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The twentieth century may be said to have been the century of
ecumenism, a striving worldwide to realize church unity at
different levels. It has frequently been asserted that one
condition for reaching visible Church unity is that there should be
basic agreement on baptism, eucharist and ministry. These three
topics are dealt with in the Lima-document or BEM (1982). In the
present study the sections of the latter that concern baptism are
analyzed and also contextualized through a closer study of one of
the responses to BEM, the official response of the Baptist Union of
Sweden. This response gives a more traditional, closed Baptist
opinion: baptism cannot be the basis of the church unity sought by
BEM. The author shows here, however, that fundamental Baptist
principles are being reconsidered, indicating considerable
diversity within the Baptist Union concerning these questions. On
the local level there are many ecumenical strivings, concretized in
ecumenical congregations where different theologies and practices
meet. This has opened up possibilities of church unity on the basis
of both types of baptism (infant baptism and believers' baptism),
and also membership on the basis of faith alone. By comparing
official documents with public expressions of unofficial opinion,
this study shows that the reality is more complex and ambiguous
than is apparent in official documents. This book could be of
interest because of its application of new methods to the study of
"reception". To help an international readership, a historical
presentation of the Baptist Union of Sweden introduces this study.
This book covers the new topic of GPU computing with many
applications involved, taken from diverse fields such as
networking, seismology, fluid mechanics, nano-materials,
data-mining , earthquakes ,mantle convection, visualization. It
will show the public why GPU computing is important and easy to
use. It will offer a reason why GPU computing is useful and how to
implement codes in an everyday situation.
This book covers the new topic of GPU computing with many
applications involved, taken from diverse fields such as
networking, seismology, fluid mechanics, nano-materials,
data-mining , earthquakes ,mantle convection, visualization. It
will show the public why GPU computing is important and easy to
use. It will offer a reason why GPU computing is useful and how to
implement codes in an everyday situation.
It is now 30 years since the network for digital communication, the
ARPA-net, first came into operation. Since the first experiments
with sending electronic mail and performing file transfers, the
development of networks has been truly remarkable. Today's Internet
continues to develop at an exponential rate that even surpasses
that of computing and storage technologies. About five years after
being commercialized, it has become as pervasive as the tele phone
had become 30 years after its initial deployment. In the United
States, the size of the Internet industry already exceeds that of
the auto industry, which has been in existence for about 100 years.
The exponentially increas ing capabilities of communication,
computing, and storage systems is also reshaping the way science
and engineering are pursued. Large-scale simulation studies in
chemistry, physics, engineering, and sev eral other disciplines may
now produce data sets of ,several terabytes or petabytes.
Similarly, almost all measurements today produce data in digital
form, whether from collections of sensors, three-dimensional
digital images, or video. These data sets often represent complex
phenomena that require rich visualization capabilities and
efficient data-mining techniques to under stand. Furthermore, the
data may be produced and archived in several differ ent locations,
and the analysis carried out by teams with members at several
locations-possibly distinct from those with significant storage,
computation, or visualization facilities. The emerging
computational Grids enable the transparent use of remote
instruments, computational and data resources.
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