned by ideas
from Foucault, Bourriaud, and Hardt and Negri. In a series of
thought-provoking case studies, the authors consider creative
practices in theatre, music and film. They explore work by artists
such as Gob Squad, Eric Whitacre, Dries Verhoeven, Pete Wyer, and
Tino Seghal, and encounter both live and online collaborative
possibilities in fascinating discussions of Craigslist and
crowdfunding at the Edinburgh Festival. What is revealed is that
the introduction of Web 2.0 has enabled a new paradigm of artistic
practice to emerge, in which participatory encounters,
collaboration, and online dialogue become key creative drivers.
Written itself as a collaborative project between Karen Savage and
Dominic Symonds, this is a strikingly original take on the
economics of working together.
This is a timely examination of the survival instinct of
practitioners and audiences engaged in theatre-making and
theatre-going – a cultural activity that has been deemed among
the riskiest in the wake of the COVID-19 pandemic. This crisis has
brought issues of care and public safety to the foreground, which
in turn has seen theatre practice necessarily adapt into a variety
of remote forms of engagement. Postdigital Performances of Care
explores care as a relational concept that is defined by either
action or disruption. It considers how the notion of performative
acts of care can be seen to include and impact us all. Rethinking
the focus on care as an interpersonal and Levinasian face-to-face
dynamic, this study takes as its central area of investigation a
paradoxical tension that has emerged between a growing
‘postdigital attitude’ of disenchantment with digital
technologies and the increasing reliance on online modes of
practice at a time when physical distancing is vital. Liam Jarvis
and Karen Savage explore aspects of care in relation to technology,
spectacle and facilitation, and how new modes of delivery and
repurposing of theatre spaces have been enabling as well as
controversial. A series of case studies assess performances from
emerging theatre-makers and participatory online theatre
productions; performances discussed include Thaddeus Phillips’
Zoom Motel, Handle with Care by Central School of Speech and Drama
students and Tania El Khoury’s As Far As Isolation Goes.
This is a book about collaboration in the arts, which explores how
working together seems to achieve more than the sum of the parts.
It introduces ideas from economics to conceptualize notions of
externalities, complementarity, and emergence, and playfully
explores collaborative structures such as the swarm, the crowd, the
flock, and the network. It uses up-to-date thinking about
Wikinomics, Postcapitalism, and Biopolitics, underpinned by ideas
from Foucault, Bourriaud, and Hardt and Negri. In a series of
thought-provoking case studies, the authors consider creative
practices in theatre, music and film. They explore work by artists
such as Gob Squad, Eric Whitacre, Dries Verhoeven, Pete Wyer, and
Tino Seghal, and encounter both live and online collaborative
possibilities in fascinating discussions of Craigslist and
crowdfunding at the Edinburgh Festival. What is revealed is that
the introduction of Web 2.0 has enabled a new paradigm of artistic
practice to emerge, in which participatory encounters,
collaboration, and online dialogue become key creative drivers.
Written itself as a collaborative project between Karen Savage and
Dominic Symonds, this is a strikingly original take on the
economics of working together.
In the context of the postdigital age, where technology is
increasingly part of our social and political world, Avatars,
Activism and Postdigital Performance traces how identity can be
created, developed, hijacked, manipulated, sabotaged and explored
through performance in postdigital cultures. Considering how
technology is reshaping performance, this timely collection reveals
how we engage in performance practices through expanded notions of
intermediality, knotted networks and layering. This book examines
the artist as activist and producer of avatars, and how digital
doubles, artificial intelligence and semi-automated politics are
problematizing and expanding our discussions of identity. Using a
range of examples in theatre, film and internet-based performance
practices, chapters examine the uncertain boundaries of networked
‘informational selves’ in mediatized cultures, the impacts of
machine algorithms, apps and the consequences of digital legacies.
Case studies include James Cameron’s Avatar, Blast Theory’s
Karen, Ontroerend Goed’s A Game of You, Randy Rainbow’s online
videos, Sisters Grimm’s Calpurnia Descending, Dead Centre’s
Lippy and Chekhov’s First Play and Jo Scott’s
practice-as-research in ‘place-mixing’. This is an incisive
study for scholars, students and practitioners interested in the
wider conversations around identity-formation in postdigital
cultures.
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