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Take a sneak peek inside homes from all around the world with this charming lift-the-flap book, written by Kate Baker and beautifully illustrated by Rebecca Green. From cosy wooden houses in snow-blanketed Greenland to traditional Maasai mud huts in East Africa, young children will discover different ways of living across the globe and get a unique glimpse into diverse cultures and communities. Suitable for children aged three and upwards, the colourful artwork is filled with fun details, helping to bring these miniature worlds to life. With flaps on every page allowing kids the chance to open doors, peep through windows and uncover what makes each distinct culture tick, this book encourages kids to be curious about our diverse world. Whether it's Mongolian yurts in the rolling plains of the Gobi Desert or raised jungle homes in the wilds of the Amazon Rainforest, A Place Called Home will take you on a journey all around the world to see how other people live. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
Answering a call for help from a neighboring group of settlers, the heroes embark on a rescue mission that takes them to a hidden jungle valley, where alien dinosaurs prowl among ancient elven ruins. The trail leads through a magical portal to an abandoned Azlanti base on the world's moon. There, survivors from a scouting mission gone awry huddle in the darkness, hiding from a terrifying, malevolent creature from another plane! "Whispers of the Eclipse" is a Starfinder Roleplaying Game adventure for four 5th-level characters by Kate Baker. This adventure continues the Horizons of the Vast Adventure Path, a six-part, bimonthly campaign in which the heroes are at the forefront of exploring and charting a newly discovered world filled with mystery. This volume also includes a history of the diaspora of the elves, gear from an ancient spacefaring civilization, and a selection of diverse alien creatures. Each bi-monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
The follow-up to Lonely Planet Kids' Love Around the World, this beautifully illustrated picture book looks at concepts of happiness from across our planet. From forest bathing in Japan and playing the drums in Mali, to Danish hygge, Indian yoga and sharing a feast with family in the USA, every culture has its own unique take on how to achieve contentedness. Featuring Wazza Pink's stunning artwork, this book is the ultimate guide to the world of wellbeing. Contents includes: - Sharing a Meal With Family - USA - Remembering loved ones on the Day of the Dead - MEXICO - Getting ready for Carnival - BRAZIL - Being cosy (hygge) - DENMARK - Going for an evening stroll (La passeggiata) - ITALY - Having a sauna - FINLAND - Djembe drumming - MALI - Going forest bathing - JAPAN - Singing along with the hits at a noraebang ('singing room') - SOUTH KOREA - Tidying up for New Year - CHINA - Practising yoga - INDIA - Sharing fish with the community (Inati) - TOKELAU - Telling Dreamtime stories - AUSTRALIA About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travelers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
Join travellers Cat and Bird as they explore the world in this fun search-and-find book. With every turn of the page, there's a new busy city scene to discover - a colourful carnival in Rio, a funfair in Paris, a treasure-filled souk in Morocco. Our intrepid duo have spent all year planning their amazing trip: a city-hopping tour around the globe! They've packed their bags and are ready to go, but they need your help... In each city there are all kinds of things to spot, from tasty festival food and traditional hats to a famous landmark, a unique souvenir and a local animal or two. You'll need to hunt high and low, peep inside buildings and search among the crowds. And don't forget to look for Cat and Bird in every city too. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
Discover the secret lives of more than 30 extraordinary creatures that share our cities. From red foxes sneaking rides on London buses to leopards prowling the backstreets of Mumbai, this book explores the clever ways animals have adapted to the urban environment and explains how you can help protect our wild neighbours. Crammed with buildings, traffic and people, urban spaces are the last place you'd expect to see wildlife. But all kinds of animals live alongside us in the hidden corners of our towns and cities - from teeny ants living under pavement cracks to pick-pocketing monkeys and spotted hyenas being fed by locals. Within these pages, you'll travel from city to city, across six different continents, meeting just some of these amazing animals. There are tips on where and when you might see them, what signs to look for and how you can help make our cities more nature-friendly places. You'll also see the conservation status of each animal, from those of least concern to species which are endangered. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
