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Showing 1 - 18 of 18 matches in All Departments

Mythras Compagnon (Paperback): Rodney Leary, Pete Nash, John Snead, Lawrence Whitaker Mythras Compagnon (Paperback)
Rodney Leary, Pete Nash, John Snead, Lawrence Whitaker
R446 Discovery Miles 4 460 Ships in 12 - 17 working days
Premieres Aventures (Paperback): Darvin Martin, Pete Nash, Lawrence Whitaker Premieres Aventures (Paperback)
Darvin Martin, Pete Nash, Lawrence Whitaker
R589 Discovery Miles 5 890 Ships in 12 - 17 working days
Contre le Chaos - Sept scenarios d'epee & sorcellerie pour Mythras (Paperback): Tom Griffith, Keane Peterson, Marko... Contre le Chaos - Sept scenarios d'epee & sorcellerie pour Mythras (Paperback)
Tom Griffith, Keane Peterson, Marko Vojnovic, Jonathan Webb, Lawrence Whitaker
R667 Discovery Miles 6 670 Ships in 12 - 17 working days
Parallel Lines - 8 Parallel-Spanning Missions for Luther Arkwright (Paperback): Chad Bowser, Anthony Boyd, Scott Crowder, Bruce... Parallel Lines - 8 Parallel-Spanning Missions for Luther Arkwright (Paperback)
Chad Bowser, Anthony Boyd, Scott Crowder, Bruce Mason, Pete Nash, …
R667 Discovery Miles 6 670 Ships in 12 - 17 working days

Parallel Lines is a collection of eight very different scenarios set in seven very different versions of Earth. Each mission is self-contained, but the collection can be played as a complete campaign with the characters forming an elite team in Valhalla's Mjollnir Section.The adventures include the Salem Witch Trials, a post-apocalyptic Camargue, an Orwellian Britain, epic journeys by airship and Trans-Siberian Express, a voyage to the bottom of the sea, an investigation through the streets of a disintegrating Edinburgh, and a murder hunt through a dystopian London.Packed with wild ideas and creative locations, along with dozens of colourful NPCs (and some distinctly weird ones), Parallel Lines is transplanar adventuring at its very best.Parallel Lines requires access to both Luther Arkwright: Roleplaying Across the Parallels and Mythras for full enjoyment.

Mythras Livre de Regles - Livre de Regles (Paperback): Pete Nash, Lawrence Whitaker Mythras Livre de Regles - Livre de Regles (Paperback)
Pete Nash, Lawrence Whitaker; Translated by Laurent Falashi, Franck Florentin, James Manez, …
R1,005 Discovery Miles 10 050 Ships in 12 - 17 working days

Vous desirez vivre des aventures passionnantes dans des univers varies? Mythras est un jeu de role detaille et flexible qui repondra a vos attentes.QUI SEREZ-VOUS ?Un guerrier ruse? Un voleur habile ? Un sorcier sans scrupules ? Un agent des dieux ? Grace a un systeme de competences particulierement souple, vous pouvez definir librement votre personnage.D'OU VENEZ VOUS ?Etes-vous un citadin accoutume au confort ? Un nomade des steppes suivant la transhumance de ses troupeaux ? Un barbare habitue a piller ses voisins et a subir les caprices des Dieux ? L'origine de votre personnage influence sa culture et ses savoir-faire.EN QUOI CROYEZ-VOUS ?Adorez-vous le terrible dieu de la guerre ? Respectez-vous les enseignements des esprits ancestraux ? Avez-vous choisi de suivre votre propre chemin vers l'illumination ? Preferez-vous la puissance noire de la sorcellerie ? Les croyances de votre personnage faconneront sa magie et sa destinee.QUE FEREZ-VOUS ?Vous avez envie de vous inspirer des peplums ou des classiques du medieval-fantastique ? Vous voulez mettre en scene des combats spectaculaires ou une enquete complexe ? Mythras vous fournit tout le necessaire pour donner corps a vos idees.MYTHRAS, LE COMPAGNON DE VOTRE IMAGINATIONUne creation de personnages fouillee ;Un systeme de combat innovant ;Cinq types de magie ;Des montres et creatures issus des mythes et des legendes ;De nombreux conseils pour les maitres de jeu.Savourez les regles, preparez vos des, reunissez vos amis, et partez a l'aventure !

