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Follow the adventures of Rupert the rabbit as he learns that
intentions and imagination are two of the most important
ingredients in all things magickal. In "Tools of the Craft," Rupert
meets a family who has come to teach their children about tools
they use in crafting magick. "Rupert's Magickal Imagination" has
him watching children practicing using their intentions when one of
them wonders what happens if you don't believe in magick. With two
rhyming stories and 23 vibrant illustrations, this book offers an
enchanting way to help your child begin a journey to learn about
magick. For readers aged 5 to 8.
An enchanting collection of four rhyming bedtime stories, children
will be encouraged to discover new ways of exploring and directing
dreamtime that comes naturally from their minds and hearts. Meet
the very tired and hungry Brody the bat who helps Rupert learn
about going to sleep, and a colorful dragon that knows all about
dreaming. Merissa the Mermaid and Flora the Frog are the perfect
duo to talk about sending bad dreams away and the Guardian of
Dreams is there to protect dreamers as they sleep. Inspiration for
reluctant and eager sleepers alike can be found in this assortment
of charming, creative tales. Stories come to life with 40
delightfully vibrant pastel illustrations that complement creative
concepts, influencing the direction and content of children s
dreams something sure to please the adventurous spirit of every
child "
Rupert learns more in this second book about making magick,
including the meaning of symbols, some that are familiar and some
that are new to him. Rupert meets Grandmother Spinner, a very wise
spider who helps him to understand why three children are gathering
items in the forest to build an altar; and Goddess makes an
appearance to teach Rupert and some of his friends how the moon
reminds people of the Maiden, Mother, and Crone. With 16 enchanting
illustrations, these two rhyming stories offer children a glimpse
of the vibrant journey ahead of them as they learn more about how
to make magick. For readers aged 5 to 8.
Rupert the rabbit is curious, furry, brown, and helpful, and it
seems his lessons never end! With the help of human, animal, and
fairy friends, he learns about reducing, reusing, and recycling,
and how each of us has an important part to play in taking care of
the world around us. A cloud of dragonflies, a singing frog, a
lonely snail, a smart cat, and even a clever crow all have things
to teach Rupert throughout his adventures in these four stories.
Rupert's Tales are enhanced by 40 vivid pastel illustrations that
create scenes sure to spark a sense of wonder at the beauty of
nature. Lyrically enchanting, Rupert's adventures lovingly
introduce children to the important task of fostering our natural
environment.
A groundbreaking story that collects, commemorates, and illuminates
traditional, sacred Pagan practices and beliefs in a fresh,
contemporary, and whimsical style. Join Rupert the rabbit on his
adventures as he sets out to discover how and why people leave
their homes to celebrate seasonal holidays in the forest where he
lives. As Rupert's journey unfolds throughout the seasons, he meets
owls, fairies, and old friends who teach him about the Wheel of the
Year. Beautifully illustrated, this book is an excellent starting
point for young children being raised within the loose structure of
the various Pagan traditions. You don't have to be Pagan to be
enchanted by Rupert and the magick found in his tales.
The Wheel of the Year Activity Book. Coloring pages, puzzles, and
games follow lovable Rupert the rabbit and all his friends as they
learn about the 8 seasonal holidays of the Wheel of the Year. Enjoy
hours of imaginative fun with animals, fairies, and children who
join Rupert in his lessons through 38 images from the Ruperts Tales
The Wheel of the Year book series. Solve puzzles and play games,
too Become a Friend of Rupert Hes waiting for you
Rupert's Tales continue with four new adventure stories in The
Nature of Elements. Rupert the rabbit learns how courage,
acceptance, compassion, and helping others are connected to the
classical elements of Air, Fire, Water, and Earth. In "The Courage
to Fly," Grandmother Spinner teaches Rupert that knowledge is only
the beginning of wisdom when she asks for his help with a bird who
has fallen from the sky. Rupert discovers in "Some Like It Hot"
that the Element of Fire is the realm of action and turning words
into deeds. When Dylan the dolphin is stuck far from the sea in
"The Mystery of Lessons," Rupert receives a lesson in compassion
when Grandmother Spinner asks for his help once more, and, finally,
Rupert is rewarded for his assistance in "The Sounds of Earth" when
he helps Erik the earthworm finally get some sleep. Includes 39
vibrant illustrations. For ages 5-8.
Majo had been the Gatekeeper for more than 700 years, guiding souls
into the Realms Beyond and keeping the demons from the land of the
living, before tricking the young Mi into taking her place. Eager
to earn entry into the Golden Realm of Light, five spirits of Mi's
long-dead ancestors had aided Majo in manipulating each of her
sisters in turning her into a freak. Majo's plan went awry, though,
when the sisters used the terrible gifts of their ancestors' power
to transform Mi, but left her with a narrow way in which she might
redeem herself. Tasked with learning to love herself in order to
avoid her fate as Gatekeeper, she knows the the spirits of her
ancestors are gathering once more, twenty-five long years later,
bringing both her sisters and her daughters to witness whether Mi's
search for beauty has finally come to an end, or if one of them
must take her place.
Kyoei. Kodokuna. Daiji. Each is a daughter of Mi, the unforetold
sixth daughter of Sooshay and Keylei, who was turned into an
enchanted freak by her older sisters, complete with wings and a
mermaid tail. Each has lived without her mother, but none has
escaped her touch. Each daughter's tale speaks of Mi's own journey
to accept her sisters' charge of loving herself first and best in
order to break the terrible spell. And now, more than two decades
after Mi was tricked in her unique form, the spirits of the
ancestors who once guided her older sisters to trap her, have
returned. The children of Mi are now called to witness her
worthiness to become the Guardian of the Gateway to the Realms
Beyond.
What was that noise? A terrible racket wakes Bob up and he just
knows it must be a MONSTER. His big brother John wants to go on a
quest to find it, but Bob doesn't think that's such a good idea.
Bob can't let his brother go alone, though, so off they go, only to
discover the noises are coming from mom's room John has a plan to
save mom, but Bob isn't going to like that idea either ...
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