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This book contains fourteen chapters contributed by leading experts from the United States, China, Germany, Australia, Spain, Singapore and other countries across the globe. The chapters address the current challenges faced by researchers and professionals in the field of educational technology and how a variety of educational technologies can impact learning. In addition, these chapters provide educational technology applications, lessons learned from implementations, and recommendations for research and practices. Our contributors provide expertise on a wide range of topics that include educational values of social media, game-based curricula, transient effect in multimedia learning, using visuals to enhance learning, data visualisation tools, self-monitoring, portfolio assessment systems, feedback via educational technology, embodied cognition via touch-screen technology, technological pedagogical content knowledge, classroom orchestration systems, adaptive learning systems, technology-supported language learning, and college algebra redesign with technology infusion.
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