This interactive and colourful atlas takes young readers on a hands-on journey all around the world. Each page turned brings a new continent to life with a total of more than 100 flaps to lift, beautifully detailed illustrations, and fun facts about different cultures, species of wildlife and places to visit along the way. Written by Kate Baker and accompanied by wonderful artwork from Liz Kay, learning about the world has never been so fun or easy. Starting your globetrotting adventure in the frozen Arctic tundra of North America, you'll discover where the world's longest skating rink is located, where you can swim with pigs and what exactly 'dog mushing' is. You'll then travel on to South America to meet Amazonian Indian tribes, anacondas, toucans and more. Crossing the Atlantic Ocean to Europe, you'll explore Dracula's spooky castle, the world's biggest snow fort and the story behind Norway's trolls before peeping inside the treasure-filled tomb of Tutankhamun and meeting some of the animal kingdom's world record breakers in Africa. Next, you'll visit the mesmerising Taj Mahal, see where cuddly giant pandas hang out and scare yourself silly with the legend of the 'Kappa' river monster in Asia, then head down under to Oceania for vast coral reefs, Polynesian gods and famous explorers. You'll finish your intrepid journey with a trip to the planet's coldest continent, Antarctica, for tales of South Pole adventurers, wild weather and more. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
It's 1911 and, against her mother's wishes, quiet New Yorker Emma dreams of winning the right to vote. She is sent away by her parents in the hope distance will curb her desire to be involved with the growing suffrage movement and told to spend time learning about where her grandparents came from. Across the Atlantic - Queenstown, southern Ireland - hotelier Thomas dreams of being loved, even noticed, by his actress wife, Alice. On their wedding day, Alice's father had assured him that adoration comes with time. It's been eight years. But Alice has plans of her own and they certainly don't include the fight for equality or her dull husband. Emma's arrival in Ireland leads her to discover family secrets and become involved in the Irish Women's Suffrage Society in Cork. However, Emma's path to suffrage was never meant to lead to a forbidden love affair...
Travel along the story path and discover an enchanted world where fairy princesses battle with monsters from the deep and vampire cats zoom through the galaxy on silver unicorns. This innovative twist on the classic quest tale allows young readers to choose their own characters, settings and plots at every turn. With a simple, easy-to-follow structure and bold, quirky imagery by award-winning illustrator Madalena Matoso, this is an imaginative storytelling experience for children of all ages. Who will you meet? Where will you go? What will you do next? It's all up to you...
Did you know that the cheetah can accelerate faster than a racing car - or that a peregrine can swoop at prey at speeds of almost 260kph (160mph)? These are just some of the incredible facts you'll discover as 50 of the world's most awesome animal athletes compete in their very own athletics championships. From the fastest runner and deepest diver to the loudest screecher and greediest guzzler, this is a sporting contest like no other! With light-hearted text by Kate Baker, quirky illustrations by Andres Lozano and loads of flaps to lift, this interactive book will keep kids amused for hours. What's more, with plenty of fun facts and figures dotted throughout, including where the animals live, what they like to do and their claim to fame in the animal kingdom, this is an invaluable learning resource as well as a whole lot of fun. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
This stunning lift-the-flap book takes the reader on a journey all around the globe and deep underground. There they'll find amazing hidden worlds, teeming with life - from prairie dog towns and ant cities, to opal mines and treasure-filled tombs. Each spread is bursting with details and has new surprises to discover in the cutaway artwork and under the flaps. With so much to see and explore, this is a perfect gift for young adventurers.
It's not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or who now stand beside them! Lost Omens: Legends provides details on 42 of the Inner Sea region's biggest personalities, from queens and kings that rule the present to distant figures from Golarion's past. Uncover details from the inner lives of movers and shakers from all around the globe, as well as the secret techniques, items, and knowledge PCs might gain from encountering these larger-than-life figures! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
As the pressure rises and the exodus through the ring gates continues, opportunities abound for shrewd crews willing to take risks on Earth, Mars, and in The Belt. The changes brought about by the discovery of the protomolecule continue to disrupt the status quo, and tensions between the factions are white hot. Sol System provides information on the governments, corporations, and factions that vie for power and influence, along with expanded rules for trade and running corporations and other organizations. For players, there is new equipment and technology, including cyber and bioaugmentation, and expanded rules for Belter, Earther, and Martian characters. This beautifully illustrated sourcebook opens new ways to play and build characters, and exciting new details on humanity’s homes. Sol System also offers a plethora of new adventure opportunities—political intrigue, spies, strange cults!—and sets the stage for the forthcoming Free Navy Conflict.
