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Software history has a deep impact on current software designers,
computer scientists, and technologists. System constraints imposed
in the past and the designs that responded to them are often
unknown or poorly understood by students and practitioners, yet
modern software systems often include "old" software and
"historical" programming techniques. This work looks at software
history through specific software areas to develop
student-consumable practices, design principles, lessons learned,
and trends useful in current and future software design. It also
exposes key areas that are widely used in modern software, yet
infrequently taught in computing programs. Written as a textbook,
this book uses specific cases from the past and present to explore
the impact of software trends and techniques. Building on concepts
from the history of science and technology, software history
examines such areas as fundamentals, operating systems, programming
languages, programming environments, networking, and databases.
These topics are covered from their earliest beginnings to their
modern variants. There are focused case studies on UNIX, APL, SAGE,
GNU Emacs, Autoflow, internet protocols, System R, and others.
Extensive problems and suggested projects enable readers to deeply
delve into the history of software in areas that interest them
most.
Software history has a deep impact on current software designers,
computer scientists, and technologists. System constraints imposed
in the past and the designs that responded to them are often
unknown or poorly understood by students and practitioners, yet
modern software systems often include "old" software and
"historical" programming techniques. This work looks at software
history through specific software areas to develop
student-consumable practices, design principles, lessons learned,
and trends useful in current and future software design. It also
exposes key areas that are widely used in modern software, yet
infrequently taught in computing programs. Written as a textbook,
this book uses specific cases from the past and present to explore
the impact of software trends and techniques. Building on concepts
from the history of science and technology, software history
examines such areas as fundamentals, operating systems, programming
languages, programming environments, networking, and databases.
These topics are covered from their earliest beginnings to their
modern variants. There are focused case studies on UNIX, APL, SAGE,
GNU Emacs, Autoflow, internet protocols, System R, and others.
Extensive problems and suggested projects enable readers to deeply
delve into the history of software in areas that interest them
most.
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