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Showing 1 - 3 of 3 matches in All Departments
This book constitutes the refereed proceedings of the 6th International Conference on Game Theory for Networks, GameNets 2016, held in Kelowna, Canada, in May 2016. The 13 papers were carefully selected from 26 submissions and cover topics such as algorithmic game theory, game models and theories, game theories in wireless networks, design and analysis of economic games.
This book constitutes the proceedings of the 15th International Conference on Distributed Computing and Networking, ICDCN 2014, held in Coimbatore, India, in January 2014. The 32 full papers and 8 short papers presented in this volume were carefully reviewed and selected from 110 submissions. They are organized in topical sections named: mutual exclusion, agreement and consensus; parallel and multi-core computing; distributed algorithms; transactional memory; P2P and distributed networks; resource sharing and scheduling; cellular and cognitive radio networks and backbone networks.
This book constitutes the refereed proceedings of the 9th International Conference on Distributed Computing and Networking, ICDCN 2008 - formerly known as IWDC (International Workshop on Distributed Computing) - held in Kolkata, India, in January 2008. The 30 revised full papers and 27 revised short papers presented together with 3 keynote talks and 1 invited lecture were carefully reviewed and selected from 185 submissions. The papers are organized in topical sections on agreement protocols, fault tolerance and synchronization, self-stabilization, scheduling, clustering, and data mining, parallel architectures and algorithms, mobile agents and cryptography in the distributed computing track and on sensor networks, internet and security, wireless networks, ad hoc networks, optical networks, QoS and multimedia in the networking track.
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