In the wake of the upheaval to interstellar travel caused by the galaxy-wide Drift Crisis, countless new worlds await exploration by eager and opportunistic starfarers. Ports of Call, the latest hardcover resource for the Starfinder Roleplaying Game, presents 10 highly detailed spaceports and settlements across all of space, from Drifter’s End on Absalom Station to the rebuilt megacity of Izadamar in the Scoured Stars to the to the wonders of the theme-park planet of Golarion World! Other featured locales include a collection of warships called the Bastion that protects against the insectile hordes of the alien Swarm or the starship port of Skydock on Verces. Each location provides area maps, regional overviews and customs, local character options like equipment and spells, copious adventure hooks, and more, offering a huge selection of interesting sites for stopovers or long-term stays. Along with all this, Ports of Call also features: • An overview and poster-sized map of the Starfinder galaxy. • New rules for easier and faster hyperspace travel along Drift Lanes, a new phenomenon coming out of the Drift Crisis. • Four new player character species, including giants, sentient oozelike selamids, the gaseous thyrs, and the reptilian xulgaths of Lost Golarion. • Expanded downtime rules, new starship options, a cargo subsystem, new NPCs, a score of new side job adventures, and much more!
The enclosed garden, or hortus conclusus, is a place where architecture and landscape come together. It has a long and varied history, ranging from the early paradise garden and cloister, the botanic garden and giardini segreto, the kitchen garden and as a stage for social display. The enclosed garden has continued to develop into its many modern forms: the city retreat, the redemptive garden, the deconstructed building. As awareness of climate change becomes increasingly important, the enclosed garden, which can mediate so effectively between interior and exterior, provides opportunities for sustainable design and closer contact with the natural landscape. By its nature it is ambiguous. Is it an outdoor room, or captured landscape; is it architecture or garden? Kate Baker discusses the continuing relevance of the typology of the enclosed garden to contemporary architects by exploring influential historical examples and the concepts they generate, alongside some of the best of contemporary designs - brought to life with vivid photography and detailed drawings - taken primarily from Britain, the Mediterranean, Japan and North and South America. She argues that understanding the potential of the enclosed garden requires us to think of it as both a design and an experience. Captured Landscape provides a broad range of information and design possibilities for students of architectural and landscape design, practising architects, landscape designers and horticulturalists and will also appeal to a wider audience of all those who are interested in garden design. This second edition of Captured Landscape is enriched with new case studies throughout the book. The scope has now been broadened to include an entirely new chapter concerning the urban condition, with detailed discussions on issues of ecology, sustainability, economy of means, well-being and the social pressures of contemporary city life.
The enclosed garden, or hortus conclusus, is a place where architecture and landscape come together. It has a long and varied history, ranging from the early paradise garden and cloister, the botanic garden and giardini segreto, the kitchen garden and as a stage for social display. The enclosed garden has continued to develop into its many modern forms: the city retreat, the redemptive garden, the deconstructed building. As awareness of climate change becomes increasingly important, the enclosed garden, which can mediate so effectively between interior and exterior, provides opportunities for sustainable design and closer contact with the natural landscape. By its nature it is ambiguous. Is it an outdoor room, or captured landscape; is it architecture or garden? Kate Baker discusses the continuing relevance of the typology of the enclosed garden to contemporary architects by exploring influential historical examples and the concepts they generate, alongside some of the best of contemporary designs - brought to life with vivid photography and detailed drawings - taken primarily from Britain, the Mediterranean, Japan and North and South America. She argues that understanding the potential of the enclosed garden requires us to think of it as both a design and an experience. Captured Landscape provides a broad range of information and design possibilities for students of architectural and landscape design, practising architects, landscape designers and horticulturalists and will also appeal to a wider audience of all those who are interested in garden design. This second edition of Captured Landscape is enriched with new case studies throughout the book. The scope has now been broadened to include an entirely new chapter concerning the urban condition, with detailed discussions on issues of ecology, sustainability, economy of means, well-being and the social pressures of contemporary city life.
