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The potential of virtual world technologies to improve teaching and
learning has been recognized in recent years, creating new
possibilities for teaching and learning processes, with virtual
environments impacting the achievement of student learning and
collaboration. Learning in Metaverses: Co-Existing in Real
Virtuality discusses a better way to understand this new learning
universe, exploring the possibilities of new social organization
through the use of avatars in virtual worlds. Examining platforms
such as Web 3D, metaverse, MDV3D, ECODI, hybrid living and sharing
spaces, gamification, alternate reality, mingled reality, and
augmented reality to evaluate the possibilities for their
implementation in education, this reference book will be of use to
academics, educators, students, researchers, gamers, and
professionals.
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