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Choosing and Using Digital Games in the Classroom - A Practical Guide (Hardcover, 1st ed. 2017): Katrin Becker Choosing and Using Digital Games in the Classroom - A Practical Guide (Hardcover, 1st ed. 2017)
Katrin Becker
R3,875 Discovery Miles 38 750 Ships in 10 - 15 working days

This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience. The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans.

String Theory and M-Theory - A Modern Introduction (Hardcover): Katrin Becker, Melanie Becker, John H. Schwarz String Theory and M-Theory - A Modern Introduction (Hardcover)
Katrin Becker, Melanie Becker, John H. Schwarz
R2,783 Discovery Miles 27 830 Ships in 10 - 15 working days

String theory is one of the most exciting and challenging areas of modern theoretical physics. This book guides the reader from the basics of string theory to recent developments. It introduces the basics of perturbative string theory, world-sheet supersymmetry, space-time supersymmetry, conformal field theory and the heterotic string, before describing modern developments, including D-branes, string dualities and M-theory. It then covers string geometry and flux compactifications, applications to cosmology and particle physics, black holes in string theory and M-theory, and the microscopic origin of black-hole entropy. It concludes with Matrix theory, the AdS/CFT duality and its generalizations. This book is ideal for graduate students and researchers in modern string theory, and will make an excellent textbook for a one-year course on string theory. It contains over 120 exercises with solutions, and over 200 homework problems with solutions available on a password protected website for lecturers at www.cambridge.org/9780521860697.

Wissenskommunikation Im Web - Sprachwissenschaftliche Perspektiven Und Analysen (German, Hardcover): Matthias Ballod, Katrin... Wissenskommunikation Im Web - Sprachwissenschaftliche Perspektiven Und Analysen (German, Hardcover)
Matthias Ballod, Katrin Beckers, Marvin Wassermann
R1,573 Discovery Miles 15 730 Ships in 10 - 15 working days

Fur die individuelle und gesamtgesellschaftliche Wissenskommunikation, d.h. den kommunikativ vermittelten Transfer sprachlich gefassten Wissens, haben sich durch die allumfassende Digitalisierung die Bedingungsgefuge in vielfacher Hinsicht verandert. Neue technisch-mediale Rahmenbedingungen, diversifizierte und flexibilisierte Textsorten und Interaktionstypen sowie undurchsichtige Akteurs-Konstellationen lassen eine ganze Reihe neuer wissenskommunikativer Erscheinungsformen entstehen, die trotz ihrer grossen alltaglichen Bedeutung erst in Ansatzen beschrieben sind. Der Sammelband dokumentiert sprach- und transferwissenschaftliche Perspektiven auf diesen multidisziplinar im Fokus stehenden Gegenstandsbereich.

Choosing and Using Digital Games in the Classroom - A Practical Guide (Paperback, Softcover reprint of the original 1st ed.... Choosing and Using Digital Games in the Classroom - A Practical Guide (Paperback, Softcover reprint of the original 1st ed. 2017)
Katrin Becker
R2,239 Discovery Miles 22 390 Ships in 18 - 22 working days

This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience. The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans.

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