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Reviewing the theory of the general linear model (GLM) using a
general framework, Univariate and Multivariate General Linear
Models: Theory and Applications with SAS, Second Edition presents
analyses of simple and complex models, both univariate and
multivariate, that employ data sets from a variety of disciplines,
such as the social and behavioral sciences. With revised examples
that include options available using SAS 9.0, this expanded edition
divides theory from applications within each chapter. Following an
overview of the GLM, the book introduces unrestricted GLMs to
analyze multiple regression and ANOVA designs as well as restricted
GLMs to study ANCOVA designs and repeated measurement designs.
Extensions of these concepts include GLMs with heteroscedastic
errors that encompass weighted least squares regression and
categorical data analysis, and multivariate GLMs that cover
multivariate regression analysis, MANOVA, MANCOVA, and repeated
measurement data analyses. The book also analyzes double
multivariate linear, growth curve, seeming unrelated regression
(SUR), restricted GMANOVA, and hierarchical linear models. New to
the Second Edition Two chapters on finite intersection tests and
power analysis that illustrates the experimental GLMPOWER procedure
Expanded theory of unrestricted general linear, multivariate
general linear, SUR, and restricted GMANOVA models to comprise
recent developments Expanded material on missing data to include
multiple imputation and the EM algorithm Applications of MI,
MIANALYZE, TRANSREG, and CALIS procedures A practical introduction
to GLMs, Univariate and Multivariate General Linear Models
demonstrates how to fully grasp the generality of GLMs by
discussing them within a general framework.
Reviewing the theory of the general linear model (GLM) using a
general framework, Univariate and Multivariate General Linear
Models: Theory and Applications with SAS, Second Edition presents
analyses of simple and complex models, both univariate and
multivariate, that employ data sets from a variety of disciplines,
such as the social and behavioral sciences. With revised examples
that include options available using SAS 9.0, this expanded edition
divides theory from applications within each chapter. Following an
overview of the GLM, the book introduces unrestricted GLMs to
analyze multiple regression and ANOVA designs as well as restricted
GLMs to study ANCOVA designs and repeated measurement designs.
Extensions of these concepts include GLMs with heteroscedastic
errors that encompass weighted least squares regression and
categorical data analysis, and multivariate GLMs that cover
multivariate regression analysis, MANOVA, MANCOVA, and repeated
measurement data analyses. The book also analyzes double
multivariate linear, growth curve, seeming unrelated regression
(SUR), restricted GMANOVA, and hierarchical linear models. New to
the Second Edition -Two chapters on finite intersection tests and
power analysis that illustrates the experimental GLMPOWER procedure
-Expanded theory of unrestricted general linear, multivariate
general linear, SUR, and restricted GMANOVA models to comprise
recent developments -Expanded material on missing data to include
multiple imputation and the EM algorithm -Applications of MI,
MIANALYZE, TRANSREG, and CALIS procedures A practical introduction
to GLMs, Univariate and Multivariate General Linear Models
demonstrates how to fully grasp the generality of GLMs bydiscussing
them within a general framework.
Interested in iPhone and iPad apps development? Want to learn more?
Whether you're a self-taught iPhone and iPad apps development
genius or have just made your way through the pages of Beginning
iOS 6 Development, we have the perfect book for you. More iOS 6
Development: Further Explorations of the iOS SDK digs deeper into
Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex
Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they
can-covering topics like Core Data, peer-to-peer networking using
GameKit and network streams, working with data from the web,
MapKit, in-application e-mail, and more. All the concepts and APIs
are clearly presented with code snippets you can customize and use,
as you like, in your own apps. If you are going to write a
professional iPhone or iPad app, you'll want to get your arms
around Core Data, and there's no better place to do so than in the
pages of this book. The book continues right where Beginning iOS 6
Development leaves off, with a series of chapters devoted to Core
Data, the standard for Apple persistence. Dave, Alex, Kevin and
Jeff carefully step through each Core Data concept and show
techniques and tips specifically for writing larger apps-offering a
breadth of coverage you won't find anywhere else. The Core Data
coverage alone is worth the price of admission. But there's so much
more! More iOS 6 Development covers a variety of networking
mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer
model, to the addition of Bonjour discovery and network streams,
through the complexity of accessing files via the web. Dave, Alex,
Kevin, and Jeff will also take you through coverage of concurrent
programming and some advanced techniques for debugging your
applications. The enhanced multitasking, threading, memory
management and more are important. Apps are getting more and more
complex, including sophisticated game apps that offer virtual or
augmented reality experiences and new mapping views that take
advantage of sensors and other APIs in the newest iOS 6 SDK.
Whether you are a relative newcomer to iPhone and iPad or iOS
development or an old hand looking to expand your horizons, there's
something for everyone in More iOS 6 Development.
