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Historians and philosophers of technology are searching for new approaches to the study of the interaction between science and technology. New conceptual frameworks are necessary since the idea that technology is simply applied science is nothing short of a myth. The papers contained in this volume deal primarily with cognitive and social aspects of the science-technology issue. One of the most salient features of these papers is that they show a major methodological shift in studying the interaction between science and technology. Discussions of the science-technology issue have long been dominated by the demarcartion problem and related semantic issues about the notions `science' and `technology', and the `technology is applied science' thesis. Instead of general `global' interpretation schemes and models of the interaction between science and technology, detailed empirical case studies of cognitive and institutional connections between `science' and `technology' constitute the hard core of this book. The book will be of interest to philosophers of science, historians and philosophers of technology and science and sociologists of science.
The present book is a translation into English of Elernenta CU'f'Varurn Linearurn-Liber Prirnus, written in Latin, by the Dutch statesman and mathematician Jan de Witt (1625-1672). Together with its sequel, Ele- rnenta CU'f'Varurn Linearurn-Liber Secundus, it constitutes the first text- book on Analytic Geometry, based on the ideas of Descartes, as laid down in his Geornetrie of 1637. The first edition of de Witt's work appeared in 1659 and this translation is its first translation into English. For more details the reader is referred to the Introduction. Apart from this translation and this introduction, the present work con- tains an extensive summary, annotations to the translation, and two ap- pendices on the role of the conics in Greek mathematics. The translation has been made from the second edition, printed by the Blaeu Company in Amsterdam in 1684. In 1997 the translator published a translation into Dutch of the same work, likewise supplied with an introduction, a summary, notes, and two appendices. This edition appeared as a publication of the Stichting Mathe- matisch Centrum Amsterdam. The present translation, however, is a direct translation of the Latin text. The rest of this work is an English version of the introduction, the summary, the notes, and the appendices, based on the Dutch original.
Strategy decision making and action used to be off limits to all but the select few at the very top of an organization. It was a largely cerebral activity focused on grand long-terms plans made at annual off-site retreats away from the daily challenges of the business. That is no longer the case. The current business environment does not wait for companies to slowly adjust in an annual meeting. The relentless pace of change renders today's long-term future tomorrow's history. Rapid innovations and ever-increasing complexities limit executives' ability to make decisions with perfect information. Does this mean strategy is no longer useful, or even feasible? No. Good strategists are needed now more than ever. But today's high-performing organizations think of strategy differently than in the past. These companies make strategy part of every manager's role; they strategize continuously and tackle strategic problems through individuals from all parts of the organization. Strategy in this new, fast-paced world is about diagnosing the diverse array of complex challenges confronting organizations, deciding on novel solutions to address those challenges, and delivering by taking action on those solutions. Including a novel organizational framework and never-before-published application examples, Strategy in 3D helps build these foundational skills and prepares the reader for success as a strategist in the 21st century.
The present book is a translation into English of Elernenta CU'f'Varurn Linearurn-Liber Prirnus, written in Latin, by the Dutch statesman and mathematician Jan de Witt (1625-1672). Together with its sequel, Ele- rnenta CU'f'Varurn Linearurn-Liber Secundus, it constitutes the first text- book on Analytic Geometry, based on the ideas of Descartes, as laid down in his Geornetrie of 1637. The first edition of de Witt's work appeared in 1659 and this translation is its first translation into English. For more details the reader is referred to the Introduction. Apart from this translation and this introduction, the present work con- tains an extensive summary, annotations to the translation, and two ap- pendices on the role of the conics in Greek mathematics. The translation has been made from the second edition, printed by the Blaeu Company in Amsterdam in 1684. In 1997 the translator published a translation into Dutch of the same work, likewise supplied with an introduction, a summary, notes, and two appendices. This edition appeared as a publication of the Stichting Mathe- matisch Centrum Amsterdam. The present translation, however, is a direct translation of the Latin text. The rest of this work is an English version of the introduction, the summary, the notes, and the appendices, based on the Dutch original.
Historians and philosophers of technology are searching for new approaches to the study of the interaction between science and technology. New conceptual frameworks are necessary since the idea that technology is simply applied science is nothing short of a myth. The papers contained in this volume deal primarily with cognitive and social aspects of the science-technology issue. One of the most salient features of these papers is that they show a major methodological shift in studying the interaction between science and technology. Discussions of the science-technology issue have long been dominated by the demarcartion problem and related semantic issues about the notions `science' and `technology', and the `technology is applied science' thesis. Instead of general `global' interpretation schemes and models of the interaction between science and technology, detailed empirical case studies of cognitive and institutional connections between `science' and `technology' constitute the hard core of this book. The book will be of interest to philosophers of science, historians and philosophers of technology and science and sociologists of science.