Book of Quests - Seven Scenarios Against the Sorcerer (Paperback): Darren Driver, Tom Griffith, Russell Hoyle, Bruce Mason,... Book of Quests - Seven Scenarios Against the Sorcerer (Paperback)
Darren Driver, Tom Griffith, Russell Hoyle, Bruce Mason, Keane Peterson, …
R738 Discovery Miles 7 380 Ships in 12 - 17 working days

A set of linked adventures, The Book of Quests introduces you to The Realm and the insane schemes of the outlawed sorcerer, Jedakiah.Jedakiah has returned to The Realm. What are his schemes? Who are his allies? What malevolence has he planned? Who can challenge him, defeat him? Can The Realm even win?Book of Quests follows the sorcerer's nefarious plans from one end of The Realm to the other. Seven scenarios that can be played together as a campaign, or run individually, slotting into any Mythras setting. These scenarios take the characters from insect-infested swamps, to political intrigue in the hearts of cities, and thence to the mountain fortress of the Chaos Mother.CaravanJoin Jhonen's caravan as it heads north to Aylesford - there to discover a terrible secret...Beneath the Black WaterLord Drystan's niece has been kidnapped by the vile creatures of the Frogfens. Can the characters save her from She Who Dwells Beneath?Shadows Behind the ThroneKing Myur, ruler of The Realm, harbours a secret of his own. Can the party uncover the truth - and will they save him, or damn him?The Chaos Mother's ChaliceAn ancient temple hides an important artefact crucial to Jedakiah's plans. Can the characters find it before the sorcerer's agents? Can they survive its corrupting influence?Curse of the ContessaThe Contessa, a forlorn beauty, is devoted to her only child. What lies behind her sadness? Who is seeking to control the nobles of The Realm? Are things really what they seem?Raid on Yagelan's BluffAn evil race is rising again in the north; The Realm's only chance of survival is to strike hard and strike fast. The characters must venture into the strange lair of a stranger race, confronting the vile creations being bred to deliver slaughter and mayhem...Reckoning at Distaff PeakThe sorcerer must be defeated; his plans must be stopped. All that stands between Jedakiah's evil are the characters - and the reckoning looms at Dark Child's Tower...

Luther Arkwright - Roleplaying Across the Parallels (Hardcover): Chad Bowser, Pete Nash, Bryan Steele, Bryan Talbot, Lawrence... Luther Arkwright - Roleplaying Across the Parallels (Hardcover)
Chad Bowser, Pete Nash, Bryan Steele, Bryan Talbot, Lawrence Whitaker
R994 Discovery Miles 9 940 Ships in 12 - 17 working days

Not one Earth, but an infinity of them, existing in parallel continua, their own paths, own histories, own futures, own mistakes. Most are unaware of the existence of a multiverse; but some parallels know that Earth is not alone, but mirrored.ZeroZero knows. It watches the parallels, ensures their stability. ZeroZero knows that instability spreads like a disease, infecting each parallel until a critical mass is reached and cataclysm is guaranteed.The Disruptors know. And they are intent on subverting the multiverse for their own ends, to destabilise countries, instigate wars, bring about destruction.The Valhalla Project was established to stop the Disruptors; to uncover their plans, identify their agents, and eliminate them. Their best agent is Luther Arkwright, unique in the multiverse, a powerful psychic, but himself unstable. Arkwright does not work alone. There are others. You.Based on Bryan Talbot's acclaimed graphic novels,Luther Arkwright: Roleplaying Across the Parallelsis a Mythras supplement introducing the Arkwright multiverse and all the rules needed for adventuring in countless parallel dimensions. This book contains game rules for contemporary character creation, psionics, technology, firearms, vehicles and more!

Madness & Other Colours - A Mythras Adventure (Paperback): Lawrence Whitaker Madness & Other Colours - A Mythras Adventure (Paperback)
Lawrence Whitaker
R274 Discovery Miles 2 740 Ships in 12 - 17 working days

A long time ago, in an evil empire far, far away, the Emperor Sool demanded that those who offend him should be punished in a most vicious way. So were created the Sool Statuettes, and their maker was none other than Loric Nygh, a suave and cunning magician who had developed ghastly engines of sorcery for just such a purpose.Baldomeer the Vain, a famed collector of antiquities, has supposedly come into possession of a Sool Statuette. His great rival, Serjedny the Immaculate, does not believe that the Sool Statuettes exist any longer, and that what Baldomeer has is a fake. He intends to expose him as a fraudster, but to do so he needs the help of some capable people. People like the adventurers...Madness & Other Colours takes the characters into the dangerous world of an insane sorcerer and those who still worship him. They will face all manner of horror as they attempt to get to the bottom of the mystery of the Sool Statuettes and their mysterious creator.A Mythras scenario for 4-6 competent and strong-willed characters.