Building on your knowledge of how to write basic applications,
Pro iOS 5 Tools: Xcode, Instruments and Build Toolsshows how to
take your apps from promising to real, and from good to great, by
using numerous performance and debugging techniques and tools found
in Xcode, Apple's Integrated Development Environment (IDE),
Interface Builder and more. You will start by studying an
alpha-stage iOS app and learning how you can use the tools provided
in the iOS developer's toolbox, plus popular third-party tools, to
take an app to a final product and ready to ship. Your own app
development will never be the same again Learn the tools available
to all iOS developers: Xcode, Instruments, network diagnostic tools
and version control Techniques for debugging by using Instruments,
as well as the new features available in newest version of Xcode
Performance tuning techniques and workflow enhancements What you'll
learn How to set up a bare-bones shopping cart app; from creating a
new project to using a distributed version control system for
setting up the environment using Xcode, Interface Builder and other
Apple developer tools.How to work your way through an app and tune
the user interface for performance How to diagnose and address
memory issues, leaks and dealing with intermittent crashes How to
deal with networking issues and reliably recreate or simulate these
environments How to address multitasking, behind the scenes power
drains, and reduce/optimize power usage from the radio and other
power draining features in iOS devices How to distribute your app
to beta testers, prepare for the App Store and speed up development
time by learning shortcuts and other enhancements to developer
tools Who this book is for
This book is for iOS developers looking to fully utilize iOS
5tools like Xcode, Interface Builder and more, making their apps
development faster andmore efficient. Table of Contents Wax On, Wax
Off First-Class Tools: Xcode, Interface Builder and MoreThree
Screens and...Well, It Runs Memory Management and Diagnostics Core
Animation andSmooth Scrolling Networking, Cache, andPower
Management Prepare the Beta Why Are Things Breaking? Can We
Automate Some of This? Now, They Want an iPad Version How Do I
Share Some of This? One MoreThing
Interested in iPhone and iPad apps development? Want to learn more?
Whether you're a self-taught iPhone and iPad apps development
genius or have just made your way through the pages of Beginning
iOS 7 Development, we have the perfect book for you. More iOS 7
Development: Further Explorations of the iOS SDK digs deeper into
Apple's latest iOS 7 SDK. Bestselling authors Dave Mark, Alex
Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they
can-covering topics like Core Data, peer-to-peer networking using
GameKit and network streams, working with data from the web,
MapKit, in-application e-mail, and more. All the concepts and APIs
are clearly presented with code snippets you can customize and use,
as you like, in your own apps. If you are going to write a
professional iPhone or iPad app, you'll want to get your arms
around Core Data, and there's no better place to do so than in the
pages of this book. The book continues right where Beginning iOS 7
Development leaves off, with a series of chapters devoted to Core
Data, the standard for Apple persistence.Dave, Alex, Kevin and Jeff
carefully step through each Core Data concept and show techniques
and tips specifically for writing larger apps-offering a breadth of
coverage you won't find anywhere else. The Core Data coverage alone
is worth the price of admission. But there's so much more More iOS
7 Development covers a variety of networking mechanisms, from
GameKit's relatively simple BlueTooth peer-to-peer model, to the
addition of Bonjour discovery and network streams, through the
complexity of accessing files via the web. Dave, Alex, Kevin, and
Jeff will also take you through coverage of concurrent programming
and some advanced techniques for debugging your applications. The
enhanced multitasking, threading, memory management and more are
important. Apps are getting more and more complex, including
sophisticated game apps that offer virtual or augmented reality
experiences and new mapping views that take advantage of sensors
and other APIs in the newest iOS 7 SDK. Whether you are a relative
newcomer to iPhone and iPad or iOS development or an old hand
looking to expand your horizons, there's something for everyone in
More iOS 7 Development.What you'll learn * How to build apps
customized for the iPad, the world's most popular tablet * How to
utilize a variety of networking mechanisms, including peer-to-peer
connections over Bluetooth using GameKit * Details on the addition
of Bonjour discovery and network streams * How to embed maps with
Map Kit and use in-application email How to access a user's iPod
library and integrate music into apps * Essentials of concurrent
programming and advanced debugging techniques * How to work with
enhanced multitasking, threading, memory management and other APIs
Tips on working with data from the web and the cloud, including
Apple's iCloud * How to deal with Core Data: key concepts and
techniques for writing larger applications * How to work with the
iOS SDK when dealing with sensors, gyroscopes, etc. for augmented
reality experiences in game and socia media appsWho this book is
for This book serves as a complimentary book to Beginning iOS 7
Development and is suitable for those aspiring app developers new
to iPad app development. Prior Objective-C programming experience
would be helpful, but not required.
Interested in iPhone and iPad apps development? Want to learn more?
Whether you are a relative newcomer to iPhone and iPad or iOS
development or an old hand looking to expand your horizons, we have
the perfect Swift-flavored book for you. The update to the
bestselling More iPhone Development by Dave Mark and Jeff LaMarche,
More iPhone Development with Swift digs deeper into the new Apple
Swift programming language and iOS 8 SDK, explaining complex
concepts and techniques in the same friendly, easy-to-follow style
you've come to expect. More iPhone Development with Swift covers
topics like Swift, Core Data, peer-to-peer networking using
Multipeer Connectivity, working with data from the web, MapKit,
in-application e-mail, Camera Live-Previews integration, Barcode
scanning, Face recognition and more. All the concepts and APIs are
clearly presented with code snippets you can customize and use, as
you like, in your own apps. You'll journey through coverage of
concurrent programming and some advanced techniques for debugging
your applications.
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