0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R500 - R1,000 (1)
  • R1,000 - R2,500 (6)
  • R2,500 - R5,000 (1)
  • -
Status
Brand

Showing 1 - 8 of 8 matches in All Departments

Location-Based Social Media - Space, Time and Identity (Hardcover, 1st ed. 2017): Leighton Evans, Michael Saker Location-Based Social Media - Space, Time and Identity (Hardcover, 1st ed. 2017)
Leighton Evans, Michael Saker
R1,644 Discovery Miles 16 440 Ships in 10 - 15 working days

This book extends current understandings of the effects of using locative social media on spatiality, the experience of time and identity. This is a pertinent and timely topic given the increase in opportunities people now have to explicitly and implicitly share their location through digital and mobile technologies. There is a growing body of research on locative media, much of this literature has concentrated on spatial issues. Research here has explored how locative media and location-based social media (LBSN) are used to communicate and coordinate social interactions in public space, affecting how people approach their surroundings, turning ordinary life "into a game", and altering how mobile media is involved in understanding the world. This book offers a critical analysis of the effect of usage of locative social media on identity through an engagement with the current literature on spatiality, a novel critical investigation of the temporal effects of LBSN use and a view of identity as influenced by the spatio-temporal effects of interacting with place through LBSN. Drawing on phenomenology, post-phenomenology and critical theory on social and locative media, alongside established sociological frameworks for approaching spatiality and the city, it presents a comprehensive account of the effects of LBSN and locative media use.

From Microverse to Metaverse - Modelling the Future through Today's Virtual Worlds (Hardcover): Leighton Evans, Jordan... From Microverse to Metaverse - Modelling the Future through Today's Virtual Worlds (Hardcover)
Leighton Evans, Jordan Frith, Michael Saker
R1,516 Discovery Miles 15 160 Ships in 9 - 17 working days

While the metaverse is often marketed as a future utopia, the vision of the metaverse represents an attempt for private corporations to control the code of the real. In the hands of companies that established and maintain the surveillance capitalism model, the ability to build a persistent, all-compassing environment means all activity in that world can be metricized and commodified, making the metaverse worthy of critical examination. Significant parts of life are already conducted in a digital place that combines various aspects of digital culture. Likewise, digital worlds for socializing already exist, and in a form akin to the VR metaverse, just as VR worlds based on play now coexist with online worlds of user generated content. These discreet private "microverses", as we refer to them, are spaces which can model the tensions that would be inherent in the metaverse. From Microverse to Metaverse: Modelling the Future through Today's Virtual Worlds examines the place attachments, world-feeling and dwelling of several "microverses" to assess the possibilities of the metaverse as a realistic proposition. Critically analyzing the phenomenological feeling of place, the political economy of emerging tech, the mechanisms of identity and self along with the behavioral constraints involved, the authors map what a metaverse might be like, whether it can happen, and just why some companies seem so determined to make it happen.

The Re-Emergence of Virtual Reality (Paperback): Leighton Evans The Re-Emergence of Virtual Reality (Paperback)
Leighton Evans
R776 Discovery Miles 7 760 Ships in 12 - 19 working days

In this short book, Evans interrogates the implications of VR's re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the interest and ownership of VR enterprises. He assesses how the ideologies and desires of both computer programmers and major Silicon Valley industries may influence how VR worlds are conceived and experienced by users while also exploring the mechanisms that create the immersive experience that underpins interest in the medium.

Location-Based Social Media - Space, Time and Identity (Paperback, Softcover reprint of the original 1st ed. 2017): Leighton... Location-Based Social Media - Space, Time and Identity (Paperback, Softcover reprint of the original 1st ed. 2017)
Leighton Evans, Michael Saker
R1,644 Discovery Miles 16 440 Ships in 10 - 15 working days

This book extends current understandings of the effects of using locative social media on spatiality, the experience of time and identity. This is a pertinent and timely topic given the increase in opportunities people now have to explicitly and implicitly share their location through digital and mobile technologies. There is a growing body of research on locative media, much of this literature has concentrated on spatial issues. Research here has explored how locative media and location-based social media (LBSN) are used to communicate and coordinate social interactions in public space, affecting how people approach their surroundings, turning ordinary life "into a game", and altering how mobile media is involved in understanding the world. This book offers a critical analysis of the effect of usage of locative social media on identity through an engagement with the current literature on spatiality, a novel critical investigation of the temporal effects of LBSN use and a view of identity as influenced by the spatio-temporal effects of interacting with place through LBSN. Drawing on phenomenology, post-phenomenology and critical theory on social and locative media, alongside established sociological frameworks for approaching spatiality and the city, it presents a comprehensive account of the effects of LBSN and locative media use.