Mythic Britain - Roleplaying in Dark Ages Britain (Hardcover): Lawrence Whitaker Mythic Britain - Roleplaying in Dark Ages Britain (Hardcover)
Lawrence Whitaker
R1,314 Discovery Miles 13 140 Ships in 12 - 17 working days

Mythic Britain is a complete sourcebook for adventuring in Britain's Dark Ages using the Mythras rules. The book includes an extensive history and background of 5th and 6th Century Britain; details of the different tribes and territories; complete character creation rules for Britons and Saxons, details of magic, the Saints and pagan Gods; and, rules for massed battles. Completing the book, seven linked scenarios form the Mythic Britain Campaign in which the characters travel the length of breadth of the island, serving Merlin and Arthur, fighting the Saxon invaders, searching for the lost Treasures of Britain, and becoming involved in all manner of schemes and intrigues.Take up your spears. Swear your oaths. Ready your shields.Welcome to the Dark Ages!Mythic Britain requires the Mythras Core Rules.Comes complete with a separate full colour map of Mythic Britain.

Mythras Core Rules (Hardcover): Pete Nash, Lawrence Whitaker Mythras Core Rules (Hardcover)
Pete Nash, Lawrence Whitaker
R1,310 Discovery Miles 13 100 Ships in 12 - 17 working days

Everything you need for fabulous roleplaying adventure is contained in a single volume that has been designed foranygenre of fantasy. The game retains all the key concepts and hallmarks of its earlier versions, but requires no familiarity with the previous editions.In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations.Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play.

Mythic Britain (Hardcover): Lawrence Whitaker Mythic Britain (Hardcover)
Lawrence Whitaker
R1,185 Discovery Miles 11 850 Ships in 12 - 17 working days
Mythras Combat Cards (Paperback): Pete Nash, Lawrence Whitaker Mythras Combat Cards (Paperback)
Pete Nash, Lawrence Whitaker
R561 Discovery Miles 5 610 Ships in 12 - 17 working days

Explore Combat Special Effects in your Mythras games in new exciting ways. Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visualise the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed. Each card is colour coded to show if it is offensive, defensive, or both, and easy to understand icons show appropriate weapons and other modifiers, such as if an effect is Critical only. Also provided are cards representing Luck and Action Points, plus markers for different combat conditions.Each deck of cards comes with a free PDF instruction guide which can be downloaded instantly. Please note if you buy the cards elsewhere (from another vendor) you will need to create an account on the Aeon Games website and then contact us directly by email (via the "contact us" link at the bottom of this page) in order to receive the downloadable PDF.

Mythras Companion (Paperback): Rodney Leary, Pete Nash, John Snead, Lawrence Whitaker Mythras Companion (Paperback)
Rodney Leary, Pete Nash, John Snead, Lawrence Whitaker
R446 Discovery Miles 4 460 Ships in 12 - 17 working days

A collection of Mythras rules for combat, conflict and character creation and much more.

Classic Fantasy - Dungeoneering Rules for Percentile Roleplaying (Hardcover): Carol Johnson, Rodney Leary, Pete Nash, Lawrence... Classic Fantasy - Dungeoneering Rules for Percentile Roleplaying (Hardcover)
Carol Johnson, Rodney Leary, Pete Nash, Lawrence Whitaker
R1,398 Discovery Miles 13 980 Ships in 12 - 17 working days

Classic Fantasy brings Old School dungeon crawls to the Mythras rules. This book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you.Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras system.For the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Beasts, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

Agony and Ecstasy (Paperback): Michael Larrimore Agony and Ecstasy (Paperback)
Michael Larrimore; Contributions by Pete Nash, Lawrence Whitaker
R217 Discovery Miles 2 170 Ships in 12 - 17 working days
Mythras Fondamentaux - Une introduction a Mythras et aux jeux d100 (French, Paperback): Pete Nash, Lawrence Whitaker Mythras Fondamentaux - Une introduction a Mythras et aux jeux d100 (French, Paperback)
Pete Nash, Lawrence Whitaker
R274 Discovery Miles 2 740 Ships in 12 - 17 working days

Decouvrez en douceur les regles reputees de Mythras : creation de personnages, fonctionnement du systeme, gestion des combats, exemples de creatures...Mythras Fondamentaux vous offre le necessaire pour jouer rapidement.Lorsque vous serez pret, passez aux regles completes de Mythras.Vous beneficierez alors d'une plethore d'options pour adapter le jeu a vos besoins: des personnages plus etoffes, de nouvelles possibilites de combat, cinq systemes de magie, des dizaines de creatures ainsi que de nombreux conseils et exemples.

Mythras (Paperback): Pete Nash, Lawrence Whitaker Mythras (Paperback)
Pete Nash, Lawrence Whitaker
R875 Discovery Miles 8 750 Ships in 10 - 15 working days

Mythras is the acclaimed d100 roleplaying system from The Design Mechanism. Mythras is a percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play.

Book of Quests (Paperback): Lawrence Whitaker, John White, Darren Driver Book of Quests (Paperback)
Lawrence Whitaker, John White, Darren Driver
R682 Discovery Miles 6 820 Ships in 10 - 15 working days
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