The recipes in this early twentieth-century volume were collected from the "colored women of the State of California." This important volume gives access into the homes of these women through the food they were preparing for their own families.
In a catastrophic instant, travel through the faster-than-light Drift realm failed, with travelers vanishing in mid-flight, communications scrambling, and the Drift's progenitor god Triune falling mysteriously silent. In the aftermath, empires cling to far-flung holdings, opportunists exploit the chaos, and everyone demands to know what triggered this Drift Crisis and how they can solve it. The Drift Crisis hardcover rulebook and setting guide details this massive galaxy-wide event, introducing a vast array of new conflicts, opportunities, and stories. Equip your characters with the latest technologies and techniques for surviving the upheaval, with new gear and character options. Discover the influential factions that are restoring order, profiting on the wreckage, or perpetuating the pandemonium. And experience the Drift Crisis with 20 detailed adventure seeds that range from survival to saving the galaxy!
Enhance your Starfinder experience with this invaluable game resource covering all aspects of the Starfinder rules! From totally revised fundamentals like core classes and starship combat to brand-new systems for expanding the way you play, this 192-page hardcover rules resource offers fresh ideas while still blending with the existing system. With Starfinder Enhanced at hand, you’ll be ready for the countless challenges of infinite space! Starfinder Enhanced includes: • New versions of the envoy, solarian, technomancer, and witchwarper classes, all revised to make them more balanced and easier to play. • New class features and character options for every Starfinder class published to date! • New archetypes, spells, equipment, and over 90 new feats. Truly build the character you want! • Rules for scalable equipment, so you never have to trade-in your trusty sidearm ever again. • New subsystems for narrative starship combat, expanded creature companions, and new chances to spend Resolve Points for every character! • 12 playable species including fan favorites and entirely new options, from the shapeshifting kitsune to the tiny novians born from dying suns!
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find the following: * Over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin. * More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug. * New alien technology to help give your character an edge, including armor, weapons, magic items, and spells. * New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more! The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.
It's a dangerous universe out there, and often the difference between survival and being the next meal for an angry ksarik is having the right equipment. From guns to augmentations to high-tech and magical devices for every imaginable situation, Starfinder Armory is your guide to everything you need, whether you are a frontline fighter, stealthy spy, or scholarly spellcaster. Inside Starfinder Armory, you'll find the following: • Scores of new weapons, filling out the options for weapons of every category, level, and type and rules to customize your weapons through weapon accessories, weapon fusions, and different weapon manufacturers. • New suits of armor, including light, heavy, and powered armor for nearly every level and numerous armor upgrades. • A wide range of new equipment-themed player options, including class features for every class! • Dozens of new pieces of technological, magic, and hybrid items, as well as numerous personal items, new augmentations from cybernetics to magitech and necrografts, and more! The pocket edition presents the same contents as the original hardcover edition in a smaller sized softcover for a lower price and better portability.
Have you ever wondered how a dinosaur would measure up against the Great Pyramids of Giza, if a hummingbird could outfly a jet plane, or how many atoms could fit inside a grain of sand? These are just some of the questions explored in this extraordinary book of comparisons. Detailed images drawn to scale, informative text and unexpected visual analogies will help the reader to comprehend just how fast, how strong, how small and how big things really are. With stunning Victorian-style artwork by award-winning illustrator Page Tsou, this visual feast of a compendium will surprise and delight inquisitive minds in equal measure. Peek inside and discover a beetle that is stronger than an elephant, meet the pterosaur that was bigger than a spitfire and explore the furthest reaches of the known universe.
This scarce antiquarian book is a selection from Kessinger PublishingAcentsa -a centss Legacy Reprint Series. Due to its age, it may contain imperfections such as marks, notations, marginalia and flawed pages. Because we believe this work is culturally important, we have made it available as part of our commitment to protecting, preserving, and promoting the world's literature. Kessinger Publishing is the place to find hundreds of thousands of rare and hard-to-find books with something of interest for e |
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