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This book contains fourteen chapters contributed by leading experts
from the United States, China, Germany, Australia, Spain, Singapore
and other countries across the globe. The chapters address the
current challenges faced by researchers and professionals in the
field of educational technology and how a variety of educational
technologies can impact learning. In addition, these chapters
provide educational technology applications, lessons learned from
implementations, and recommendations for research and practices.
Our contributors provide expertise on a wide range of topics that
include educational values of social media, game-based curricula,
transient effect in multimedia learning, using visuals to enhance
learning, data visualisation tools, self-monitoring, portfolio
assessment systems, feedback via educational technology, embodied
cognition via touch-screen technology, technological pedagogical
content knowledge, classroom orchestration systems, adaptive
learning systems, technology-supported language learning, and
college algebra redesign with technology infusion.
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