Creating Smart Cities (Hardcover): Claudio Coletta, Leighton Evans, Liam Heaphy, Rob Kitchin Creating Smart Cities (Hardcover)
Claudio Coletta, Leighton Evans, Liam Heaphy, Rob Kitchin
R4,469 Discovery Miles 44 690 Ships in 12 - 19 working days

In cities around the world, digital technologies are utilized to manage city services and infrastructures, to govern urban life, to solve urban issues and to drive local and regional economies. While "smart city" advocates are keen to promote the benefits of smart urbanism - increased efficiency, sustainability, resilience, competitiveness, safety and security - critics point to the negative effects, such as the production of technocratic governance, the corporatization of urban services, technological lock-ins, privacy harms and vulnerability to cyberattack. This book, through a range of international case studies, suggests social, political and practical interventions that would enable more equitable and just smart cities, reaping the benefits of smart city initiatives while minimizing some of their perils. Included are case studies from Ireland, the United States of America, Colombia, the Netherlands, Singapore, India and the United Kingdom. These chapters discuss a range of issues including political economy, citizenship, standards, testbedding, urban regeneration, ethics, surveillance, privacy and cybersecurity. This book will be of interest to urban policymakers, as well as researchers in Regional Studies and Urban Planning.

Intergenerational Locative Play - Augmenting Family (Hardcover): Michael Saker, Leighton Evans Intergenerational Locative Play - Augmenting Family (Hardcover)
Michael Saker, Leighton Evans
R2,013 R1,252 Discovery Miles 12 520 Save R761 (38%) Ships in 9 - 17 working days

Intergenerational Locative Play: Augmenting Family examines the social, spatial and physical impact of the hybrid reality game (HRG) Pokémon Go on the relationship between parents and their children. The ubiquity of digital media correlates with a mounting body of work that considers the part digital technologies, such as video games, play in the lives of children. Consequently, commentators have deliberated the effects of rising levels of screen time and the association of this trend with antisocial behaviour, mental health-related problems, and the interference of family life. Yet, recent studies have demonstrated that the intergenerational play of video games can in fact strengthen familial connections by facilitating communication between adults, and children, and allowing adolescents to experiment with a range of roles. Research on intergeneration play, however, has tended to focus on video games played within the domestic sphere. In contrast, Locative games, such as Pokémon Go involve players physically interacting and moving through their surroundings. Through an original study of Pokémon Go this book extends developing research on intergenerational play to the field of locative games.

The Re-Emergence of Virtual Reality (Hardcover): Leighton Evans The Re-Emergence of Virtual Reality (Hardcover)
Leighton Evans
R1,813 Discovery Miles 18 130 Ships in 12 - 19 working days

In this short book, Evans interrogates the implications of VR's re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the interest and ownership of VR enterprises. He assesses how the ideologies and desires of both computer programmers and major Silicon Valley industries may influence how VR worlds are conceived and experienced by users while also exploring the mechanisms that create the immersive experience that underpins interest in the medium.

Creating Smart Cities (Paperback): Claudio Coletta, Leighton Evans, Liam Heaphy, Rob Kitchin Creating Smart Cities (Paperback)
Claudio Coletta, Leighton Evans, Liam Heaphy, Rob Kitchin
R1,317 Discovery Miles 13 170 Ships in 12 - 19 working days

In cities around the world, digital technologies are utilized to manage city services and infrastructures, to govern urban life, to solve urban issues and to drive local and regional economies. While "smart city" advocates are keen to promote the benefits of smart urbanism - increased efficiency, sustainability, resilience, competitiveness, safety and security - critics point to the negative effects, such as the production of technocratic governance, the corporatization of urban services, technological lock-ins, privacy harms and vulnerability to cyberattack. This book, through a range of international case studies, suggests social, political and practical interventions that would enable more equitable and just smart cities, reaping the benefits of smart city initiatives while minimizing some of their perils. Included are case studies from Ireland, the United States of America, Colombia, the Netherlands, Singapore, India and the United Kingdom. These chapters discuss a range of issues including political economy, citizenship, standards, testbedding, urban regeneration, ethics, surveillance, privacy and cybersecurity. This book will be of interest to urban policymakers, as well as researchers in Regional Studies and Urban Planning.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Address Delivered Before the Historical…
Robert Taylor Conrad Paperback R398 Discovery Miles 3 980
Expressive Digital Painting in Procreate…
Shirish Deshpande Paperback R1,183 Discovery Miles 11 830
The Review of Reviews for Australasia…
William H Judkins Paperback R428 Discovery Miles 4 280
How to Catch a Lobster in Down East…
Christina LeMieux Oragano Paperback R509 R479 Discovery Miles 4 790
The Story of Indian Manufacturing…
Vijay K Seth Hardcover R4,259 Discovery Miles 42 590
Monday Night Class
Stephen Gaskin Paperback R382 R360 Discovery Miles 3 600
New African thinkers: Agenda 2063…
Olga Bialostocka, Thokozani Simelane Paperback R250 R231 Discovery Miles 2 310
The Man Who Invented Motion Pictures - A…
Paul Fischer Paperback R498 R466 Discovery Miles 4 660
Arts Features International…
Ruth Skilbeck Hardcover R1,544 R1,272 Discovery Miles 12 720
Digital Arts and Entertainment…
Information Resources Hardcover R20,641 Discovery Miles 206 410

 

Partners