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Learn WatchKit for iOS covers the development of applications for
the new Apple Watch using the WatchKit framework in iOS 8 and the
Swift programming language. In this book, an Apple Watch
application is an extension to an existing iOS app and is packaged
and submitted to the App Store along with it. Using a suite of
simple examples, Kim Topley, co-author of Beginning iPhone
Development with Swift, introduces and explains every feature of
WatchKit and the associated technologies that you'll need to
understand to build Apple Watch applications for iOS 8, culminating
in a complete WatchKit application that shows weather forecast
information for various cities around the world on the Apple Watch.
The team that brought you the bestselling Beginning iPhone
Development, the book that taught the world to program on the
iPhone, is back again, bringing this definitive guide up-to-date
with Apple's latest and greatest new iOS 8 and its SDK, as well as
with the latest version of Xcode (6.1).You'll have everything you
need to create your very own apps for the latest iOS devices. Every
single sample app in the book has been rebuilt from scratch using
Xcode 6.1 and the latest 64-bit iOS 8-specific project templates,
and designed to take advantage of the latest Xcode features.
Assuming only a minimal working knowledge of Objective-C, and
written in a friendly, easy-to-follow style, Beginning iPhone
Development offers a complete soup-to-nuts course in iPhone, iPad,
and iPod touch programming. The book starts with the basics,
walking through the process of downloading and installing Xcode 6.1
and the iOS 8 SDK, and then guides you though the creation of your
first simple application. From there, you'll learn how to integrate
all the interface elements iOS users have come to know and love,
such as buttons, switches, pickers, toolbars, and sliders. You'll
master a variety of design patterns, from the simplest single view
to complex hierarchical drill-downs. The confusing art of table
building will be demystified, and you'll learn how to save your
data using the iPhone file system. You'll also learn how to save
and retrieve your data using a variety of persistence techniques,
including Core Data and SQLite. And there's much more!
J2ME in a Nutshell provides a solid, no-nonsense reference to the "alphabet soup" of micro edition programming, covering the CLDC, CDC, KVM and MIDP APIs. The book also includes tutorials for the CLDC, KVM, MIDP and MIDlets, MIDlet user interfaces, networking and storage, and advice on programming small handhelds. Combined with O'Reilly's classic quick reference to all the core micro-edition APIs, this is the one book that will take you from curiosity to code with no frustrating frills in between.
JavaServer Faces (JSF) is a new and exciting technology coming out
from Sun. It is a framework for creating user interfaces for web
applications. JSF offers both a programming model and user
interface (UI) component tag library for developing web
applications. The UI is created on the server (through JSP /
servlets) and renders back on the client as HTML (with embedded
JavaScript). Both the JSF specification and Sun's JSF tutorial
start off by discussing the JSF lifecycle and the component model
that it works with internally. Instead this book will approach JSF
by treating it as a technology for building JSP pages that create
HTML and therefore this book begins by describing the JSF HTML tag
library. Only much later in the book, when the reader is
comfortable with JSF, do the details of the lifecycle and
UI-Components and renderers get introduced.
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