This book constitutes the refereed proceedings of the International Workshop on Human Computer Interaction, HCI 2007, held in Rio de Janeiro, Brazil, October 20, 2007. The 16 revised full papers presented were carefully reviewed and selected from 113 submissions. The topics include Affective detection and recognition, Smart interfaces, Human motion tracking, Gesture recognition, Multimedia data modeling and visualization, Multimodal event detection and recognition, Human motion and gesture recognition, HCI issues in image/video retrieval, Learning in HCI, Input and interaction techniques, Perceptual user interfaces, Wearable and pervasive technologies in HCI and Intelligent Virtual Environments.
It was our great pleasure to host the 4th International Conference on Image and Video Retrieval (CIVR) at the National University of Singapore on 20 22 July 2005. CIVR aims to provide an international forum for the discussion of research challenges and exchange of ideas among researchers and practitioners in image/video retrieval technologies. It addresses innovative research in the broad ?eld of image and video retrieval. A unique feature of this conference is the high level of participation by researchers from both academia and industry. Another unique feature of CIVR this year was in its format it o?ered both the traditional oral presentation sessions, as well as the short presentation cum poster sessions. The latter provided an informal alternative forum for animated discussions and exchanges of ideas among the participants. We are pleased to note that interest in CIVR has grown over the years. The number of submissions has steadily increased from 82 in 2002, to 119 in 2003, and 125 in 2004. This year, we received 128 submissions from the international communities: with81(63.3%)fromAsiaandAustralia,25(19.5%)fromEurope, and 22 (17.2%) from North America. After a rigorous review process, 20 papers were accepted for oral presentations, and 42 papers were accepted for poster presentations. In addition to the accepted submitted papers, the program also included 4 invited papers, 1 keynote industrial paper, and 4 invited industrial papers. Altogether, we o?ered a diverse and interesting program, addressing the current interests and future trends in this area."
Welcome to the 2nd International Conference on Image and Video Retrieval, CIVR2003. The goal of CIVR is to illuminate the state of the art in visual information retrieval and to stimulate collaboration between researchers and practitioners. This year we received 110 submissions from 26 countries. Based upon the reviews of at least 3 members of the program committee, 43 papers were accepted for the research track of the conference. First, we would like to thank all of the members of the Program Committee and the additional referees listed below. Their reviews of the submissions played a pivotal role in the quality of the conference. Moreover, we are grateful to Nicu Sebe and Xiang Zhou for helping to organize the review process; Shih-Fu Chang and Alberto del Bimbo for setting up the practitioner track; and Erwin Bakker for editing the proceedings and designing the conference poster. Special thanks go to our keynote and plenary speakers, Nevenka Dimitrova fromPhilipsResearch, RameshJainfromGeorgiaTech, ChrisPorterfromGetty Images, andAlanSmeatonfromDublinCityUniversity.Furthermore, wewishto acknowledge our sponsors, the Beckman Institute at the University of Illinois at Urbana-Champaign, TsingHuaUniversity, theInstitutionofElectricalEngineers (IEE), PhilipsResearch, andtheLeidenInstituteofAdvancedComputerScience at Leiden University. Finally, we would like to express our thanks to severalpeople who performed important work related to the organization of the conference: Jennifer Quirk and Catherine Zech for the localorganizationat the BeckmanInstitute; Richard Harvey for his help with promotional activity and sponsorship for CIVR2003; andtotheorganizingcommitteeofthe?rstCIVRforsettinguptheinternational mission and structure of the co
Strategy decision making and action used to be off limits to all but the select few at the very top of an organization. It was a largely cerebral activity focused on grand long-terms plans made at annual off-site retreats away from the daily challenges of the business. That is no longer the case. The current business environment does not wait for companies to slowly adjust in an annual meeting. The relentless pace of change renders today's long-term future tomorrow's history. Rapid innovations and ever-increasing complexities limit executives' ability to make decisions with perfect information. Does this mean strategy is no longer useful, or even feasible? No. Good strategists are needed now more than ever. But today's high-performing organizations think of strategy differently than in the past. These companies make strategy part of every manager's role; they strategize continuously and tackle strategic problems through individuals from all parts of the organization. Strategy in this new, fast-paced world is about diagnosing the diverse array of complex challenges confronting organizations, deciding on novel solutions to address those challenges, and delivering by taking action on those solutions. Including a novel organizational framework and never-before-published application examples, Strategy in 3D helps build these foundational skills and prepares the reader for success as a strategist in the 21st century.
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