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Sound Design Theory and Practice is a comprehensive and accessible
guide to the concepts which underpin the creative decisions that
inform the creation of sound design. A fundamental problem facing
anyone wishing to practice, study, teach or research about sound is
the lack of a theoretical language to describe the way sound is
used and a comprehensive and rigorous overarching framework that
describes all forms of sound. With the recent growth of interest in
sound studies, there is an urgent need to provide scholarly
resources that can be used to inform both the practice and analysis
of sound. Using a range of examples from classic and contemporary
cinema, television and games this book provides a thorough
theoretical foundation for the artistic practice of sound design,
which is too frequently seen as a 'technical' or secondary part of
the production process. Engaging with practices in film, television
and other digital media, Sound Design Theory and Practice provides
a set of tools for systematic analysis of sound for both
practitioners and scholars.
Sound Design Theory and Practice is a comprehensive and accessible
guide to the concepts which underpin the creative decisions that
inform the creation of sound design. A fundamental problem facing
anyone wishing to practice, study, teach or research about sound is
the lack of a theoretical language to describe the way sound is
used and a comprehensive and rigorous overarching framework that
describes all forms of sound. With the recent growth of interest in
sound studies, there is an urgent need to provide scholarly
resources that can be used to inform both the practice and analysis
of sound. Using a range of examples from classic and contemporary
cinema, television and games this book provides a thorough
theoretical foundation for the artistic practice of sound design,
which is too frequently seen as a 'technical' or secondary part of
the production process. Engaging with practices in film, television
and other digital media, Sound Design Theory and Practice provides
a set of tools for systematic analysis of sound for both
practitioners and scholars.
Advertising is selling us a dream, a lifestyle. It promises us
fulfilment and tells us where to buy it – in international
flights, beef from (what was once) the Amazon, and a vast array of
goods we consume like there is no tomorrow. And if advertising
succeeds in keeping us on our current trajectory – there may not
be a tomorrow. In Badvertising, Andrew Simms and Leo Murray raise
the alarm on an industry that is making us both unhealthy and
unhappy, and that is driving the planet to the precipice of
environmental collapse in the process. The book asks what is the
psychological impact of being barraged by literally thousands of
advertisements a day? How does the commercialisation of our public
spaces weaken our sense of belonging? What are the pitfalls of
regulation? How are car manufacturers, airlines and oil companies
lobbying to weaken climate action? And most crucially of all, what
can we do to stop it?
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